10.000 000 000 000 001 776 357 305 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 10.000 000 000 000 001 776 357 305(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
10.000 000 000 000 001 776 357 305(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 10.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 10 ÷ 2 = 5 + 0;
  • 5 ÷ 2 = 2 + 1;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

10(10) =


1010(2)


3. Convert to binary (base 2) the fractional part: 0.000 000 000 000 001 776 357 305.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.000 000 000 000 001 776 357 305 × 2 = 0 + 0.000 000 000 000 003 552 714 61;
  • 2) 0.000 000 000 000 003 552 714 61 × 2 = 0 + 0.000 000 000 000 007 105 429 22;
  • 3) 0.000 000 000 000 007 105 429 22 × 2 = 0 + 0.000 000 000 000 014 210 858 44;
  • 4) 0.000 000 000 000 014 210 858 44 × 2 = 0 + 0.000 000 000 000 028 421 716 88;
  • 5) 0.000 000 000 000 028 421 716 88 × 2 = 0 + 0.000 000 000 000 056 843 433 76;
  • 6) 0.000 000 000 000 056 843 433 76 × 2 = 0 + 0.000 000 000 000 113 686 867 52;
  • 7) 0.000 000 000 000 113 686 867 52 × 2 = 0 + 0.000 000 000 000 227 373 735 04;
  • 8) 0.000 000 000 000 227 373 735 04 × 2 = 0 + 0.000 000 000 000 454 747 470 08;
  • 9) 0.000 000 000 000 454 747 470 08 × 2 = 0 + 0.000 000 000 000 909 494 940 16;
  • 10) 0.000 000 000 000 909 494 940 16 × 2 = 0 + 0.000 000 000 001 818 989 880 32;
  • 11) 0.000 000 000 001 818 989 880 32 × 2 = 0 + 0.000 000 000 003 637 979 760 64;
  • 12) 0.000 000 000 003 637 979 760 64 × 2 = 0 + 0.000 000 000 007 275 959 521 28;
  • 13) 0.000 000 000 007 275 959 521 28 × 2 = 0 + 0.000 000 000 014 551 919 042 56;
  • 14) 0.000 000 000 014 551 919 042 56 × 2 = 0 + 0.000 000 000 029 103 838 085 12;
  • 15) 0.000 000 000 029 103 838 085 12 × 2 = 0 + 0.000 000 000 058 207 676 170 24;
  • 16) 0.000 000 000 058 207 676 170 24 × 2 = 0 + 0.000 000 000 116 415 352 340 48;
  • 17) 0.000 000 000 116 415 352 340 48 × 2 = 0 + 0.000 000 000 232 830 704 680 96;
  • 18) 0.000 000 000 232 830 704 680 96 × 2 = 0 + 0.000 000 000 465 661 409 361 92;
  • 19) 0.000 000 000 465 661 409 361 92 × 2 = 0 + 0.000 000 000 931 322 818 723 84;
  • 20) 0.000 000 000 931 322 818 723 84 × 2 = 0 + 0.000 000 001 862 645 637 447 68;
  • 21) 0.000 000 001 862 645 637 447 68 × 2 = 0 + 0.000 000 003 725 291 274 895 36;
  • 22) 0.000 000 003 725 291 274 895 36 × 2 = 0 + 0.000 000 007 450 582 549 790 72;
  • 23) 0.000 000 007 450 582 549 790 72 × 2 = 0 + 0.000 000 014 901 165 099 581 44;
  • 24) 0.000 000 014 901 165 099 581 44 × 2 = 0 + 0.000 000 029 802 330 199 162 88;
  • 25) 0.000 000 029 802 330 199 162 88 × 2 = 0 + 0.000 000 059 604 660 398 325 76;
  • 26) 0.000 000 059 604 660 398 325 76 × 2 = 0 + 0.000 000 119 209 320 796 651 52;
  • 27) 0.000 000 119 209 320 796 651 52 × 2 = 0 + 0.000 000 238 418 641 593 303 04;
  • 28) 0.000 000 238 418 641 593 303 04 × 2 = 0 + 0.000 000 476 837 283 186 606 08;
  • 29) 0.000 000 476 837 283 186 606 08 × 2 = 0 + 0.000 000 953 674 566 373 212 16;
  • 30) 0.000 000 953 674 566 373 212 16 × 2 = 0 + 0.000 001 907 349 132 746 424 32;
  • 31) 0.000 001 907 349 132 746 424 32 × 2 = 0 + 0.000 003 814 698 265 492 848 64;
  • 32) 0.000 003 814 698 265 492 848 64 × 2 = 0 + 0.000 007 629 396 530 985 697 28;
