1 024.968 599 999 999 923 966 244 29 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1 024.968 599 999 999 923 966 244 29(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1 024.968 599 999 999 923 966 244 29(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1 024.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 024 ÷ 2 = 512 + 0;
  • 512 ÷ 2 = 256 + 0;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1 024(10) =


100 0000 0000(2)


3. Convert to binary (base 2) the fractional part: 0.968 599 999 999 923 966 244 29.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.968 599 999 999 923 966 244 29 × 2 = 1 + 0.937 199 999 999 847 932 488 58;
  • 2) 0.937 199 999 999 847 932 488 58 × 2 = 1 + 0.874 399 999 999 695 864 977 16;
  • 3) 0.874 399 999 999 695 864 977 16 × 2 = 1 + 0.748 799 999 999 391 729 954 32;
  • 4) 0.748 799 999 999 391 729 954 32 × 2 = 1 + 0.497 599 999 998 783 459 908 64;
  • 5) 0.497 599 999 998 783 459 908 64 × 2 = 0 + 0.995 199 999 997 566 919 817 28;
  • 6) 0.995 199 999 997 566 919 817 28 × 2 = 1 + 0.990 399 999 995 133 839 634 56;
  • 7) 0.990 399 999 995 133 839 634 56 × 2 = 1 + 0.980 799 999 990 267 679 269 12;
  • 8) 0.980 799 999 990 267 679 269 12 × 2 = 1 + 0.961 599 999 980 535 358 538 24;
  • 9) 0.961 599 999 980 535 358 538 24 × 2 = 1 + 0.923 199 999 961 070 717 076 48;
  • 10) 0.923 199 999 961 070 717 076 48 × 2 = 1 + 0.846 399 999 922 141 434 152 96;
  • 11) 0.846 399 999 922 141 434 152 96 × 2 = 1 + 0.692 799 999 844 282 868 305 92;
  • 12) 0.692 799 999 844 282 868 305 92 × 2 = 1 + 0.385 599 999 688 565 736 611 84;
  • 13) 0.385 599 999 688 565 736 611 84 × 2 = 0 + 0.771 199 999 377 131 473 223 68;
  • 14) 0.771 199 999 377 131 473 223 68 × 2 = 1 + 0.542 399 998 754 262 946 447 36;
  • 15) 0.542 399 998 754 262 946 447 36 × 2 = 1 + 0.084 799 997 508 525 892 894 72;
  • 16) 0.084 799 997 508 525 892 894 72 × 2 = 0 + 0.169 599 995 017 051 785 789 44;
  • 17) 0.169 599 995 017 051 785 789 44 × 2 = 0 + 0.339 199 990 034 103 571 578 88;
  • 18) 0.339 199 990 034 103 571 578 88 × 2 = 0 + 0.678 399 980 068 207 143 157 76;
  • 19) 0.678 399 980 068 207 143 157 76 × 2 = 1 + 0.356 799 960 136 414 286 315 52;
  • 20) 0.356 799 960 136 414 286 315 52 × 2 = 0 + 0.713 599 920 272 828 572 631 04;
  • 21) 0.713 599 920 272 828 572 631 04 × 2 = 1 + 0.427 199 840 545 657 145 262 08;
  • 22) 0.427 199 840 545 657 145 262 08 × 2 = 0 + 0.854 399 681 091 314 290 524 16;
  • 23) 0.854 399 681 091 314 290 524 16 × 2 = 1 + 0.708 799 362 182 628 581 048 32;
  • 24) 0.708 799 362 182 628 581 048 32 × 2 = 1 + 0.417 598 724 365 257 162 096 64;
  • 25) 0.417 598 724 365 257 162 096 64 × 2 = 0 + 0.835 197 448 730 514 324 193 28;
  • 26) 0.835 197 448 730 514 324 193 28 × 2 = 1 + 0.670 394 897 461 028 648 386 56;
  • 27) 0.670 394 897 461 028 648 386 56 × 2 = 1 + 0.340 789 794 922 057 296 773 12;
  • 28) 0.340 789 794 922 057 296 773 12 × 2 = 0 + 0.681 579 589 844 114 593 546 24;
  • 29) 0.681 579 589 844 114 593 546 24 × 2 = 1 + 0.363 159 179 688 229 187 092 48;
  • 30) 0.363 159 179 688 229 187 092 48 × 2 = 0 + 0.726 318 359 376 458 374 184 96;
  • 31) 0.726 318 359 376 458 374 184 96 × 2 = 1 + 0.452 636 718 752 916 748 369 92;
  • 32) 0.452 636 718 752 916 748 369 92 × 2 = 0 + 0.905 273 437 505 833 496 739 84;
  • 33) 0.905 273 437 505 833 496 739 84 × 2 = 1 + 0.810 546 875 011 666 993 479 68;
  • 34) 0.810 546 875 011 666 993 479 68 × 2 = 1 + 0.621 093 750 023 333 986 959 36;
  • 35) 0.621 093 750 023 333 986 959 36 × 2 = 1 + 0.242 187 500 046 667 973 918 72;
  • 36) 0.242 187 500 046 667 973 918 72 × 2 = 0 + 0.484 375 000 093 335 947 837 44;
  • 37) 0.484 375 000 093 335 947 837 44 × 2 = 0 + 0.968 750 000 186 671 895 674 88;
  • 38) 0.968 750 000 186 671 895 674 88 × 2 = 1 + 0.937 500 000 373 343 791 349 76;
  • 39) 0.937 500 000 373 343 791 349 76 × 2 = 1 + 0.875 000 000 746 687 582 699 52;
  • 40) 0.875 000 000 746 687 582 699 52 × 2 = 1 + 0.750 000 001 493 375 165 399 04;
  • 41) 0.750 000 001 493 375 165 399 04 × 2 = 1 + 0.500 000 002 986 750 330 798 08;
  • 42) 0.500 000 002 986 750 330 798 08 × 2 = 1 + 0.000 000 005 973 500 661 596 16;
  • 43) 0.000 000 005 973 500 661 596 16 × 2 = 0 + 0.000 000 011 947 001 323 192 32;
  • 44) 0.000 000 011 947 001 323 192 32 × 2 = 0 + 0.000 000 023 894 002 646 384 64;
  • 45) 0.000 000 023 894 002 646 384 64 × 2 = 0 + 0.000 000 047 788 005 292 769 28;
  • 46) 0.000 000 047 788 005 292 769 28 × 2 = 0 + 0.000 000 095 576 010 585 538 56;
  • 47) 0.000 000 095 576 010 585 538 56 × 2 = 0 + 0.000 000 191 152 021 171 077 12;
  • 48) 0.000 000 191 152 021 171 077 12 × 2 = 0 + 0.000 000 382 304 042 342 154 24;
  • 49) 0.000 000 382 304 042 342 154 24 × 2 = 0 + 0.000 000 764 608 084 684 308 48;
  • 50) 0.000 000 764 608 084 684 308 48 × 2 = 0 + 0.000 001 529 216 169 368 616 96;
  • 51) 0.000 001 529 216 169 368 616 96 × 2 = 0 + 0.000 003 058 432 338 737 233 92;
  • 52) 0.000 003 058 432 338 737 233 92 × 2 = 0 + 0.000 006 116 864 677 474 467 84;
  • 53) 0.000 006 116 864 677 474 467 84 × 2 = 0 + 0.000 012 233 729 354 948 935 68;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.968 599 999 999 923 966 244 29(10) =


