10.000 000 000 000 005 329 070 427 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 10.000 000 000 000 005 329 070 427(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
10.000 000 000 000 005 329 070 427(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 10.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

10(10) =


1010(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 000 005 329 070 427.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 005 329 070 427 × 2 = 0 + 0.000 000 000 000 010 658 140 854;
  • 2) 0.000 000 000 000 010 658 140 854 × 2 = 0 + 0.000 000 000 000 021 316 281 708;
  • 3) 0.000 000 000 000 021 316 281 708 × 2 = 0 + 0.000 000 000 000 042 632 563 416;
  • 4) 0.000 000 000 000 042 632 563 416 × 2 = 0 + 0.000 000 000 000 085 265 126 832;
  • 5) 0.000 000 000 000 085 265 126 832 × 2 = 0 + 0.000 000 000 000 170 530 253 664;
  • 6) 0.000 000 000 000 170 530 253 664 × 2 = 0 + 0.000 000 000 000 341 060 507 328;
  • 7) 0.000 000 000 000 341 060 507 328 × 2 = 0 + 0.000 000 000 000 682 121 014 656;
  • 8) 0.000 000 000 000 682 121 014 656 × 2 = 0 + 0.000 000 000 001 364 242 029 312;
  • 9) 0.000 000 000 001 364 242 029 312 × 2 = 0 + 0.000 000 000 002 728 484 058 624;
  • 10) 0.000 000 000 002 728 484 058 624 × 2 = 0 + 0.000 000 000 005 456 968 117 248;
  • 11) 0.000 000 000 005 456 968 117 248 × 2 = 0 + 0.000 000 000 010 913 936 234 496;
  • 12) 0.000 000 000 010 913 936 234 496 × 2 = 0 + 0.000 000 000 021 827 872 468 992;
  • 13) 0.000 000 000 021 827 872 468 992 × 2 = 0 + 0.000 000 000 043 655 744 937 984;
  • 14) 0.000 000 000 043 655 744 937 984 × 2 = 0 + 0.000 000 000 087 311 489 875 968;
  • 15) 0.000 000 000 087 311 489 875 968 × 2 = 0 + 0.000 000 000 174 622 979 751 936;
  • 16) 0.000 000 000 174 622 979 751 936 × 2 = 0 + 0.000 000 000 349 245 959 503 872;
  • 17) 0.000 000 000 349 245 959 503 872 × 2 = 0 + 0.000 000 000 698 491 919 007 744;
  • 18) 0.000 000 000 698 491 919 007 744 × 2 = 0 + 0.000 000 001 396 983 838 015 488;
  • 19) 0.000 000 001 396 983 838 015 488 × 2 = 0 + 0.000 000 002 793 967 676 030 976;
  • 20) 0.000 000 002 793 967 676 030 976 × 2 = 0 + 0.000 000 005 587 935 352 061 952;
  • 21) 0.000 000 005 587 935 352 061 952 × 2 = 0 + 0.000 000 011 175 870 704 123 904;
  • 22) 0.000 000 011 175 870 704 123 904 × 2 = 0 + 0.000 000 022 351 741 408 247 808;
  • 23) 0.000 000 022 351 741 408 247 808 × 2 = 0 + 0.000 000 044 703 482 816 495 616;
  • 24) 0.000 000 044 703 482 816 495 616 × 2 = 0 + 0.000 000 089 406 965 632 991 232;
  • 25) 0.000 000 089 406 965 632 991 232 × 2 = 0 + 0.000 000 178 813 931 265 982 464;
  • 26) 0.000 000 178 813 931 265 982 464 × 2 = 0 + 0.000 000 357 627 862 531 964 928;
  • 27) 0.000 000 357 627 862 531 964 928 × 2 = 0 + 0.000 000 715 255 725 063 929 856;
  • 28) 0.000 000 715 255 725 063 929 856 × 2 = 0 + 0.000 001 430 511 450 127 859 712;
  • 29) 0.000 001 430 511 450 127 859 712 × 2 = 0 + 0.000 002 861 022 900 255 719 424;
  • 30) 0.000 002 861 022 900 255 719 424 × 2 = 0 + 0.000 005 722 045 800 511 438 848;
  • 31) 0.000 005 722 045 800 511 438 848 × 2 = 0 + 0.000 011 444 091 601 022 877 696;
  • 32) 0.000 011 444 091 601 022 877 696 × 2 = 0 + 0.000 022 888 183 202 045 755 392;
  • 33) 0.000 022 888 183 202 045 755 392 × 2 = 0 + 0.000 045 776 366 404 091 510 784;
  • 34) 0.000 045 776 366 404 091 510 784 × 2 = 0 + 0.000 091 552 732 808 183 021 568;
  • 35) 0.000 091 552 732 808 183 021 568 × 2 = 0 + 0.000 183 105 465 616 366 043 136;
  • 36) 0.000 183 105 465 616 366 043 136 × 2 = 0 + 0.000 366 210 931 232 732 086 272;
  • 37) 0.000 366 210 931 232 732 086 272 × 2 = 0 + 0.000 732 421 862 465 464 172 544;
  • 38) 0.000 732 421 862 465 464 172 544 × 2 = 0 + 0.001 464 843 724 930 928 345 088;
  • 39) 0.001 464 843 724 930 928 345 088 × 2 = 0 + 0.002 929 687 449 861 856 690 176;
  • 40) 0.002 929 687 449 861 856 690 176 × 2 = 0 + 0.005 859 374 899 723 713 380 352;
  • 41) 0.005 859 374 899 723 713 380 352 × 2 = 0 + 0.011 718 749 799 447 426 760 704;
  • 42) 0.011 718 749 799 447 426 760 704 × 2 = 0 + 0.023 437 499 598 894 853 521 408;
  • 43) 0.023 437 499 598 894 853 521 408 × 2 = 0 + 0.046 874 999 197 789 707 042 816;
  • 44) 0.046 874 999 197 789 707 042 816 × 2 = 0 + 0.093 749 998 395 579 414 085 632;
  • 45) 0.093 749 998 395 579 414 085 632 × 2 = 0 + 0.187 499 996 791 158 828 171 264;
  • 46) 0.187 499 996 791 158 828 171 264 × 2 = 0 + 0.374 999 993 582 317 656 342 528;
  • 47) 0.374 999 993 582 317 656 342 528 × 2 = 0 + 0.749 999 987 164 635 312 685 056;
  • 48) 0.749 999 987 164 635 312 685 056 × 2 = 1 + 0.499 999 974 329 270 625 370 112;
  • 49) 0.499 999 974 329 270 625 370 112 × 2 = 0 + 0.999 999 948 658 541 250 740 224;
  • 50) 0.999 999 948 658 541 250 740 224 × 2 = 1 + 0.999 999 897 317 082 501 480 448;
  • 51) 0.999 999 897 317 082 501 480 448 × 2 = 1 + 0.999 999 794 634 165 002 960 896;
  • 52) 0.999 999 794 634 165 002 960 896 × 2 = 1 + 0.999 999 589 268 330 005 921 792;
  • 53) 0.999 999 589 268 330 005 921 792 × 2 = 1 + 0.999 999 178 536 660 011 843 584;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 005 329 070 427(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

5. Positive number before normalization:

10.000 000 000 000 005 329 070 427(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


10.000 000 000 000 005 329 070 427(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) × 20 =


1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111 =


0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


Decimal number 10.000 000 000 000 005 329 070 427 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100