12 894.389 999 999 999 417 914 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 417 914 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 417 914 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 417 914 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 417 914 3 × 2 = 0 + 0.779 999 999 998 835 828 6;
  • 2) 0.779 999 999 998 835 828 6 × 2 = 1 + 0.559 999 999 997 671 657 2;
  • 3) 0.559 999 999 997 671 657 2 × 2 = 1 + 0.119 999 999 995 343 314 4;
  • 4) 0.119 999 999 995 343 314 4 × 2 = 0 + 0.239 999 999 990 686 628 8;
  • 5) 0.239 999 999 990 686 628 8 × 2 = 0 + 0.479 999 999 981 373 257 6;
  • 6) 0.479 999 999 981 373 257 6 × 2 = 0 + 0.959 999 999 962 746 515 2;
  • 7) 0.959 999 999 962 746 515 2 × 2 = 1 + 0.919 999 999 925 493 030 4;
  • 8) 0.919 999 999 925 493 030 4 × 2 = 1 + 0.839 999 999 850 986 060 8;
  • 9) 0.839 999 999 850 986 060 8 × 2 = 1 + 0.679 999 999 701 972 121 6;
  • 10) 0.679 999 999 701 972 121 6 × 2 = 1 + 0.359 999 999 403 944 243 2;
  • 11) 0.359 999 999 403 944 243 2 × 2 = 0 + 0.719 999 998 807 888 486 4;
  • 12) 0.719 999 998 807 888 486 4 × 2 = 1 + 0.439 999 997 615 776 972 8;
  • 13) 0.439 999 997 615 776 972 8 × 2 = 0 + 0.879 999 995 231 553 945 6;
  • 14) 0.879 999 995 231 553 945 6 × 2 = 1 + 0.759 999 990 463 107 891 2;
  • 15) 0.759 999 990 463 107 891 2 × 2 = 1 + 0.519 999 980 926 215 782 4;
  • 16) 0.519 999 980 926 215 782 4 × 2 = 1 + 0.039 999 961 852 431 564 8;
  • 17) 0.039 999 961 852 431 564 8 × 2 = 0 + 0.079 999 923 704 863 129 6;
  • 18) 0.079 999 923 704 863 129 6 × 2 = 0 + 0.159 999 847 409 726 259 2;
  • 19) 0.159 999 847 409 726 259 2 × 2 = 0 + 0.319 999 694 819 452 518 4;
  • 20) 0.319 999 694 819 452 518 4 × 2 = 0 + 0.639 999 389 638 905 036 8;
  • 21) 0.639 999 389 638 905 036 8 × 2 = 1 + 0.279 998 779 277 810 073 6;
  • 22) 0.279 998 779 277 810 073 6 × 2 = 0 + 0.559 997 558 555 620 147 2;
  • 23) 0.559 997 558 555 620 147 2 × 2 = 1 + 0.119 995 117 111 240 294 4;
  • 24) 0.119 995 117 111 240 294 4 × 2 = 0 + 0.239 990 234 222 480 588 8;
  • 25) 0.239 990 234 222 480 588 8 × 2 = 0 + 0.479 980 468 444 961 177 6;
  • 26) 0.479 980 468 444 961 177 6 × 2 = 0 + 0.959 960 936 889 922 355 2;
  • 27) 0.959 960 936 889 922 355 2 × 2 = 1 + 0.919 921 873 779 844 710 4;
  • 28) 0.919 921 873 779 844 710 4 × 2 = 1 + 0.839 843 747 559 689 420 8;
  • 29) 0.839 843 747 559 689 420 8 × 2 = 1 + 0.679 687 495 119 378 841 6;
  • 30) 0.679 687 495 119 378 841 6 × 2 = 1 + 0.359 374 990 238 757 683 2;
  • 31) 0.359 374 990 238 757 683 2 × 2 = 0 + 0.718 749 980 477 515 366 4;
  • 32) 0.718 749 980 477 515 366 4 × 2 = 1 + 0.437 499 960 955 030 732 8;
  • 33) 0.437 499 960 955 030 732 8 × 2 = 0 + 0.874 999 921 910 061 465 6;
  • 34) 0.874 999 921 910 061 465 6 × 2 = 1 + 0.749 999 843 820 122 931 2;
  • 35) 0.749 999 843 820 122 931 2 × 2 = 1 + 0.499 999 687 640 245 862 4;
  • 36) 0.499 999 687 640 245 862 4 × 2 = 0 + 0.999 999 375 280 491 724 8;
  • 37) 0.999 999 375 280 491 724 8 × 2 = 1 + 0.999 998 750 560 983 449 6;
  • 38) 0.999 998 750 560 983 449 6 × 2 = 1 + 0.999 997 501 121 966 899 2;
  • 39) 0.999 997 501 121 966 899 2 × 2 = 1 + 0.999 995 002 243 933 798 4;
  • 40) 0.999 995 002 243 933 798 4 × 2 = 1 + 0.999 990 004 487 867 596 8;
  • 41) 0.999 990 004 487 867 596 8 × 2 = 1 + 0.999 980 008 975 735 193 6;
  • 42) 0.999 980 008 975 735 193 6 × 2 = 1 + 0.999 960 017 951 470 387 2;
  • 43) 0.999 960 017 951 470 387 2 × 2 = 1 + 0.999 920 035 902 940 774 4;
  • 44) 0.999 920 035 902 940 774 4 × 2 = 1 + 0.999 840 071 805 881 548 8;
  • 45) 0.999 840 071 805 881 548 8 × 2 = 1 + 0.999 680 143 611 763 097 6;
  • 46) 0.999 680 143 611 763 097 6 × 2 = 1 + 0.999 360 287 223 526 195 2;
  • 47) 0.999 360 287 223 526 195 2 × 2 = 1 + 0.998 720 574 447 052 390 4;
  • 48) 0.998 720 574 447 052 390 4 × 2 = 1 + 0.997 441 148 894 104 780 8;
  • 49) 0.997 441 148 894 104 780 8 × 2 = 1 + 0.994 882 297 788 209 561 6;
  • 50) 0.994 882 297 788 209 561 6 × 2 = 1 + 0.989 764 595 576 419 123 2;
  • 51) 0.989 764 595 576 419 123 2 × 2 = 1 + 0.979 529 191 152 838 246 4;
  • 52) 0.979 529 191 152 838 246 4 × 2 = 1 + 0.959 058 382 305 676 492 8;
  • 53) 0.959 058 382 305 676 492 8 × 2 = 1 + 0.918 116 764 611 352 985 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 417 914 3(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

12 894.389 999 999 999 417 914 3(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 417 914 3(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 1111 1111 11(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 11 1111 1111 1111 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


Decimal number 12 894.389 999 999 999 417 914 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100