12 894.389 999 999 999 417 834 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 12 894.389 999 999 999 417 834(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
12 894.389 999 999 999 417 834(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 12 894.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 12 894 ÷ 2 = 6 447 + 0;
  • 6 447 ÷ 2 = 3 223 + 1;
  • 3 223 ÷ 2 = 1 611 + 1;
  • 1 611 ÷ 2 = 805 + 1;
  • 805 ÷ 2 = 402 + 1;
  • 402 ÷ 2 = 201 + 0;
  • 201 ÷ 2 = 100 + 1;
  • 100 ÷ 2 = 50 + 0;
  • 50 ÷ 2 = 25 + 0;
  • 25 ÷ 2 = 12 + 1;
  • 12 ÷ 2 = 6 + 0;
  • 6 ÷ 2 = 3 + 0;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

12 894(10) =


11 0010 0101 1110(2)


3. Convert to binary (base 2) the fractional part: 0.389 999 999 999 417 834.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.389 999 999 999 417 834 × 2 = 0 + 0.779 999 999 998 835 668;
  • 2) 0.779 999 999 998 835 668 × 2 = 1 + 0.559 999 999 997 671 336;
  • 3) 0.559 999 999 997 671 336 × 2 = 1 + 0.119 999 999 995 342 672;
  • 4) 0.119 999 999 995 342 672 × 2 = 0 + 0.239 999 999 990 685 344;
  • 5) 0.239 999 999 990 685 344 × 2 = 0 + 0.479 999 999 981 370 688;
  • 6) 0.479 999 999 981 370 688 × 2 = 0 + 0.959 999 999 962 741 376;
  • 7) 0.959 999 999 962 741 376 × 2 = 1 + 0.919 999 999 925 482 752;
  • 8) 0.919 999 999 925 482 752 × 2 = 1 + 0.839 999 999 850 965 504;
  • 9) 0.839 999 999 850 965 504 × 2 = 1 + 0.679 999 999 701 931 008;
  • 10) 0.679 999 999 701 931 008 × 2 = 1 + 0.359 999 999 403 862 016;
  • 11) 0.359 999 999 403 862 016 × 2 = 0 + 0.719 999 998 807 724 032;
  • 12) 0.719 999 998 807 724 032 × 2 = 1 + 0.439 999 997 615 448 064;
  • 13) 0.439 999 997 615 448 064 × 2 = 0 + 0.879 999 995 230 896 128;
  • 14) 0.879 999 995 230 896 128 × 2 = 1 + 0.759 999 990 461 792 256;
  • 15) 0.759 999 990 461 792 256 × 2 = 1 + 0.519 999 980 923 584 512;
  • 16) 0.519 999 980 923 584 512 × 2 = 1 + 0.039 999 961 847 169 024;
  • 17) 0.039 999 961 847 169 024 × 2 = 0 + 0.079 999 923 694 338 048;
  • 18) 0.079 999 923 694 338 048 × 2 = 0 + 0.159 999 847 388 676 096;
  • 19) 0.159 999 847 388 676 096 × 2 = 0 + 0.319 999 694 777 352 192;
  • 20) 0.319 999 694 777 352 192 × 2 = 0 + 0.639 999 389 554 704 384;
  • 21) 0.639 999 389 554 704 384 × 2 = 1 + 0.279 998 779 109 408 768;
  • 22) 0.279 998 779 109 408 768 × 2 = 0 + 0.559 997 558 218 817 536;
  • 23) 0.559 997 558 218 817 536 × 2 = 1 + 0.119 995 116 437 635 072;
  • 24) 0.119 995 116 437 635 072 × 2 = 0 + 0.239 990 232 875 270 144;
  • 25) 0.239 990 232 875 270 144 × 2 = 0 + 0.479 980 465 750 540 288;
  • 26) 0.479 980 465 750 540 288 × 2 = 0 + 0.959 960 931 501 080 576;
  • 27) 0.959 960 931 501 080 576 × 2 = 1 + 0.919 921 863 002 161 152;
  • 28) 0.919 921 863 002 161 152 × 2 = 1 + 0.839 843 726 004 322 304;
  • 29) 0.839 843 726 004 322 304 × 2 = 1 + 0.679 687 452 008 644 608;
  • 30) 0.679 687 452 008 644 608 × 2 = 1 + 0.359 374 904 017 289 216;
  • 31) 0.359 374 904 017 289 216 × 2 = 0 + 0.718 749 808 034 578 432;
  • 32) 0.718 749 808 034 578 432 × 2 = 1 + 0.437 499 616 069 156 864;
