100 010 100 110.000 111 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 100 010 100 110.000 111 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
100 010 100 110.000 111 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 100 010 100 110.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 100 010 100 110 ÷ 2 = 50 005 050 055 + 0;
  • 50 005 050 055 ÷ 2 = 25 002 525 027 + 1;
  • 25 002 525 027 ÷ 2 = 12 501 262 513 + 1;
  • 12 501 262 513 ÷ 2 = 6 250 631 256 + 1;
  • 6 250 631 256 ÷ 2 = 3 125 315 628 + 0;
  • 3 125 315 628 ÷ 2 = 1 562 657 814 + 0;
  • 1 562 657 814 ÷ 2 = 781 328 907 + 0;
  • 781 328 907 ÷ 2 = 390 664 453 + 1;
  • 390 664 453 ÷ 2 = 195 332 226 + 1;
  • 195 332 226 ÷ 2 = 97 666 113 + 0;
  • 97 666 113 ÷ 2 = 48 833 056 + 1;
  • 48 833 056 ÷ 2 = 24 416 528 + 0;
  • 24 416 528 ÷ 2 = 12 208 264 + 0;
  • 12 208 264 ÷ 2 = 6 104 132 + 0;
  • 6 104 132 ÷ 2 = 3 052 066 + 0;
  • 3 052 066 ÷ 2 = 1 526 033 + 0;
  • 1 526 033 ÷ 2 = 763 016 + 1;
  • 763 016 ÷ 2 = 381 508 + 0;
  • 381 508 ÷ 2 = 190 754 + 0;
  • 190 754 ÷ 2 = 95 377 + 0;
  • 95 377 ÷ 2 = 47 688 + 1;
  • 47 688 ÷ 2 = 23 844 + 0;
  • 23 844 ÷ 2 = 11 922 + 0;
  • 11 922 ÷ 2 = 5 961 + 0;
  • 5 961 ÷ 2 = 2 980 + 1;
  • 2 980 ÷ 2 = 1 490 + 0;
  • 1 490 ÷ 2 = 745 + 0;
  • 745 ÷ 2 = 372 + 1;
  • 372 ÷ 2 = 186 + 0;
  • 186 ÷ 2 = 93 + 0;
  • 93 ÷ 2 = 46 + 1;
  • 46 ÷ 2 = 23 + 0;
  • 23 ÷ 2 = 11 + 1;
  • 11 ÷ 2 = 5 + 1;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

100 010 100 110(10) =


1 0111 0100 1001 0001 0001 0000 0101 1000 1110(2)


