10.000 000 000 000 005 329 070 349 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 10.000 000 000 000 005 329 070 349(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
10.000 000 000 000 005 329 070 349(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 10.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

10(10) =


1010(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 000 005 329 070 349.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 005 329 070 349 × 2 = 0 + 0.000 000 000 000 010 658 140 698;
  • 2) 0.000 000 000 000 010 658 140 698 × 2 = 0 + 0.000 000 000 000 021 316 281 396;
  • 3) 0.000 000 000 000 021 316 281 396 × 2 = 0 + 0.000 000 000 000 042 632 562 792;
  • 4) 0.000 000 000 000 042 632 562 792 × 2 = 0 + 0.000 000 000 000 085 265 125 584;
  • 5) 0.000 000 000 000 085 265 125 584 × 2 = 0 + 0.000 000 000 000 170 530 251 168;
  • 6) 0.000 000 000 000 170 530 251 168 × 2 = 0 + 0.000 000 000 000 341 060 502 336;
  • 7) 0.000 000 000 000 341 060 502 336 × 2 = 0 + 0.000 000 000 000 682 121 004 672;
  • 8) 0.000 000 000 000 682 121 004 672 × 2 = 0 + 0.000 000 000 001 364 242 009 344;
  • 9) 0.000 000 000 001 364 242 009 344 × 2 = 0 + 0.000 000 000 002 728 484 018 688;
  • 10) 0.000 000 000 002 728 484 018 688 × 2 = 0 + 0.000 000 000 005 456 968 037 376;
  • 11) 0.000 000 000 005 456 968 037 376 × 2 = 0 + 0.000 000 000 010 913 936 074 752;
  • 12) 0.000 000 000 010 913 936 074 752 × 2 = 0 + 0.000 000 000 021 827 872 149 504;
  • 13) 0.000 000 000 021 827 872 149 504 × 2 = 0 + 0.000 000 000 043 655 744 299 008;
  • 14) 0.000 000 000 043 655 744 299 008 × 2 = 0 + 0.000 000 000 087 311 488 598 016;
  • 15) 0.000 000 000 087 311 488 598 016 × 2 = 0 + 0.000 000 000 174 622 977 196 032;
  • 16) 0.000 000 000 174 622 977 196 032 × 2 = 0 + 0.000 000 000 349 245 954 392 064;
  • 17) 0.000 000 000 349 245 954 392 064 × 2 = 0 + 0.000 000 000 698 491 908 784 128;
  • 18) 0.000 000 000 698 491 908 784 128 × 2 = 0 + 0.000 000 001 396 983 817 568 256;
  • 19) 0.000 000 001 396 983 817 568 256 × 2 = 0 + 0.000 000 002 793 967 635 136 512;
  • 20) 0.000 000 002 793 967 635 136 512 × 2 = 0 + 0.000 000 005 587 935 270 273 024;
  • 21) 0.000 000 005 587 935 270 273 024 × 2 = 0 + 0.000 000 011 175 870 540 546 048;
  • 22) 0.000 000 011 175 870 540 546 048 × 2 = 0 + 0.000 000 022 351 741 081 092 096;
  • 23) 0.000 000 022 351 741 081 092 096 × 2 = 0 + 0.000 000 044 703 482 162 184 192;
  • 24) 0.000 000 044 703 482 162 184 192 × 2 = 0 + 0.000 000 089 406 964 324 368 384;
  • 25) 0.000 000 089 406 964 324 368 384 × 2 = 0 + 0.000 000 178 813 928 648 736 768;
  • 26) 0.000 000 178 813 928 648 736 768 × 2 = 0 + 0.000 000 357 627 857 297 473 536;
  • 27) 0.000 000 357 627 857 297 473 536 × 2 = 0 + 0.000 000 715 255 714 594 947 072;
  • 28) 0.000 000 715 255 714 594 947 072 × 2 = 0 + 0.000 001 430 511 429 189 894 144;
  • 29) 0.000 001 430 511 429 189 894 144 × 2 = 0 + 0.000 002 861 022 858 379 788 288;
  • 30) 0.000 002 861 022 858 379 788 288 × 2 = 0 + 0.000 005 722 045 716 759 576 576;
  • 31) 0.000 005 722 045 716 759 576 576 × 2 = 0 + 0.000 011 444 091 433 519 153 152;
  • 32) 0.000 011 444 091 433 519 153 152 × 2 = 0 + 0.000 022 888 182 867 038 306 304;
  • 33) 0.000 022 888 182 867 038 306 304 × 2 = 0 + 0.000 045 776 365 734 076 612 608;
  • 34) 0.000 045 776 365 734 076 612 608 × 2 = 0 + 0.000 091 552 731 468 153 225 216;
  • 35) 0.000 091 552 731 468 153 225 216 × 2 = 0 + 0.000 183 105 462 936 306 450 432;
  • 36) 0.000 183 105 462 936 306 450 432 × 2 = 0 + 0.000 366 210 925 872 612 900 864;
  • 37) 0.000 366 210 925 872 612 900 864 × 2 = 0 + 0.000 732 421 851 745 225 801 728;
  • 38) 0.000 732 421 851 745 225 801 728 × 2 = 0 + 0.001 464 843 703 490 451 603 456;
  • 39) 0.001 464 843 703 490 451 603 456 × 2 = 0 + 0.002 929 687 406 980 903 206 912;
  • 40) 0.002 929 687 406 980 903 206 912 × 2 = 0 + 0.005 859 374 813 961 806 413 824;
  • 41) 0.005 859 374 813 961 806 413 824 × 2 = 0 + 0.011 718 749 627 923 612 827 648;
  • 42) 0.011 718 749 627 923 612 827 648 × 2 = 0 + 0.023 437 499 255 847 225 655 296;
  • 43) 0.023 437 499 255 847 225 655 296 × 2 = 0 + 0.046 874 998 511 694 451 310 592;
  • 44) 0.046 874 998 511 694 451 310 592 × 2 = 0 + 0.093 749 997 023 388 902 621 184;
  • 45) 0.093 749 997 023 388 902 621 184 × 2 = 0 + 0.187 499 994 046 777 805 242 368;
  • 46) 0.187 499 994 046 777 805 242 368 × 2 = 0 + 0.374 999 988 093 555 610 484 736;
  • 47) 0.374 999 988 093 555 610 484 736 × 2 = 0 + 0.749 999 976 187 111 220 969 472;
  • 48) 0.749 999 976 187 111 220 969 472 × 2 = 1 + 0.499 999 952 374 222 441 938 944;
  • 49) 0.499 999 952 374 222 441 938 944 × 2 = 0 + 0.999 999 904 748 444 883 877 888;
  • 50) 0.999 999 904 748 444 883 877 888 × 2 = 1 + 0.999 999 809 496 889 767 755 776;
  • 51) 0.999 999 809 496 889 767 755 776 × 2 = 1 + 0.999 999 618 993 779 535 511 552;
  • 52) 0.999 999 618 993 779 535 511 552 × 2 = 1 + 0.999 999 237 987 559 071 023 104;
  • 53) 0.999 999 237 987 559 071 023 104 × 2 = 1 + 0.999 998 475 975 118 142 046 208;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 005 329 070 349(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

5. Positive number before normalization:

10.000 000 000 000 005 329 070 349(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


10.000 000 000 000 005 329 070 349(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0111 1(2) × 20 =


1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010 1111 =


0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


Decimal number 10.000 000 000 000 005 329 070 349 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0010


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100