  • 33) 0.437 499 616 069 156 864 × 2 = 0 + 0.874 999 232 138 313 728;
  • 34) 0.874 999 232 138 313 728 × 2 = 1 + 0.749 998 464 276 627 456;
  • 35) 0.749 998 464 276 627 456 × 2 = 1 + 0.499 996 928 553 254 912;
  • 36) 0.499 996 928 553 254 912 × 2 = 0 + 0.999 993 857 106 509 824;
  • 37) 0.999 993 857 106 509 824 × 2 = 1 + 0.999 987 714 213 019 648;
  • 38) 0.999 987 714 213 019 648 × 2 = 1 + 0.999 975 428 426 039 296;
  • 39) 0.999 975 428 426 039 296 × 2 = 1 + 0.999 950 856 852 078 592;
  • 40) 0.999 950 856 852 078 592 × 2 = 1 + 0.999 901 713 704 157 184;
  • 41) 0.999 901 713 704 157 184 × 2 = 1 + 0.999 803 427 408 314 368;
  • 42) 0.999 803 427 408 314 368 × 2 = 1 + 0.999 606 854 816 628 736;
  • 43) 0.999 606 854 816 628 736 × 2 = 1 + 0.999 213 709 633 257 472;
  • 44) 0.999 213 709 633 257 472 × 2 = 1 + 0.998 427 419 266 514 944;
  • 45) 0.998 427 419 266 514 944 × 2 = 1 + 0.996 854 838 533 029 888;
  • 46) 0.996 854 838 533 029 888 × 2 = 1 + 0.993 709 677 066 059 776;
  • 47) 0.993 709 677 066 059 776 × 2 = 1 + 0.987 419 354 132 119 552;
  • 48) 0.987 419 354 132 119 552 × 2 = 1 + 0.974 838 708 264 239 104;
  • 49) 0.974 838 708 264 239 104 × 2 = 1 + 0.949 677 416 528 478 208;
  • 50) 0.949 677 416 528 478 208 × 2 = 1 + 0.899 354 833 056 956 416;
  • 51) 0.899 354 833 056 956 416 × 2 = 1 + 0.798 709 666 113 912 832;
  • 52) 0.798 709 666 113 912 832 × 2 = 1 + 0.597 419 332 227 825 664;
  • 53) 0.597 419 332 227 825 664 × 2 = 1 + 0.194 838 664 455 651 328;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.389 999 999 999 417 834(10) =


0.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2)

5. Positive number before normalization:

12 894.389 999 999 999 417 834(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 13 positions to the left, so that only one non zero digit remains to the left of it:


12 894.389 999 999 999 417 834(10) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2) =


11 0010 0101 1110.0110 0011 1101 0111 0000 1010 0011 1101 0110 1111 1111 1111 1111 1(2) × 20 =


1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 1111 1111 11(2) × 213


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 13


Mantissa (not normalized):
1.1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 1111 1111 1111 11


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


13 + 2(11-1) - 1 =


(13 + 1 023)(10) =


1 036(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 036 ÷ 2 = 518 + 0;
  • 518 ÷ 2 = 259 + 0;
  • 259 ÷ 2 = 129 + 1;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1036(10) =


100 0000 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111 11 1111 1111 1111 =


1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1100


Mantissa (52 bits) =
1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


Decimal number 12 894.389 999 999 999 417 834 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1100 - 1001 0010 1111 0011 0001 1110 1011 1000 0101 0001 1110 1011 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100