12 894.389 999 999 999 417 866 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 417 866(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 417 866(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 417 866.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 417 866 × 2 = 0 + 0.779 999 999 998 835 732;
  • 2) 0.779 999 999 998 835 732 × 2 = 1 + 0.559 999 999 997 671 464;
  • 3) 0.559 999 999 997 671 464 × 2 = 1 + 0.119 999 999 995 342 928;
  • 4) 0.119 999 999 995 342 928 × 2 = 0 + 0.239 999 999 990 685 856;
  • 5) 0.239 999 999 990 685 856 × 2 = 0 + 0.479 999 999 981 371 712;
  • 6) 0.479 999 999 981 371 712 × 2 = 0 + 0.959 999 999 962 743 424;
  • 7) 0.959 999 999 962 743 424 × 2 = 1 + 0.919 999 999 925 486 848;
  • 8) 0.919 999 999 925 486 848 × 2 = 1 + 0.839 999 999 850 973 696;
  • 9) 0.839 999 999 850 973 696 × 2 = 1 + 0.679 999 999 701 947 392;
  • 10) 0.679 999 999 701 947 392 × 2 = 1 + 0.359 999 999 403 894 784;
  • 11) 0.359 999 999 403 894 784 × 2 = 0 + 0.719 999 998 807 789 568;
  • 12) 0.719 999 998 807 789 568 × 2 = 1 + 0.439 999 997 615 579 136;
  • 13) 0.439 999 997 615 579 136 × 2 = 0 + 0.879 999 995 231 158 272;
  • 14) 0.879 999 995 231 158 272 × 2 = 1 + 0.759 999 990 462 316 544;
  • 15) 0.759 999 990 462 316 544 × 2 = 1 + 0.519 999 980 924 633 088;
  • 16) 0.519 999 980 924 633 088 × 2 = 1 + 0.039 999 961 849 266 176;
  • 17) 0.039 999 961 849 266 176 × 2 = 0 + 0.079 999 923 698 532 352;
  • 18) 0.079 999 923 698 532 352 × 2 = 0 + 0.159 999 847 397 064 704;
  • 19) 0.159 999 847 397 064 704 × 2 = 0 + 0.319 999 694 794 129 408;
  • 20) 0.319 999 694 794 129 408 × 2 = 0 + 0.639 999 389 588 258 816;
  • 21) 0.639 999 389 588 258 816 × 2 = 1 + 0.279 998 779 176 517 632;
  • 22) 0.279 998 779 176 517 632 × 2 = 0 + 0.559 997 558 353 035 264;
  • 23) 0.559 997 558 353 035 264 × 2 = 1 + 0.119 995 116 706 070 528;
  • 24) 0.119 995 116 706 070 528 × 2 = 0 + 0.239 990 233 412 141 056;
  • 25) 0.239 990 233 412 141 056 × 2 = 0 + 0.479 980 466 824 282 112;
  • 26) 0.479 980 466 824 282 112 × 2 = 0 + 0.959 960 933 648 564 224;
  • 27) 0.959 960 933 648 564 224 × 2 = 1 + 0.919 921 867 297 128 448;
  • 28) 0.919 921 867 297 128 448 × 2 = 1 + 0.839 843 734 594 256 896;
  • 29) 0.839 843 734 594 256 896 × 2 = 1 + 0.679 687 469 188 513 792;
  • 30) 0.679 687 469 188 513 792 × 2 = 1 + 0.359 374 938 377 027 584;
  • 31) 0.359 374 938 377 027 584 × 2 = 0 + 0.718 749 876 754 055 168;
  • 32) 0.718 749 876 754 055 168 × 2 = 1 + 0.437 499 753 508 110 336;
  • 33) 0.437 499 753 508 110 336 × 2 = 0 + 0.874 999 507 016 220 672;
  • 34) 0.874 999 507 016 220 672 × 2 = 1 + 0.749 999 014 032 441 344;
  • 35) 0.749 999 014 032 441 344 × 2 = 1 + 0.499 998 028 064 882 688;
  • 36) 0.499 998 028 064 882 688 × 2 = 0 + 0.999 996 056 129 765 376;
  • 37) 0.999 996 056 129 765 376 × 2 = 1 + 0.999 992 112 259 530 752;
  • 38) 0.999 992 112 259 530 752 × 2 = 1 + 0.999 984 224 519 061 504;
  • 39) 0.999 984 224 519 061 504 × 2 = 1 + 0.999 968 449 038 123 008;
  • 40) 0.999 968 449 038 123 008 × 2 = 1 + 0.999 936 898 076 246 016;
  • 41) 0.999 936 898 076 246 016 × 2 = 1 + 0.999 873 796 152 492 032;
  • 42) 0.999 873 796 152 492 032 × 2 = 1 + 0.999 747 592 304 984 064;
  • 43) 0.999 747 592 304 984 064 × 2 = 1 + 0.999 495 184 609 968 128;
  • 44) 0.999 495 184 609 968 128 × 2 = 1 + 0.998 990 369 219 936 256;
  • 45) 0.998 990 369 219 936 256 × 2 = 1 + 0.997 980 738 439 872 512;
  • 46) 0.997 980 738 439 872 512 × 2 = 1 + 0.995 961 476 879 745 024;
  • 47) 0.995 961 476 879 745 024 × 2 = 1 + 0.991 922 953 759 490 048;
  • 48) 0.991 922 953 759 490 048 × 2 = 1 + 0.983 845 907 518 980 096;
  • 49) 0.983 845 907 518 980 096 × 2 = 1 + 0.967 691 815 037 960 192;
  • 50) 0.967 691 815 037 960 192 × 2 = 1 + 0.935 383 630 075 920 384;
  • 51) 0.935 383 630 075 920 384 × 2 = 1 + 0.870 767 260 151 840 768;
  • 52) 0.870 767 260 151 840 768 × 2 = 1 + 0.741 534 520 303 681 536;
  • 53) 0.741 534 520 303 681 536 × 2 = 1 + 0.483 069 040 607 363 072;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 417 866(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

12 894.389 999 999 999 417 866(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 417 866(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 1111 1111 11(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 11 1111 1111 1111 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


Decimal number 12 894.389 999 999 999 417 866 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100