10.000 000 000 000 005 329 070 564 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 10.000 000 000 000 005 329 070 564(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
10.000 000 000 000 005 329 070 564(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 10.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

10(10) =


1010(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 000 005 329 070 564.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 005 329 070 564 × 2 = 0 + 0.000 000 000 000 010 658 141 128;
  • 2) 0.000 000 000 000 010 658 141 128 × 2 = 0 + 0.000 000 000 000 021 316 282 256;
  • 3) 0.000 000 000 000 021 316 282 256 × 2 = 0 + 0.000 000 000 000 042 632 564 512;
  • 4) 0.000 000 000 000 042 632 564 512 × 2 = 0 + 0.000 000 000 000 085 265 129 024;
  • 5) 0.000 000 000 000 085 265 129 024 × 2 = 0 + 0.000 000 000 000 170 530 258 048;
  • 6) 0.000 000 000 000 170 530 258 048 × 2 = 0 + 0.000 000 000 000 341 060 516 096;
  • 7) 0.000 000 000 000 341 060 516 096 × 2 = 0 + 0.000 000 000 000 682 121 032 192;
  • 8) 0.000 000 000 000 682 121 032 192 × 2 = 0 + 0.000 000 000 001 364 242 064 384;
  • 9) 0.000 000 000 001 364 242 064 384 × 2 = 0 + 0.000 000 000 002 728 484 128 768;
  • 10) 0.000 000 000 002 728 484 128 768 × 2 = 0 + 0.000 000 000 005 456 968 257 536;
  • 11) 0.000 000 000 005 456 968 257 536 × 2 = 0 + 0.000 000 000 010 913 936 515 072;
  • 12) 0.000 000 000 010 913 936 515 072 × 2 = 0 + 0.000 000 000 021 827 873 030 144;
  • 13) 0.000 000 000 021 827 873 030 144 × 2 = 0 + 0.000 000 000 043 655 746 060 288;
  • 14) 0.000 000 000 043 655 746 060 288 × 2 = 0 + 0.000 000 000 087 311 492 120 576;
  • 15) 0.000 000 000 087 311 492 120 576 × 2 = 0 + 0.000 000 000 174 622 984 241 152;
  • 16) 0.000 000 000 174 622 984 241 152 × 2 = 0 + 0.000 000 000 349 245 968 482 304;
  • 17) 0.000 000 000 349 245 968 482 304 × 2 = 0 + 0.000 000 000 698 491 936 964 608;
  • 18) 0.000 000 000 698 491 936 964 608 × 2 = 0 + 0.000 000 001 396 983 873 929 216;
  • 19) 0.000 000 001 396 983 873 929 216 × 2 = 0 + 0.000 000 002 793 967 747 858 432;
  • 20) 0.000 000 002 793 967 747 858 432 × 2 = 0 + 0.000 000 005 587 935 495 716 864;
  • 21) 0.000 000 005 587 935 495 716 864 × 2 = 0 + 0.000 000 011 175 870 991 433 728;
  • 22) 0.000 000 011 175 870 991 433 728 × 2 = 0 + 0.000 000 022 351 741 982 867 456;
  • 23) 0.000 000 022 351 741 982 867 456 × 2 = 0 + 0.000 000 044 703 483 965 734 912;
  • 24) 0.000 000 044 703 483 965 734 912 × 2 = 0 + 0.000 000 089 406 967 931 469 824;
  • 25) 0.000 000 089 406 967 931 469 824 × 2 = 0 + 0.000 000 178 813 935 862 939 648;
  • 26) 0.000 000 178 813 935 862 939 648 × 2 = 0 + 0.000 000 357 627 871 725 879 296;
  • 27) 0.000 000 357 627 871 725 879 296 × 2 = 0 + 0.000 000 715 255 743 451 758 592;
  • 28) 0.000 000 715 255 743 451 758 592 × 2 = 0 + 0.000 001 430 511 486 903 517 184;
  • 29) 0.000 001 430 511 486 903 517 184 × 2 = 0 + 0.000 002 861 022 973 807 034 368;
  • 30) 0.000 002 861 022 973 807 034 368 × 2 = 0 + 0.000 005 722 045 947 614 068 736;
  • 31) 0.000 005 722 045 947 614 068 736 × 2 = 0 + 0.000 011 444 091 895 228 137 472;
  • 32) 0.000 011 444 091 895 228 137 472 × 2 = 0 + 0.000 022 888 183 790 456 274 944;
  • 33) 0.000 022 888 183 790 456 274 944 × 2 = 0 + 0.000 045 776 367 580 912 549 888;
  • 34) 0.000 045 776 367 580 912 549 888 × 2 = 0 + 0.000 091 552 735 161 825 099 776;
  • 35) 0.000 091 552 735 161 825 099 776 × 2 = 0 + 0.000 183 105 470 323 650 199 552;
  • 36) 0.000 183 105 470 323 650 199 552 × 2 = 0 + 0.000 366 210 940 647 300 399 104;
  • 37) 0.000 366 210 940 647 300 399 104 × 2 = 0 + 0.000 732 421 881 294 600 798 208;
  • 38) 0.000 732 421 881 294 600 798 208 × 2 = 0 + 0.001 464 843 762 589 201 596 416;
  • 39) 0.001 464 843 762 589 201 596 416 × 2 = 0 + 0.002 929 687 525 178 403 192 832;
  • 40) 0.002 929 687 525 178 403 192 832 × 2 = 0 + 0.005 859 375 050 356 806 385 664;
  • 41) 0.005 859 375 050 356 806 385 664 × 2 = 0 + 0.011 718 750 100 713 612 771 328;
  • 42) 0.011 718 750 100 713 612 771 328 × 2 = 0 + 0.023 437 500 201 427 225 542 656;
  • 43) 0.023 437 500 201 427 225 542 656 × 2 = 0 + 0.046 875 000 402 854 451 085 312;
  • 44) 0.046 875 000 402 854 451 085 312 × 2 = 0 + 0.093 750 000 805 708 902 170 624;
  • 45) 0.093 750 000 805 708 902 170 624 × 2 = 0 + 0.187 500 001 611 417 804 341 248;
  • 46) 0.187 500 001 611 417 804 341 248 × 2 = 0 + 0.375 000 003 222 835 608 682 496;
  • 47) 0.375 000 003 222 835 608 682 496 × 2 = 0 + 0.750 000 006 445 671 217 364 992;
  • 48) 0.750 000 006 445 671 217 364 992 × 2 = 1 + 0.500 000 012 891 342 434 729 984;
  • 49) 0.500 000 012 891 342 434 729 984 × 2 = 1 + 0.000 000 025 782 684 869 459 968;
  • 50) 0.000 000 025 782 684 869 459 968 × 2 = 0 + 0.000 000 051 565 369 738 919 936;
  • 51) 0.000 000 051 565 369 738 919 936 × 2 = 0 + 0.000 000 103 130 739 477 839 872;
  • 52) 0.000 000 103 130 739 477 839 872 × 2 = 0 + 0.000 000 206 261 478 955 679 744;
  • 53) 0.000 000 206 261 478 955 679 744 × 2 = 0 + 0.000 000 412 522 957 911 359 488;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 005 329 070 564(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1000 0(2)

5. Positive number before normalization:

10.000 000 000 000 005 329 070 564(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


10.000 000 000 000 005 329 070 564(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1000 0(2) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1000 0(2) × 20 =


1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 0000(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 0000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 0000 =


0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


Decimal number 10.000 000 000 000 005 329 070 564 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100