1.745 459 324 169 999 834 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 834 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 834 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 834 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 834 6 × 2 = 1 + 0.490 918 648 339 999 669 2;
  • 2) 0.490 918 648 339 999 669 2 × 2 = 0 + 0.981 837 296 679 999 338 4;
  • 3) 0.981 837 296 679 999 338 4 × 2 = 1 + 0.963 674 593 359 998 676 8;
  • 4) 0.963 674 593 359 998 676 8 × 2 = 1 + 0.927 349 186 719 997 353 6;
  • 5) 0.927 349 186 719 997 353 6 × 2 = 1 + 0.854 698 373 439 994 707 2;
  • 6) 0.854 698 373 439 994 707 2 × 2 = 1 + 0.709 396 746 879 989 414 4;
  • 7) 0.709 396 746 879 989 414 4 × 2 = 1 + 0.418 793 493 759 978 828 8;
  • 8) 0.418 793 493 759 978 828 8 × 2 = 0 + 0.837 586 987 519 957 657 6;
  • 9) 0.837 586 987 519 957 657 6 × 2 = 1 + 0.675 173 975 039 915 315 2;
  • 10) 0.675 173 975 039 915 315 2 × 2 = 1 + 0.350 347 950 079 830 630 4;
  • 11) 0.350 347 950 079 830 630 4 × 2 = 0 + 0.700 695 900 159 661 260 8;
  • 12) 0.700 695 900 159 661 260 8 × 2 = 1 + 0.401 391 800 319 322 521 6;
  • 13) 0.401 391 800 319 322 521 6 × 2 = 0 + 0.802 783 600 638 645 043 2;
  • 14) 0.802 783 600 638 645 043 2 × 2 = 1 + 0.605 567 201 277 290 086 4;
  • 15) 0.605 567 201 277 290 086 4 × 2 = 1 + 0.211 134 402 554 580 172 8;
  • 16) 0.211 134 402 554 580 172 8 × 2 = 0 + 0.422 268 805 109 160 345 6;
  • 17) 0.422 268 805 109 160 345 6 × 2 = 0 + 0.844 537 610 218 320 691 2;
  • 18) 0.844 537 610 218 320 691 2 × 2 = 1 + 0.689 075 220 436 641 382 4;
  • 19) 0.689 075 220 436 641 382 4 × 2 = 1 + 0.378 150 440 873 282 764 8;
  • 20) 0.378 150 440 873 282 764 8 × 2 = 0 + 0.756 300 881 746 565 529 6;
  • 21) 0.756 300 881 746 565 529 6 × 2 = 1 + 0.512 601 763 493 131 059 2;
  • 22) 0.512 601 763 493 131 059 2 × 2 = 1 + 0.025 203 526 986 262 118 4;
  • 23) 0.025 203 526 986 262 118 4 × 2 = 0 + 0.050 407 053 972 524 236 8;
  • 24) 0.050 407 053 972 524 236 8 × 2 = 0 + 0.100 814 107 945 048 473 6;
  • 25) 0.100 814 107 945 048 473 6 × 2 = 0 + 0.201 628 215 890 096 947 2;
  • 26) 0.201 628 215 890 096 947 2 × 2 = 0 + 0.403 256 431 780 193 894 4;
  • 27) 0.403 256 431 780 193 894 4 × 2 = 0 + 0.806 512 863 560 387 788 8;
  • 28) 0.806 512 863 560 387 788 8 × 2 = 1 + 0.613 025 727 120 775 577 6;
  • 29) 0.613 025 727 120 775 577 6 × 2 = 1 + 0.226 051 454 241 551 155 2;
  • 30) 0.226 051 454 241 551 155 2 × 2 = 0 + 0.452 102 908 483 102 310 4;
  • 31) 0.452 102 908 483 102 310 4 × 2 = 0 + 0.904 205 816 966 204 620 8;
  • 32) 0.904 205 816 966 204 620 8 × 2 = 1 + 0.808 411 633 932 409 241 6;
  • 33) 0.808 411 633 932 409 241 6 × 2 = 1 + 0.616 823 267 864 818 483 2;
  • 34) 0.616 823 267 864 818 483 2 × 2 = 1 + 0.233 646 535 729 636 966 4;
  • 35) 0.233 646 535 729 636 966 4 × 2 = 0 + 0.467 293 071 459 273 932 8;
  • 36) 0.467 293 071 459 273 932 8 × 2 = 0 + 0.934 586 142 918 547 865 6;
  • 37) 0.934 586 142 918 547 865 6 × 2 = 1 + 0.869 172 285 837 095 731 2;
  • 38) 0.869 172 285 837 095 731 2 × 2 = 1 + 0.738 344 571 674 191 462 4;
  • 39) 0.738 344 571 674 191 462 4 × 2 = 1 + 0.476 689 143 348 382 924 8;
  • 40) 0.476 689 143 348 382 924 8 × 2 = 0 + 0.953 378 286 696 765 849 6;
  • 41) 0.953 378 286 696 765 849 6 × 2 = 1 + 0.906 756 573 393 531 699 2;
  • 42) 0.906 756 573 393 531 699 2 × 2 = 1 + 0.813 513 146 787 063 398 4;
  • 43) 0.813 513 146 787 063 398 4 × 2 = 1 + 0.627 026 293 574 126 796 8;
  • 44) 0.627 026 293 574 126 796 8 × 2 = 1 + 0.254 052 587 148 253 593 6;
  • 45) 0.254 052 587 148 253 593 6 × 2 = 0 + 0.508 105 174 296 507 187 2;
  • 46) 0.508 105 174 296 507 187 2 × 2 = 1 + 0.016 210 348 593 014 374 4;
  • 47) 0.016 210 348 593 014 374 4 × 2 = 0 + 0.032 420 697 186 028 748 8;
  • 48) 0.032 420 697 186 028 748 8 × 2 = 0 + 0.064 841 394 372 057 497 6;
  • 49) 0.064 841 394 372 057 497 6 × 2 = 0 + 0.129 682 788 744 114 995 2;
  • 50) 0.129 682 788 744 114 995 2 × 2 = 0 + 0.259 365 577 488 229 990 4;
  • 51) 0.259 365 577 488 229 990 4 × 2 = 0 + 0.518 731 154 976 459 980 8;
  • 52) 0.518 731 154 976 459 980 8 × 2 = 1 + 0.037 462 309 952 919 961 6;
  • 53) 0.037 462 309 952 919 961 6 × 2 = 0 + 0.074 924 619 905 839 923 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 834 6(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

5. Positive number before normalization:

1.745 459 324 169 999 834 6(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 834 6(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


Decimal number 1.745 459 324 169 999 834 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100