3. Convert to binary (base 2) the fractional part: 0.000 111 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 111 3 × 2 = 0 + 0.000 222 6;
  • 2) 0.000 222 6 × 2 = 0 + 0.000 445 2;
  • 3) 0.000 445 2 × 2 = 0 + 0.000 890 4;
  • 4) 0.000 890 4 × 2 = 0 + 0.001 780 8;
  • 5) 0.001 780 8 × 2 = 0 + 0.003 561 6;
  • 6) 0.003 561 6 × 2 = 0 + 0.007 123 2;
  • 7) 0.007 123 2 × 2 = 0 + 0.014 246 4;
  • 8) 0.014 246 4 × 2 = 0 + 0.028 492 8;
  • 9) 0.028 492 8 × 2 = 0 + 0.056 985 6;
  • 10) 0.056 985 6 × 2 = 0 + 0.113 971 2;
  • 11) 0.113 971 2 × 2 = 0 + 0.227 942 4;
  • 12) 0.227 942 4 × 2 = 0 + 0.455 884 8;
  • 13) 0.455 884 8 × 2 = 0 + 0.911 769 6;
  • 14) 0.911 769 6 × 2 = 1 + 0.823 539 2;
  • 15) 0.823 539 2 × 2 = 1 + 0.647 078 4;
  • 16) 0.647 078 4 × 2 = 1 + 0.294 156 8;
  • 17) 0.294 156 8 × 2 = 0 + 0.588 313 6;
  • 18) 0.588 313 6 × 2 = 1 + 0.176 627 2;
  • 19) 0.176 627 2 × 2 = 0 + 0.353 254 4;
  • 20) 0.353 254 4 × 2 = 0 + 0.706 508 8;
  • 21) 0.706 508 8 × 2 = 1 + 0.413 017 6;
  • 22) 0.413 017 6 × 2 = 0 + 0.826 035 2;
  • 23) 0.826 035 2 × 2 = 1 + 0.652 070 4;
  • 24) 0.652 070 4 × 2 = 1 + 0.304 140 8;
  • 25) 0.304 140 8 × 2 = 0 + 0.608 281 6;
  • 26) 0.608 281 6 × 2 = 1 + 0.216 563 2;
  • 27) 0.216 563 2 × 2 = 0 + 0.433 126 4;
  • 28) 0.433 126 4 × 2 = 0 + 0.866 252 8;
  • 29) 0.866 252 8 × 2 = 1 + 0.732 505 6;
  • 30) 0.732 505 6 × 2 = 1 + 0.465 011 2;
  • 31) 0.465 011 2 × 2 = 0 + 0.930 022 4;
  • 32) 0.930 022 4 × 2 = 1 + 0.860 044 8;
  • 33) 0.860 044 8 × 2 = 1 + 0.720 089 6;
  • 34) 0.720 089 6 × 2 = 1 + 0.440 179 2;
  • 35) 0.440 179 2 × 2 = 0 + 0.880 358 4;
  • 36) 0.880 358 4 × 2 = 1 + 0.760 716 8;
  • 37) 0.760 716 8 × 2 = 1 + 0.521 433 6;
  • 38) 0.521 433 6 × 2 = 1 + 0.042 867 2;
  • 39) 0.042 867 2 × 2 = 0 + 0.085 734 4;
  • 40) 0.085 734 4 × 2 = 0 + 0.171 468 8;
  • 41) 0.171 468 8 × 2 = 0 + 0.342 937 6;
  • 42) 0.342 937 6 × 2 = 0 + 0.685 875 2;
  • 43) 0.685 875 2 × 2 = 1 + 0.371 750 4;
  • 44) 0.371 750 4 × 2 = 0 + 0.743 500 8;
  • 45) 0.743 500 8 × 2 = 1 + 0.487 001 6;
  • 46) 0.487 001 6 × 2 = 0 + 0.974 003 2;
  • 47) 0.974 003 2 × 2 = 1 + 0.948 006 4;
  • 48) 0.948 006 4 × 2 = 1 + 0.896 012 8;
  • 49) 0.896 012 8 × 2 = 1 + 0.792 025 6;
  • 50) 0.792 025 6 × 2 = 1 + 0.584 051 2;
  • 51) 0.584 051 2 × 2 = 1 + 0.168 102 4;
  • 52) 0.168 102 4 × 2 = 0 + 0.336 204 8;
  • 53) 0.336 204 8 × 2 = 0 + 0.672 409 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 111 3(10) =


0.0000 0000 0000 0111 0100 1011 0100 1101 1101 1100 0010 1011 1110 0(2)

5. Positive number before normalization:

100 010 100 110.000 111 3(10) =


1 0111 0100 1001 0001 0001 0000 0101 1000 1110.0000 0000 0000 0111 0100 1011 0100 1101 1101 1100 0010 1011 1110 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 36 positions to the left, so that only one non zero digit remains to the left of it:


100 010 100 110.000 111 3(10) =


1 0111 0100 1001 0001 0001 0000 0101 1000 1110.0000 0000 0000 0111 0100 1011 0100 1101 1101 1100 0010 1011 1110 0(2) =


1 0111 0100 1001 0001 0001 0000 0101 1000 1110.0000 0000 0000 0111 0100 1011 0100 1101 1101 1100 0010 1011 1110 0(2) × 20 =


1.0111 0100 1001 0001 0001 0000 0101 1000 1110 0000 0000 0000 0111 0100 1011 0100 1101 1101 1100 0010 1011 1110 0(2) × 236


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 36


Mantissa (not normalized):
1.0111 0100 1001 0001 0001 0000 0101 1000 1110 0000 0000 0000 0111 0100 1011 0100 1101 1101 1100 0010 1011 1110 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


36 + 2(11-1) - 1 =


(36 + 1 023)(10) =


1 059(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 059 ÷ 2 = 529 + 1;
  • 529 ÷ 2 = 264 + 1;
  • 264 ÷ 2 = 132 + 0;
  • 132 ÷ 2 = 66 + 0;
  • 66 ÷ 2 = 33 + 0;
  • 33 ÷ 2 = 16 + 1;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1059(10) =


100 0010 0011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0111 0100 1001 0001 0001 0000 0101 1000 1110 0000 0000 0000 0111 0 1001 0110 1001 1011 1011 1000 0101 0111 1100 =


0111 0100 1001 0001 0001 0000 0101 1000 1110 0000 0000 0000 0111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0010 0011


Mantissa (52 bits) =
0111 0100 1001 0001 0001 0000 0101 1000 1110 0000 0000 0000 0111


Decimal number 100 010 100 110.000 111 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0010 0011 - 0111 0100 1001 0001 0001 0000 0101 1000 1110 0000 0000 0000 0111

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100