1.999 999 999 998 04 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.999 999 999 998 04(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.999 999 999 998 04(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.999 999 999 998 04.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.999 999 999 998 04 × 2 = 1 + 0.999 999 999 996 08;
  • 2) 0.999 999 999 996 08 × 2 = 1 + 0.999 999 999 992 16;
  • 3) 0.999 999 999 992 16 × 2 = 1 + 0.999 999 999 984 32;
  • 4) 0.999 999 999 984 32 × 2 = 1 + 0.999 999 999 968 64;
  • 5) 0.999 999 999 968 64 × 2 = 1 + 0.999 999 999 937 28;
  • 6) 0.999 999 999 937 28 × 2 = 1 + 0.999 999 999 874 56;
  • 7) 0.999 999 999 874 56 × 2 = 1 + 0.999 999 999 749 12;
  • 8) 0.999 999 999 749 12 × 2 = 1 + 0.999 999 999 498 24;
  • 9) 0.999 999 999 498 24 × 2 = 1 + 0.999 999 998 996 48;
  • 10) 0.999 999 998 996 48 × 2 = 1 + 0.999 999 997 992 96;
  • 11) 0.999 999 997 992 96 × 2 = 1 + 0.999 999 995 985 92;
  • 12) 0.999 999 995 985 92 × 2 = 1 + 0.999 999 991 971 84;
  • 13) 0.999 999 991 971 84 × 2 = 1 + 0.999 999 983 943 68;
  • 14) 0.999 999 983 943 68 × 2 = 1 + 0.999 999 967 887 36;
  • 15) 0.999 999 967 887 36 × 2 = 1 + 0.999 999 935 774 72;
  • 16) 0.999 999 935 774 72 × 2 = 1 + 0.999 999 871 549 44;
  • 17) 0.999 999 871 549 44 × 2 = 1 + 0.999 999 743 098 88;
  • 18) 0.999 999 743 098 88 × 2 = 1 + 0.999 999 486 197 76;
  • 19) 0.999 999 486 197 76 × 2 = 1 + 0.999 998 972 395 52;
  • 20) 0.999 998 972 395 52 × 2 = 1 + 0.999 997 944 791 04;
  • 21) 0.999 997 944 791 04 × 2 = 1 + 0.999 995 889 582 08;
  • 22) 0.999 995 889 582 08 × 2 = 1 + 0.999 991 779 164 16;
  • 23) 0.999 991 779 164 16 × 2 = 1 + 0.999 983 558 328 32;
  • 24) 0.999 983 558 328 32 × 2 = 1 + 0.999 967 116 656 64;
  • 25) 0.999 967 116 656 64 × 2 = 1 + 0.999 934 233 313 28;
  • 26) 0.999 934 233 313 28 × 2 = 1 + 0.999 868 466 626 56;
  • 27) 0.999 868 466 626 56 × 2 = 1 + 0.999 736 933 253 12;
  • 28) 0.999 736 933 253 12 × 2 = 1 + 0.999 473 866 506 24;
  • 29) 0.999 473 866 506 24 × 2 = 1 + 0.998 947 733 012 48;
  • 30) 0.998 947 733 012 48 × 2 = 1 + 0.997 895 466 024 96;
  • 31) 0.997 895 466 024 96 × 2 = 1 + 0.995 790 932 049 92;
  • 32) 0.995 790 932 049 92 × 2 = 1 + 0.991 581 864 099 84;
  • 33) 0.991 581 864 099 84 × 2 = 1 + 0.983 163 728 199 68;
  • 34) 0.983 163 728 199 68 × 2 = 1 + 0.966 327 456 399 36;
  • 35) 0.966 327 456 399 36 × 2 = 1 + 0.932 654 912 798 72;
  • 36) 0.932 654 912 798 72 × 2 = 1 + 0.865 309 825 597 44;
  • 37) 0.865 309 825 597 44 × 2 = 1 + 0.730 619 651 194 88;
  • 38) 0.730 619 651 194 88 × 2 = 1 + 0.461 239 302 389 76;
  • 39) 0.461 239 302 389 76 × 2 = 0 + 0.922 478 604 779 52;
  • 40) 0.922 478 604 779 52 × 2 = 1 + 0.844 957 209 559 04;
  • 41) 0.844 957 209 559 04 × 2 = 1 + 0.689 914 419 118 08;
  • 42) 0.689 914 419 118 08 × 2 = 1 + 0.379 828 838 236 16;
  • 43) 0.379 828 838 236 16 × 2 = 0 + 0.759 657 676 472 32;
  • 44) 0.759 657 676 472 32 × 2 = 1 + 0.519 315 352 944 64;
  • 45) 0.519 315 352 944 64 × 2 = 1 + 0.038 630 705 889 28;
  • 46) 0.038 630 705 889 28 × 2 = 0 + 0.077 261 411 778 56;
  • 47) 0.077 261 411 778 56 × 2 = 0 + 0.154 522 823 557 12;
  • 48) 0.154 522 823 557 12 × 2 = 0 + 0.309 045 647 114 24;
  • 49) 0.309 045 647 114 24 × 2 = 0 + 0.618 091 294 228 48;
  • 50) 0.618 091 294 228 48 × 2 = 1 + 0.236 182 588 456 96;
  • 51) 0.236 182 588 456 96 × 2 = 0 + 0.472 365 176 913 92;
  • 52) 0.472 365 176 913 92 × 2 = 0 + 0.944 730 353 827 84;
  • 53) 0.944 730 353 827 84 × 2 = 1 + 0.889 460 707 655 68;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.999 999 999 998 04(10) =


0.1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100 1(2)

5. Positive number before normalization:

1.999 999 999 998 04(10) =


1.1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.999 999 999 998 04(10) =


1.1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100 1(2) =


1.1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100 1 =


1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100


Decimal number 1.999 999 999 998 04 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1111 1111 1111 1111 1111 1111 1111 1111 1111 1101 1101 1000 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100