10.000 000 000 000 005 329 070 483 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 10.000 000 000 000 005 329 070 483(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
10.000 000 000 000 005 329 070 483(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 10.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

10(10) =


1010(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 000 005 329 070 483.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 005 329 070 483 × 2 = 0 + 0.000 000 000 000 010 658 140 966;
  • 2) 0.000 000 000 000 010 658 140 966 × 2 = 0 + 0.000 000 000 000 021 316 281 932;
  • 3) 0.000 000 000 000 021 316 281 932 × 2 = 0 + 0.000 000 000 000 042 632 563 864;
  • 4) 0.000 000 000 000 042 632 563 864 × 2 = 0 + 0.000 000 000 000 085 265 127 728;
  • 5) 0.000 000 000 000 085 265 127 728 × 2 = 0 + 0.000 000 000 000 170 530 255 456;
  • 6) 0.000 000 000 000 170 530 255 456 × 2 = 0 + 0.000 000 000 000 341 060 510 912;
  • 7) 0.000 000 000 000 341 060 510 912 × 2 = 0 + 0.000 000 000 000 682 121 021 824;
  • 8) 0.000 000 000 000 682 121 021 824 × 2 = 0 + 0.000 000 000 001 364 242 043 648;
  • 9) 0.000 000 000 001 364 242 043 648 × 2 = 0 + 0.000 000 000 002 728 484 087 296;
  • 10) 0.000 000 000 002 728 484 087 296 × 2 = 0 + 0.000 000 000 005 456 968 174 592;
  • 11) 0.000 000 000 005 456 968 174 592 × 2 = 0 + 0.000 000 000 010 913 936 349 184;
  • 12) 0.000 000 000 010 913 936 349 184 × 2 = 0 + 0.000 000 000 021 827 872 698 368;
  • 13) 0.000 000 000 021 827 872 698 368 × 2 = 0 + 0.000 000 000 043 655 745 396 736;
  • 14) 0.000 000 000 043 655 745 396 736 × 2 = 0 + 0.000 000 000 087 311 490 793 472;
  • 15) 0.000 000 000 087 311 490 793 472 × 2 = 0 + 0.000 000 000 174 622 981 586 944;
  • 16) 0.000 000 000 174 622 981 586 944 × 2 = 0 + 0.000 000 000 349 245 963 173 888;
  • 17) 0.000 000 000 349 245 963 173 888 × 2 = 0 + 0.000 000 000 698 491 926 347 776;
  • 18) 0.000 000 000 698 491 926 347 776 × 2 = 0 + 0.000 000 001 396 983 852 695 552;
  • 19) 0.000 000 001 396 983 852 695 552 × 2 = 0 + 0.000 000 002 793 967 705 391 104;
  • 20) 0.000 000 002 793 967 705 391 104 × 2 = 0 + 0.000 000 005 587 935 410 782 208;
  • 21) 0.000 000 005 587 935 410 782 208 × 2 = 0 + 0.000 000 011 175 870 821 564 416;
  • 22) 0.000 000 011 175 870 821 564 416 × 2 = 0 + 0.000 000 022 351 741 643 128 832;
  • 23) 0.000 000 022 351 741 643 128 832 × 2 = 0 + 0.000 000 044 703 483 286 257 664;
  • 24) 0.000 000 044 703 483 286 257 664 × 2 = 0 + 0.000 000 089 406 966 572 515 328;
  • 25) 0.000 000 089 406 966 572 515 328 × 2 = 0 + 0.000 000 178 813 933 145 030 656;
  • 26) 0.000 000 178 813 933 145 030 656 × 2 = 0 + 0.000 000 357 627 866 290 061 312;
  • 27) 0.000 000 357 627 866 290 061 312 × 2 = 0 + 0.000 000 715 255 732 580 122 624;
  • 28) 0.000 000 715 255 732 580 122 624 × 2 = 0 + 0.000 001 430 511 465 160 245 248;
  • 29) 0.000 001 430 511 465 160 245 248 × 2 = 0 + 0.000 002 861 022 930 320 490 496;
  • 30) 0.000 002 861 022 930 320 490 496 × 2 = 0 + 0.000 005 722 045 860 640 980 992;
  • 31) 0.000 005 722 045 860 640 980 992 × 2 = 0 + 0.000 011 444 091 721 281 961 984;
  • 32) 0.000 011 444 091 721 281 961 984 × 2 = 0 + 0.000 022 888 183 442 563 923 968;
  • 33) 0.000 022 888 183 442 563 923 968 × 2 = 0 + 0.000 045 776 366 885 127 847 936;
  • 34) 0.000 045 776 366 885 127 847 936 × 2 = 0 + 0.000 091 552 733 770 255 695 872;
  • 35) 0.000 091 552 733 770 255 695 872 × 2 = 0 + 0.000 183 105 467 540 511 391 744;
  • 36) 0.000 183 105 467 540 511 391 744 × 2 = 0 + 0.000 366 210 935 081 022 783 488;
  • 37) 0.000 366 210 935 081 022 783 488 × 2 = 0 + 0.000 732 421 870 162 045 566 976;
  • 38) 0.000 732 421 870 162 045 566 976 × 2 = 0 + 0.001 464 843 740 324 091 133 952;
  • 39) 0.001 464 843 740 324 091 133 952 × 2 = 0 + 0.002 929 687 480 648 182 267 904;
  • 40) 0.002 929 687 480 648 182 267 904 × 2 = 0 + 0.005 859 374 961 296 364 535 808;
  • 41) 0.005 859 374 961 296 364 535 808 × 2 = 0 + 0.011 718 749 922 592 729 071 616;
  • 42) 0.011 718 749 922 592 729 071 616 × 2 = 0 + 0.023 437 499 845 185 458 143 232;
  • 43) 0.023 437 499 845 185 458 143 232 × 2 = 0 + 0.046 874 999 690 370 916 286 464;
  • 44) 0.046 874 999 690 370 916 286 464 × 2 = 0 + 0.093 749 999 380 741 832 572 928;
  • 45) 0.093 749 999 380 741 832 572 928 × 2 = 0 + 0.187 499 998 761 483 665 145 856;
  • 46) 0.187 499 998 761 483 665 145 856 × 2 = 0 + 0.374 999 997 522 967 330 291 712;
  • 47) 0.374 999 997 522 967 330 291 712 × 2 = 0 + 0.749 999 995 045 934 660 583 424;
  • 48) 0.749 999 995 045 934 660 583 424 × 2 = 1 + 0.499 999 990 091 869 321 166 848;
  • 49) 0.499 999 990 091 869 321 166 848 × 2 = 0 + 0.999 999 980 183 738 642 333 696;
  • 50) 0.999 999 980 183 738 642 333 696 × 2 = 1 + 0.999 999 960 367 477 284 667 392;
  • 51) 0.999 999 960 367 477 284 667 392 × 2 = 1 + 0.999 999 920 734 954 569 334 784;
  • 52) 0.999 999 920 734 954 569 334 784 × 2 = 1 + 0.999 999 841 469 909 138 669 568;
  • 53) 0.999 999 841 469 909 138 669 568 × 2 = 1 + 0.999 999 682 939 818 277 339 136;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 005 329 070 483(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

5. Positive number before normalization:

10.000 000 000 000 005 329 070 483(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


10.000 000 000 000 005 329 070 483(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) × 20 =


1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111 =


0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


Decimal number 10.000 000 000 000 005 329 070 483 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100