12 894.389 999 999 999 417 877 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 417 877(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 417 877(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 417 877.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 417 877 × 2 = 0 + 0.779 999 999 998 835 754;
  • 2) 0.779 999 999 998 835 754 × 2 = 1 + 0.559 999 999 997 671 508;
  • 3) 0.559 999 999 997 671 508 × 2 = 1 + 0.119 999 999 995 343 016;
  • 4) 0.119 999 999 995 343 016 × 2 = 0 + 0.239 999 999 990 686 032;
  • 5) 0.239 999 999 990 686 032 × 2 = 0 + 0.479 999 999 981 372 064;
  • 6) 0.479 999 999 981 372 064 × 2 = 0 + 0.959 999 999 962 744 128;
  • 7) 0.959 999 999 962 744 128 × 2 = 1 + 0.919 999 999 925 488 256;
  • 8) 0.919 999 999 925 488 256 × 2 = 1 + 0.839 999 999 850 976 512;
  • 9) 0.839 999 999 850 976 512 × 2 = 1 + 0.679 999 999 701 953 024;
  • 10) 0.679 999 999 701 953 024 × 2 = 1 + 0.359 999 999 403 906 048;
  • 11) 0.359 999 999 403 906 048 × 2 = 0 + 0.719 999 998 807 812 096;
  • 12) 0.719 999 998 807 812 096 × 2 = 1 + 0.439 999 997 615 624 192;
  • 13) 0.439 999 997 615 624 192 × 2 = 0 + 0.879 999 995 231 248 384;
  • 14) 0.879 999 995 231 248 384 × 2 = 1 + 0.759 999 990 462 496 768;
  • 15) 0.759 999 990 462 496 768 × 2 = 1 + 0.519 999 980 924 993 536;
  • 16) 0.519 999 980 924 993 536 × 2 = 1 + 0.039 999 961 849 987 072;
  • 17) 0.039 999 961 849 987 072 × 2 = 0 + 0.079 999 923 699 974 144;
  • 18) 0.079 999 923 699 974 144 × 2 = 0 + 0.159 999 847 399 948 288;
  • 19) 0.159 999 847 399 948 288 × 2 = 0 + 0.319 999 694 799 896 576;
  • 20) 0.319 999 694 799 896 576 × 2 = 0 + 0.639 999 389 599 793 152;
  • 21) 0.639 999 389 599 793 152 × 2 = 1 + 0.279 998 779 199 586 304;
  • 22) 0.279 998 779 199 586 304 × 2 = 0 + 0.559 997 558 399 172 608;
  • 23) 0.559 997 558 399 172 608 × 2 = 1 + 0.119 995 116 798 345 216;
  • 24) 0.119 995 116 798 345 216 × 2 = 0 + 0.239 990 233 596 690 432;
  • 25) 0.239 990 233 596 690 432 × 2 = 0 + 0.479 980 467 193 380 864;
  • 26) 0.479 980 467 193 380 864 × 2 = 0 + 0.959 960 934 386 761 728;
  • 27) 0.959 960 934 386 761 728 × 2 = 1 + 0.919 921 868 773 523 456;
  • 28) 0.919 921 868 773 523 456 × 2 = 1 + 0.839 843 737 547 046 912;
  • 29) 0.839 843 737 547 046 912 × 2 = 1 + 0.679 687 475 094 093 824;
  • 30) 0.679 687 475 094 093 824 × 2 = 1 + 0.359 374 950 188 187 648;
  • 31) 0.359 374 950 188 187 648 × 2 = 0 + 0.718 749 900 376 375 296;
  • 32) 0.718 749 900 376 375 296 × 2 = 1 + 0.437 499 800 752 750 592;
  • 33) 0.437 499 800 752 750 592 × 2 = 0 + 0.874 999 601 505 501 184;
  • 34) 0.874 999 601 505 501 184 × 2 = 1 + 0.749 999 203 011 002 368;
  • 35) 0.749 999 203 011 002 368 × 2 = 1 + 0.499 998 406 022 004 736;
  • 36) 0.499 998 406 022 004 736 × 2 = 0 + 0.999 996 812 044 009 472;
  • 37) 0.999 996 812 044 009 472 × 2 = 1 + 0.999 993 624 088 018 944;
  • 38) 0.999 993 624 088 018 944 × 2 = 1 + 0.999 987 248 176 037 888;
  • 39) 0.999 987 248 176 037 888 × 2 = 1 + 0.999 974 496 352 075 776;
  • 40) 0.999 974 496 352 075 776 × 2 = 1 + 0.999 948 992 704 151 552;
  • 41) 0.999 948 992 704 151 552 × 2 = 1 + 0.999 897 985 408 303 104;
  • 42) 0.999 897 985 408 303 104 × 2 = 1 + 0.999 795 970 816 606 208;
  • 43) 0.999 795 970 816 606 208 × 2 = 1 + 0.999 591 941 633 212 416;
  • 44) 0.999 591 941 633 212 416 × 2 = 1 + 0.999 183 883 266 424 832;
  • 45) 0.999 183 883 266 424 832 × 2 = 1 + 0.998 367 766 532 849 664;
  • 46) 0.998 367 766 532 849 664 × 2 = 1 + 0.996 735 533 065 699 328;
  • 47) 0.996 735 533 065 699 328 × 2 = 1 + 0.993 471 066 131 398 656;
  • 48) 0.993 471 066 131 398 656 × 2 = 1 + 0.986 942 132 262 797 312;
  • 49) 0.986 942 132 262 797 312 × 2 = 1 + 0.973 884 264 525 594 624;
  • 50) 0.973 884 264 525 594 624 × 2 = 1 + 0.947 768 529 051 189 248;
  • 51) 0.947 768 529 051 189 248 × 2 = 1 + 0.895 537 058 102 378 496;
  • 52) 0.895 537 058 102 378 496 × 2 = 1 + 0.791 074 116 204 756 992;
  • 53) 0.791 074 116 204 756 992 × 2 = 1 + 0.582 148 232 409 513 984;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 417 877(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

12 894.389 999 999 999 417 877(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 417 877(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 1111 1111 11(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 11 1111 1111 1111 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


Decimal number 12 894.389 999 999 999 417 877 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100