0.1111 0111 1111 0110 0010 1011 0110 1010 1110 0111 1100 0000 0000 0(2)

5. Positive number before normalization:

1 024.968 599 999 999 923 966 244 29(10) =


100 0000 0000.1111 0111 1111 0110 0010 1011 0110 1010 1110 0111 1100 0000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 10 positions to the left, so that only one non zero digit remains to the left of it:


1 024.968 599 999 999 923 966 244 29(10) =


100 0000 0000.1111 0111 1111 0110 0010 1011 0110 1010 1110 0111 1100 0000 0000 0(2) =


100 0000 0000.1111 0111 1111 0110 0010 1011 0110 1010 1110 0111 1100 0000 0000 0(2) × 20 =


1.0000 0000 0011 1101 1111 1101 1000 1010 1101 1010 1011 1001 1111 0000 0000 000(2) × 210


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 10


Mantissa (not normalized):
1.0000 0000 0011 1101 1111 1101 1000 1010 1101 1010 1011 1001 1111 0000 0000 000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


10 + 2(11-1) - 1 =


(10 + 1 023)(10) =


1 033(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 033 ÷ 2 = 516 + 1;
  • 516 ÷ 2 = 258 + 0;
  • 258 ÷ 2 = 129 + 0;
  • 129 ÷ 2 = 64 + 1;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1033(10) =


100 0000 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0000 0011 1101 1111 1101 1000 1010 1101 1010 1011 1001 1111 000 0000 0000 =


0000 0000 0011 1101 1111 1101 1000 1010 1101 1010 1011 1001 1111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 1001


Mantissa (52 bits) =
0000 0000 0011 1101 1111 1101 1000 1010 1101 1010 1011 1001 1111


Decimal number 1 024.968 599 999 999 923 966 244 29 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 1001 - 0000 0000 0011 1101 1111 1101 1000 1010 1101 1010 1011 1001 1111

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100