10.000 000 000 000 005 329 070 453 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 10.000 000 000 000 005 329 070 453(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
10.000 000 000 000 005 329 070 453(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 10.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

10(10) =


1010(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 000 005 329 070 453.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 005 329 070 453 × 2 = 0 + 0.000 000 000 000 010 658 140 906;
  • 2) 0.000 000 000 000 010 658 140 906 × 2 = 0 + 0.000 000 000 000 021 316 281 812;
  • 3) 0.000 000 000 000 021 316 281 812 × 2 = 0 + 0.000 000 000 000 042 632 563 624;
  • 4) 0.000 000 000 000 042 632 563 624 × 2 = 0 + 0.000 000 000 000 085 265 127 248;
  • 5) 0.000 000 000 000 085 265 127 248 × 2 = 0 + 0.000 000 000 000 170 530 254 496;
  • 6) 0.000 000 000 000 170 530 254 496 × 2 = 0 + 0.000 000 000 000 341 060 508 992;
  • 7) 0.000 000 000 000 341 060 508 992 × 2 = 0 + 0.000 000 000 000 682 121 017 984;
  • 8) 0.000 000 000 000 682 121 017 984 × 2 = 0 + 0.000 000 000 001 364 242 035 968;
  • 9) 0.000 000 000 001 364 242 035 968 × 2 = 0 + 0.000 000 000 002 728 484 071 936;
  • 10) 0.000 000 000 002 728 484 071 936 × 2 = 0 + 0.000 000 000 005 456 968 143 872;
  • 11) 0.000 000 000 005 456 968 143 872 × 2 = 0 + 0.000 000 000 010 913 936 287 744;
  • 12) 0.000 000 000 010 913 936 287 744 × 2 = 0 + 0.000 000 000 021 827 872 575 488;
  • 13) 0.000 000 000 021 827 872 575 488 × 2 = 0 + 0.000 000 000 043 655 745 150 976;
  • 14) 0.000 000 000 043 655 745 150 976 × 2 = 0 + 0.000 000 000 087 311 490 301 952;
  • 15) 0.000 000 000 087 311 490 301 952 × 2 = 0 + 0.000 000 000 174 622 980 603 904;
  • 16) 0.000 000 000 174 622 980 603 904 × 2 = 0 + 0.000 000 000 349 245 961 207 808;
  • 17) 0.000 000 000 349 245 961 207 808 × 2 = 0 + 0.000 000 000 698 491 922 415 616;
  • 18) 0.000 000 000 698 491 922 415 616 × 2 = 0 + 0.000 000 001 396 983 844 831 232;
  • 19) 0.000 000 001 396 983 844 831 232 × 2 = 0 + 0.000 000 002 793 967 689 662 464;
  • 20) 0.000 000 002 793 967 689 662 464 × 2 = 0 + 0.000 000 005 587 935 379 324 928;
  • 21) 0.000 000 005 587 935 379 324 928 × 2 = 0 + 0.000 000 011 175 870 758 649 856;
  • 22) 0.000 000 011 175 870 758 649 856 × 2 = 0 + 0.000 000 022 351 741 517 299 712;
  • 23) 0.000 000 022 351 741 517 299 712 × 2 = 0 + 0.000 000 044 703 483 034 599 424;
  • 24) 0.000 000 044 703 483 034 599 424 × 2 = 0 + 0.000 000 089 406 966 069 198 848;
  • 25) 0.000 000 089 406 966 069 198 848 × 2 = 0 + 0.000 000 178 813 932 138 397 696;
  • 26) 0.000 000 178 813 932 138 397 696 × 2 = 0 + 0.000 000 357 627 864 276 795 392;
  • 27) 0.000 000 357 627 864 276 795 392 × 2 = 0 + 0.000 000 715 255 728 553 590 784;
  • 28) 0.000 000 715 255 728 553 590 784 × 2 = 0 + 0.000 001 430 511 457 107 181 568;
  • 29) 0.000 001 430 511 457 107 181 568 × 2 = 0 + 0.000 002 861 022 914 214 363 136;
  • 30) 0.000 002 861 022 914 214 363 136 × 2 = 0 + 0.000 005 722 045 828 428 726 272;
  • 31) 0.000 005 722 045 828 428 726 272 × 2 = 0 + 0.000 011 444 091 656 857 452 544;
  • 32) 0.000 011 444 091 656 857 452 544 × 2 = 0 + 0.000 022 888 183 313 714 905 088;
  • 33) 0.000 022 888 183 313 714 905 088 × 2 = 0 + 0.000 045 776 366 627 429 810 176;
  • 34) 0.000 045 776 366 627 429 810 176 × 2 = 0 + 0.000 091 552 733 254 859 620 352;
  • 35) 0.000 091 552 733 254 859 620 352 × 2 = 0 + 0.000 183 105 466 509 719 240 704;
  • 36) 0.000 183 105 466 509 719 240 704 × 2 = 0 + 0.000 366 210 933 019 438 481 408;
  • 37) 0.000 366 210 933 019 438 481 408 × 2 = 0 + 0.000 732 421 866 038 876 962 816;
  • 38) 0.000 732 421 866 038 876 962 816 × 2 = 0 + 0.001 464 843 732 077 753 925 632;
  • 39) 0.001 464 843 732 077 753 925 632 × 2 = 0 + 0.002 929 687 464 155 507 851 264;
  • 40) 0.002 929 687 464 155 507 851 264 × 2 = 0 + 0.005 859 374 928 311 015 702 528;
  • 41) 0.005 859 374 928 311 015 702 528 × 2 = 0 + 0.011 718 749 856 622 031 405 056;
  • 42) 0.011 718 749 856 622 031 405 056 × 2 = 0 + 0.023 437 499 713 244 062 810 112;
  • 43) 0.023 437 499 713 244 062 810 112 × 2 = 0 + 0.046 874 999 426 488 125 620 224;
  • 44) 0.046 874 999 426 488 125 620 224 × 2 = 0 + 0.093 749 998 852 976 251 240 448;
  • 45) 0.093 749 998 852 976 251 240 448 × 2 = 0 + 0.187 499 997 705 952 502 480 896;
  • 46) 0.187 499 997 705 952 502 480 896 × 2 = 0 + 0.374 999 995 411 905 004 961 792;
  • 47) 0.374 999 995 411 905 004 961 792 × 2 = 0 + 0.749 999 990 823 810 009 923 584;
  • 48) 0.749 999 990 823 810 009 923 584 × 2 = 1 + 0.499 999 981 647 620 019 847 168;
  • 49) 0.499 999 981 647 620 019 847 168 × 2 = 0 + 0.999 999 963 295 240 039 694 336;
  • 50) 0.999 999 963 295 240 039 694 336 × 2 = 1 + 0.999 999 926 590 480 079 388 672;
  • 51) 0.999 999 926 590 480 079 388 672 × 2 = 1 + 0.999 999 853 180 960 158 777 344;
  • 52) 0.999 999 853 180 960 158 777 344 × 2 = 1 + 0.999 999 706 361 920 317 554 688;
  • 53) 0.999 999 706 361 920 317 554 688 × 2 = 1 + 0.999 999 412 723 840 635 109 376;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 005 329 070 453(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

5. Positive number before normalization:

10.000 000 000 000 005 329 070 453(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


10.000 000 000 000 005 329 070 453(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) × 20 =


1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111 =


0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


Decimal number 10.000 000 000 000 005 329 070 453 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100