1 111.001 101 257 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1 111.001 101 257(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1 111.001 101 257(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1 111.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 111 ÷ 2 = 555 + 1;
  • 555 ÷ 2 = 277 + 1;
  • 277 ÷ 2 = 138 + 1;
  • 138 ÷ 2 = 69 + 0;
  • 69 ÷ 2 = 34 + 1;
  • 34 ÷ 2 = 17 + 0;
  • 17 ÷ 2 = 8 + 1;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1 111(10) =


100 0101 0111(2)


3. Convert to binary (base 2) the fractional part: 0.001 101 257.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.001 101 257 × 2 = 0 + 0.002 202 514;
  • 2) 0.002 202 514 × 2 = 0 + 0.004 405 028;
  • 3) 0.004 405 028 × 2 = 0 + 0.008 810 056;
  • 4) 0.008 810 056 × 2 = 0 + 0.017 620 112;
  • 5) 0.017 620 112 × 2 = 0 + 0.035 240 224;
  • 6) 0.035 240 224 × 2 = 0 + 0.070 480 448;
  • 7) 0.070 480 448 × 2 = 0 + 0.140 960 896;
  • 8) 0.140 960 896 × 2 = 0 + 0.281 921 792;
  • 9) 0.281 921 792 × 2 = 0 + 0.563 843 584;
  • 10) 0.563 843 584 × 2 = 1 + 0.127 687 168;
  • 11) 0.127 687 168 × 2 = 0 + 0.255 374 336;
  • 12) 0.255 374 336 × 2 = 0 + 0.510 748 672;
  • 13) 0.510 748 672 × 2 = 1 + 0.021 497 344;
  • 14) 0.021 497 344 × 2 = 0 + 0.042 994 688;
  • 15) 0.042 994 688 × 2 = 0 + 0.085 989 376;
  • 16) 0.085 989 376 × 2 = 0 + 0.171 978 752;
  • 17) 0.171 978 752 × 2 = 0 + 0.343 957 504;
  • 18) 0.343 957 504 × 2 = 0 + 0.687 915 008;
  • 19) 0.687 915 008 × 2 = 1 + 0.375 830 016;
  • 20) 0.375 830 016 × 2 = 0 + 0.751 660 032;
  • 21) 0.751 660 032 × 2 = 1 + 0.503 320 064;
  • 22) 0.503 320 064 × 2 = 1 + 0.006 640 128;
  • 23) 0.006 640 128 × 2 = 0 + 0.013 280 256;
  • 24) 0.013 280 256 × 2 = 0 + 0.026 560 512;
  • 25) 0.026 560 512 × 2 = 0 + 0.053 121 024;
  • 26) 0.053 121 024 × 2 = 0 + 0.106 242 048;
  • 27) 0.106 242 048 × 2 = 0 + 0.212 484 096;
  • 28) 0.212 484 096 × 2 = 0 + 0.424 968 192;
  • 29) 0.424 968 192 × 2 = 0 + 0.849 936 384;
  • 30) 0.849 936 384 × 2 = 1 + 0.699 872 768;
  • 31) 0.699 872 768 × 2 = 1 + 0.399 745 536;
  • 32) 0.399 745 536 × 2 = 0 + 0.799 491 072;
  • 33) 0.799 491 072 × 2 = 1 + 0.598 982 144;
  • 34) 0.598 982 144 × 2 = 1 + 0.197 964 288;
  • 35) 0.197 964 288 × 2 = 0 + 0.395 928 576;
  • 36) 0.395 928 576 × 2 = 0 + 0.791 857 152;
  • 37) 0.791 857 152 × 2 = 1 + 0.583 714 304;
  • 38) 0.583 714 304 × 2 = 1 + 0.167 428 608;
  • 39) 0.167 428 608 × 2 = 0 + 0.334 857 216;
  • 40) 0.334 857 216 × 2 = 0 + 0.669 714 432;
  • 41) 0.669 714 432 × 2 = 1 + 0.339 428 864;
  • 42) 0.339 428 864 × 2 = 0 + 0.678 857 728;
  • 43) 0.678 857 728 × 2 = 1 + 0.357 715 456;
  • 44) 0.357 715 456 × 2 = 0 + 0.715 430 912;
  • 45) 0.715 430 912 × 2 = 1 + 0.430 861 824;
  • 46) 0.430 861 824 × 2 = 0 + 0.861 723 648;
  • 47) 0.861 723 648 × 2 = 1 + 0.723 447 296;
  • 48) 0.723 447 296 × 2 = 1 + 0.446 894 592;
  • 49) 0.446 894 592 × 2 = 0 + 0.893 789 184;
  • 50) 0.893 789 184 × 2 = 1 + 0.787 578 368;
  • 51) 0.787 578 368 × 2 = 1 + 0.575 156 736;
  • 52) 0.575 156 736 × 2 = 1 + 0.150 313 472;
  • 53) 0.150 313 472 × 2 = 0 + 0.300 626 944;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.001 101 257(10) =


0.0000 0000 0100 1000 0010 1100 0000 0110 1100 1100 1010 1011 0111 0(2)

5. Positive number before normalization:

1 111.001 101 257(10) =


100 0101 0111.0000 0000 0100 1000 0010 1100 0000 0110 1100 1100 1010 1011 0111 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 10 positions to the left, so that only one non zero digit remains to the left of it:


1 111.001 101 257(10) =


100 0101 0111.0000 0000 0100 1000 0010 1100 0000 0110 1100 1100 1010 1011 0111 0(2) =


100 0101 0111.0000 0000 0100 1000 0010 1100 0000 0110 1100 1100 1010 1011 0111 0(2) × 20 =


1.0001 0101 1100 0000 0001 0010 0000 1011 0000 0001 1011 0011 0010 1010 1101 110(2) × 210


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 10


Mantissa (not normalized):
1.0001 0101 1100 0000 0001 0010 0000 1011 0000 0001 1011 0011 0010 1010 1101 110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


10 + 2(11-1) - 1 =


(10 + 1 023)(10) =


1 033(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 033 ÷ 2 = 516 + 1;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1033(10) =


100 0000 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0001 0101 1100 0000 0001 0010 0000 1011 0000 0001 1011 0011 0010 101 0110 1110 =


0001 0101 1100 0000 0001 0010 0000 1011 0000 0001 1011 0011 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1001


Mantissa (52 bits) =
0001 0101 1100 0000 0001 0010 0000 1011 0000 0001 1011 0011 0010


Decimal number 1 111.001 101 257 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1001 - 0001 0101 1100 0000 0001 0010 0000 1011 0000 0001 1011 0011 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100