  • 33) 0.000 007 629 396 530 985 697 28 × 2 = 0 + 0.000 015 258 793 061 971 394 56;
  • 34) 0.000 015 258 793 061 971 394 56 × 2 = 0 + 0.000 030 517 586 123 942 789 12;
  • 35) 0.000 030 517 586 123 942 789 12 × 2 = 0 + 0.000 061 035 172 247 885 578 24;
  • 36) 0.000 061 035 172 247 885 578 24 × 2 = 0 + 0.000 122 070 344 495 771 156 48;
  • 37) 0.000 122 070 344 495 771 156 48 × 2 = 0 + 0.000 244 140 688 991 542 312 96;
  • 38) 0.000 244 140 688 991 542 312 96 × 2 = 0 + 0.000 488 281 377 983 084 625 92;
  • 39) 0.000 488 281 377 983 084 625 92 × 2 = 0 + 0.000 976 562 755 966 169 251 84;
  • 40) 0.000 976 562 755 966 169 251 84 × 2 = 0 + 0.001 953 125 511 932 338 503 68;
  • 41) 0.001 953 125 511 932 338 503 68 × 2 = 0 + 0.003 906 251 023 864 677 007 36;
  • 42) 0.003 906 251 023 864 677 007 36 × 2 = 0 + 0.007 812 502 047 729 354 014 72;
  • 43) 0.007 812 502 047 729 354 014 72 × 2 = 0 + 0.015 625 004 095 458 708 029 44;
  • 44) 0.015 625 004 095 458 708 029 44 × 2 = 0 + 0.031 250 008 190 917 416 058 88;
  • 45) 0.031 250 008 190 917 416 058 88 × 2 = 0 + 0.062 500 016 381 834 832 117 76;
  • 46) 0.062 500 016 381 834 832 117 76 × 2 = 0 + 0.125 000 032 763 669 664 235 52;
  • 47) 0.125 000 032 763 669 664 235 52 × 2 = 0 + 0.250 000 065 527 339 328 471 04;
  • 48) 0.250 000 065 527 339 328 471 04 × 2 = 0 + 0.500 000 131 054 678 656 942 08;
  • 49) 0.500 000 131 054 678 656 942 08 × 2 = 1 + 0.000 000 262 109 357 313 884 16;
  • 50) 0.000 000 262 109 357 313 884 16 × 2 = 0 + 0.000 000 524 218 714 627 768 32;
  • 51) 0.000 000 524 218 714 627 768 32 × 2 = 0 + 0.000 001 048 437 429 255 536 64;
  • 52) 0.000 001 048 437 429 255 536 64 × 2 = 0 + 0.000 002 096 874 858 511 073 28;
  • 53) 0.000 002 096 874 858 511 073 28 × 2 = 0 + 0.000 004 193 749 717 022 146 56;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.000 000 000 000 001 776 357 305(10) =


0.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1000 0(2)

5. Positive number before normalization:

10.000 000 000 000 001 776 357 305(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the left, so that only one non zero digit remains to the left of it:


10.000 000 000 000 001 776 357 305(10) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1000 0(2) =


1010.0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 1000 0(2) × 20 =


1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0000(2) × 23


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 3


Mantissa (not normalized):
1.0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


3 + 2(11-1) - 1 =


(3 + 1 023)(10) =


1 026(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 026 ÷ 2 = 513 + 0;
  • 513 ÷ 2 = 256 + 1;
  • 256 ÷ 2 = 128 + 0;
  • 128 ÷ 2 = 64 + 0;
  • 64 ÷ 2 = 32 + 0;
  • 32 ÷ 2 = 16 + 0;
  • 16 ÷ 2 = 8 + 0;
  • 8 ÷ 2 = 4 + 0;
  • 4 ÷ 2 = 2 + 0;
  • 2 ÷ 2 = 1 + 0;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1026(10) =


100 0000 0010(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001 0000 =


0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
100 0000 0010


Mantissa (52 bits) =
0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


Decimal number 10.000 000 000 000 001 776 357 305 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 100 0000 0010 - 0100 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100