10.000 000 000 000 005 329 070 523 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 10.000 000 000 000 005 329 070 523(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
10.000 000 000 000 005 329 070 523(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 10.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

10(10) =


1010(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 000 005 329 070 523.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 005 329 070 523 × 2 = 0 + 0.000 000 000 000 010 658 141 046;
  • 2) 0.000 000 000 000 010 658 141 046 × 2 = 0 + 0.000 000 000 000 021 316 282 092;
  • 3) 0.000 000 000 000 021 316 282 092 × 2 = 0 + 0.000 000 000 000 042 632 564 184;
  • 4) 0.000 000 000 000 042 632 564 184 × 2 = 0 + 0.000 000 000 000 085 265 128 368;
  • 5) 0.000 000 000 000 085 265 128 368 × 2 = 0 + 0.000 000 000 000 170 530 256 736;
  • 6) 0.000 000 000 000 170 530 256 736 × 2 = 0 + 0.000 000 000 000 341 060 513 472;
  • 7) 0.000 000 000 000 341 060 513 472 × 2 = 0 + 0.000 000 000 000 682 121 026 944;
  • 8) 0.000 000 000 000 682 121 026 944 × 2 = 0 + 0.000 000 000 001 364 242 053 888;
  • 9) 0.000 000 000 001 364 242 053 888 × 2 = 0 + 0.000 000 000 002 728 484 107 776;
  • 10) 0.000 000 000 002 728 484 107 776 × 2 = 0 + 0.000 000 000 005 456 968 215 552;
  • 11) 0.000 000 000 005 456 968 215 552 × 2 = 0 + 0.000 000 000 010 913 936 431 104;
  • 12) 0.000 000 000 010 913 936 431 104 × 2 = 0 + 0.000 000 000 021 827 872 862 208;
  • 13) 0.000 000 000 021 827 872 862 208 × 2 = 0 + 0.000 000 000 043 655 745 724 416;
  • 14) 0.000 000 000 043 655 745 724 416 × 2 = 0 + 0.000 000 000 087 311 491 448 832;
  • 15) 0.000 000 000 087 311 491 448 832 × 2 = 0 + 0.000 000 000 174 622 982 897 664;
  • 16) 0.000 000 000 174 622 982 897 664 × 2 = 0 + 0.000 000 000 349 245 965 795 328;
  • 17) 0.000 000 000 349 245 965 795 328 × 2 = 0 + 0.000 000 000 698 491 931 590 656;
  • 18) 0.000 000 000 698 491 931 590 656 × 2 = 0 + 0.000 000 001 396 983 863 181 312;
  • 19) 0.000 000 001 396 983 863 181 312 × 2 = 0 + 0.000 000 002 793 967 726 362 624;
  • 20) 0.000 000 002 793 967 726 362 624 × 2 = 0 + 0.000 000 005 587 935 452 725 248;
  • 21) 0.000 000 005 587 935 452 725 248 × 2 = 0 + 0.000 000 011 175 870 905 450 496;
  • 22) 0.000 000 011 175 870 905 450 496 × 2 = 0 + 0.000 000 022 351 741 810 900 992;
  • 23) 0.000 000 022 351 741 810 900 992 × 2 = 0 + 0.000 000 044 703 483 621 801 984;
  • 24) 0.000 000 044 703 483 621 801 984 × 2 = 0 + 0.000 000 089 406 967 243 603 968;
  • 25) 0.000 000 089 406 967 243 603 968 × 2 = 0 + 0.000 000 178 813 934 487 207 936;
  • 26) 0.000 000 178 813 934 487 207 936 × 2 = 0 + 0.000 000 357 627 868 974 415 872;
  • 27) 0.000 000 357 627 868 974 415 872 × 2 = 0 + 0.000 000 715 255 737 948 831 744;
  • 28) 0.000 000 715 255 737 948 831 744 × 2 = 0 + 0.000 001 430 511 475 897 663 488;
  • 29) 0.000 001 430 511 475 897 663 488 × 2 = 0 + 0.000 002 861 022 951 795 326 976;
  • 30) 0.000 002 861 022 951 795 326 976 × 2 = 0 + 0.000 005 722 045 903 590 653 952;
  • 31) 0.000 005 722 045 903 590 653 952 × 2 = 0 + 0.000 011 444 091 807 181 307 904;
  • 32) 0.000 011 444 091 807 181 307 904 × 2 = 0 + 0.000 022 888 183 614 362 615 808;
  • 33) 0.000 022 888 183 614 362 615 808 × 2 = 0 + 0.000 045 776 367 228 725 231 616;
  • 34) 0.000 045 776 367 228 725 231 616 × 2 = 0 + 0.000 091 552 734 457 450 463 232;
  • 35) 0.000 091 552 734 457 450 463 232 × 2 = 0 + 0.000 183 105 468 914 900 926 464;
  • 36) 0.000 183 105 468 914 900 926 464 × 2 = 0 + 0.000 366 210 937 829 801 852 928;
  • 37) 0.000 366 210 937 829 801 852 928 × 2 = 0 + 0.000 732 421 875 659 603 705 856;
  • 38) 0.000 732 421 875 659 603 705 856 × 2 = 0 + 0.001 464 843 751 319 207 411 712;
  • 39) 0.001 464 843 751 319 207 411 712 × 2 = 0 + 0.002 929 687 502 638 414 823 424;
  • 40) 0.002 929 687 502 638 414 823 424 × 2 = 0 + 0.005 859 375 005 276 829 646 848;
  • 41) 0.005 859 375 005 276 829 646 848 × 2 = 0 + 0.011 718 750 010 553 659 293 696;
  • 42) 0.011 718 750 010 553 659 293 696 × 2 = 0 + 0.023 437 500 021 107 318 587 392;
  • 43) 0.023 437 500 021 107 318 587 392 × 2 = 0 + 0.046 875 000 042 214 637 174 784;
  • 44) 0.046 875 000 042 214 637 174 784 × 2 = 0 + 0.093 750 000 084 429 274 349 568;
  • 45) 0.093 750 000 084 429 274 349 568 × 2 = 0 + 0.187 500 000 168 858 548 699 136;
  • 46) 0.187 500 000 168 858 548 699 136 × 2 = 0 + 0.375 000 000 337 717 097 398 272;
  • 47) 0.375 000 000 337 717 097 398 272 × 2 = 0 + 0.750 000 000 675 434 194 796 544;
  • 48) 0.750 000 000 675 434 194 796 544 × 2 = 1 + 0.500 000 001 350 868 389 593 088;
  • 49) 0.500 000 001 350 868 389 593 088 × 2 = 1 + 0.000 000 002 701 736 779 186 176;
  • 50) 0.000 000 002 701 736 779 186 176 × 2 = 0 + 0.000 000 005 403 473 558 372 352;
  • 51) 0.000 000 005 403 473 558 372 352 × 2 = 0 + 0.000 000 010 806 947 116 744 704;
  • 52) 0.000 000 010 806 947 116 744 704 × 2 = 0 + 0.000 000 021 613 894 233 489 408;
  • 53) 0.000 000 021 613 894 233 489 408 × 2 = 0 + 0.000 000 043 227 788 466 978 816;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 005 329 070 523(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1000 0(2)

5. Positive number before normalization:

10.000 000 000 000 005 329 070 523(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


10.000 000 000 000 005 329 070 523(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1000 0(2) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 1000 0(2) × 20 =


1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 0000(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 0000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011 0000 =


0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


Decimal number 10.000 000 000 000 005 329 070 523 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100