10.000 000 000 000 005 329 070 364 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 10.000 000 000 000 005 329 070 364(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
10.000 000 000 000 005 329 070 364(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 10.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

10(10) =


1010(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 000 005 329 070 364.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 005 329 070 364 × 2 = 0 + 0.000 000 000 000 010 658 140 728;
  • 2) 0.000 000 000 000 010 658 140 728 × 2 = 0 + 0.000 000 000 000 021 316 281 456;
  • 3) 0.000 000 000 000 021 316 281 456 × 2 = 0 + 0.000 000 000 000 042 632 562 912;
  • 4) 0.000 000 000 000 042 632 562 912 × 2 = 0 + 0.000 000 000 000 085 265 125 824;
  • 5) 0.000 000 000 000 085 265 125 824 × 2 = 0 + 0.000 000 000 000 170 530 251 648;
  • 6) 0.000 000 000 000 170 530 251 648 × 2 = 0 + 0.000 000 000 000 341 060 503 296;
  • 7) 0.000 000 000 000 341 060 503 296 × 2 = 0 + 0.000 000 000 000 682 121 006 592;
  • 8) 0.000 000 000 000 682 121 006 592 × 2 = 0 + 0.000 000 000 001 364 242 013 184;
  • 9) 0.000 000 000 001 364 242 013 184 × 2 = 0 + 0.000 000 000 002 728 484 026 368;
  • 10) 0.000 000 000 002 728 484 026 368 × 2 = 0 + 0.000 000 000 005 456 968 052 736;
  • 11) 0.000 000 000 005 456 968 052 736 × 2 = 0 + 0.000 000 000 010 913 936 105 472;
  • 12) 0.000 000 000 010 913 936 105 472 × 2 = 0 + 0.000 000 000 021 827 872 210 944;
  • 13) 0.000 000 000 021 827 872 210 944 × 2 = 0 + 0.000 000 000 043 655 744 421 888;
  • 14) 0.000 000 000 043 655 744 421 888 × 2 = 0 + 0.000 000 000 087 311 488 843 776;
  • 15) 0.000 000 000 087 311 488 843 776 × 2 = 0 + 0.000 000 000 174 622 977 687 552;
  • 16) 0.000 000 000 174 622 977 687 552 × 2 = 0 + 0.000 000 000 349 245 955 375 104;
  • 17) 0.000 000 000 349 245 955 375 104 × 2 = 0 + 0.000 000 000 698 491 910 750 208;
  • 18) 0.000 000 000 698 491 910 750 208 × 2 = 0 + 0.000 000 001 396 983 821 500 416;
  • 19) 0.000 000 001 396 983 821 500 416 × 2 = 0 + 0.000 000 002 793 967 643 000 832;
  • 20) 0.000 000 002 793 967 643 000 832 × 2 = 0 + 0.000 000 005 587 935 286 001 664;
  • 21) 0.000 000 005 587 935 286 001 664 × 2 = 0 + 0.000 000 011 175 870 572 003 328;
  • 22) 0.000 000 011 175 870 572 003 328 × 2 = 0 + 0.000 000 022 351 741 144 006 656;
  • 23) 0.000 000 022 351 741 144 006 656 × 2 = 0 + 0.000 000 044 703 482 288 013 312;
  • 24) 0.000 000 044 703 482 288 013 312 × 2 = 0 + 0.000 000 089 406 964 576 026 624;
  • 25) 0.000 000 089 406 964 576 026 624 × 2 = 0 + 0.000 000 178 813 929 152 053 248;
  • 26) 0.000 000 178 813 929 152 053 248 × 2 = 0 + 0.000 000 357 627 858 304 106 496;
  • 27) 0.000 000 357 627 858 304 106 496 × 2 = 0 + 0.000 000 715 255 716 608 212 992;
  • 28) 0.000 000 715 255 716 608 212 992 × 2 = 0 + 0.000 001 430 511 433 216 425 984;
  • 29) 0.000 001 430 511 433 216 425 984 × 2 = 0 + 0.000 002 861 022 866 432 851 968;
  • 30) 0.000 002 861 022 866 432 851 968 × 2 = 0 + 0.000 005 722 045 732 865 703 936;
  • 31) 0.000 005 722 045 732 865 703 936 × 2 = 0 + 0.000 011 444 091 465 731 407 872;
  • 32) 0.000 011 444 091 465 731 407 872 × 2 = 0 + 0.000 022 888 182 931 462 815 744;
  • 33) 0.000 022 888 182 931 462 815 744 × 2 = 0 + 0.000 045 776 365 862 925 631 488;
  • 34) 0.000 045 776 365 862 925 631 488 × 2 = 0 + 0.000 091 552 731 725 851 262 976;
  • 35) 0.000 091 552 731 725 851 262 976 × 2 = 0 + 0.000 183 105 463 451 702 525 952;
  • 36) 0.000 183 105 463 451 702 525 952 × 2 = 0 + 0.000 366 210 926 903 405 051 904;
  • 37) 0.000 366 210 926 903 405 051 904 × 2 = 0 + 0.000 732 421 853 806 810 103 808;
  • 38) 0.000 732 421 853 806 810 103 808 × 2 = 0 + 0.001 464 843 707 613 620 207 616;
  • 39) 0.001 464 843 707 613 620 207 616 × 2 = 0 + 0.002 929 687 415 227 240 415 232;
  • 40) 0.002 929 687 415 227 240 415 232 × 2 = 0 + 0.005 859 374 830 454 480 830 464;
  • 41) 0.005 859 374 830 454 480 830 464 × 2 = 0 + 0.011 718 749 660 908 961 660 928;
  • 42) 0.011 718 749 660 908 961 660 928 × 2 = 0 + 0.023 437 499 321 817 923 321 856;
  • 43) 0.023 437 499 321 817 923 321 856 × 2 = 0 + 0.046 874 998 643 635 846 643 712;
  • 44) 0.046 874 998 643 635 846 643 712 × 2 = 0 + 0.093 749 997 287 271 693 287 424;
  • 45) 0.093 749 997 287 271 693 287 424 × 2 = 0 + 0.187 499 994 574 543 386 574 848;
  • 46) 0.187 499 994 574 543 386 574 848 × 2 = 0 + 0.374 999 989 149 086 773 149 696;
  • 47) 0.374 999 989 149 086 773 149 696 × 2 = 0 + 0.749 999 978 298 173 546 299 392;
  • 48) 0.749 999 978 298 173 546 299 392 × 2 = 1 + 0.499 999 956 596 347 092 598 784;
  • 49) 0.499 999 956 596 347 092 598 784 × 2 = 0 + 0.999 999 913 192 694 185 197 568;
  • 50) 0.999 999 913 192 694 185 197 568 × 2 = 1 + 0.999 999 826 385 388 370 395 136;
  • 51) 0.999 999 826 385 388 370 395 136 × 2 = 1 + 0.999 999 652 770 776 740 790 272;
  • 52) 0.999 999 652 770 776 740 790 272 × 2 = 1 + 0.999 999 305 541 553 481 580 544;
  • 53) 0.999 999 305 541 553 481 580 544 × 2 = 1 + 0.999 998 611 083 106 963 161 088;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 005 329 070 364(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

5. Positive number before normalization:

10.000 000 000 000 005 329 070 364(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


10.000 000 000 000 005 329 070 364(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) × 20 =


1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111 =


0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


Decimal number 10.000 000 000 000 005 329 070 364 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100