1.745 459 324 169 999 826 299 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 299 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 299 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 299 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 299 9 × 2 = 1 + 0.490 918 648 339 999 652 599 8;
  • 2) 0.490 918 648 339 999 652 599 8 × 2 = 0 + 0.981 837 296 679 999 305 199 6;
  • 3) 0.981 837 296 679 999 305 199 6 × 2 = 1 + 0.963 674 593 359 998 610 399 2;
  • 4) 0.963 674 593 359 998 610 399 2 × 2 = 1 + 0.927 349 186 719 997 220 798 4;
  • 5) 0.927 349 186 719 997 220 798 4 × 2 = 1 + 0.854 698 373 439 994 441 596 8;
  • 6) 0.854 698 373 439 994 441 596 8 × 2 = 1 + 0.709 396 746 879 988 883 193 6;
  • 7) 0.709 396 746 879 988 883 193 6 × 2 = 1 + 0.418 793 493 759 977 766 387 2;
  • 8) 0.418 793 493 759 977 766 387 2 × 2 = 0 + 0.837 586 987 519 955 532 774 4;
  • 9) 0.837 586 987 519 955 532 774 4 × 2 = 1 + 0.675 173 975 039 911 065 548 8;
  • 10) 0.675 173 975 039 911 065 548 8 × 2 = 1 + 0.350 347 950 079 822 131 097 6;
  • 11) 0.350 347 950 079 822 131 097 6 × 2 = 0 + 0.700 695 900 159 644 262 195 2;
  • 12) 0.700 695 900 159 644 262 195 2 × 2 = 1 + 0.401 391 800 319 288 524 390 4;
  • 13) 0.401 391 800 319 288 524 390 4 × 2 = 0 + 0.802 783 600 638 577 048 780 8;
  • 14) 0.802 783 600 638 577 048 780 8 × 2 = 1 + 0.605 567 201 277 154 097 561 6;
  • 15) 0.605 567 201 277 154 097 561 6 × 2 = 1 + 0.211 134 402 554 308 195 123 2;
  • 16) 0.211 134 402 554 308 195 123 2 × 2 = 0 + 0.422 268 805 108 616 390 246 4;
  • 17) 0.422 268 805 108 616 390 246 4 × 2 = 0 + 0.844 537 610 217 232 780 492 8;
  • 18) 0.844 537 610 217 232 780 492 8 × 2 = 1 + 0.689 075 220 434 465 560 985 6;
  • 19) 0.689 075 220 434 465 560 985 6 × 2 = 1 + 0.378 150 440 868 931 121 971 2;
  • 20) 0.378 150 440 868 931 121 971 2 × 2 = 0 + 0.756 300 881 737 862 243 942 4;
  • 21) 0.756 300 881 737 862 243 942 4 × 2 = 1 + 0.512 601 763 475 724 487 884 8;
  • 22) 0.512 601 763 475 724 487 884 8 × 2 = 1 + 0.025 203 526 951 448 975 769 6;
  • 23) 0.025 203 526 951 448 975 769 6 × 2 = 0 + 0.050 407 053 902 897 951 539 2;
  • 24) 0.050 407 053 902 897 951 539 2 × 2 = 0 + 0.100 814 107 805 795 903 078 4;
  • 25) 0.100 814 107 805 795 903 078 4 × 2 = 0 + 0.201 628 215 611 591 806 156 8;
  • 26) 0.201 628 215 611 591 806 156 8 × 2 = 0 + 0.403 256 431 223 183 612 313 6;
  • 27) 0.403 256 431 223 183 612 313 6 × 2 = 0 + 0.806 512 862 446 367 224 627 2;
  • 28) 0.806 512 862 446 367 224 627 2 × 2 = 1 + 0.613 025 724 892 734 449 254 4;
  • 29) 0.613 025 724 892 734 449 254 4 × 2 = 1 + 0.226 051 449 785 468 898 508 8;
  • 30) 0.226 051 449 785 468 898 508 8 × 2 = 0 + 0.452 102 899 570 937 797 017 6;
  • 31) 0.452 102 899 570 937 797 017 6 × 2 = 0 + 0.904 205 799 141 875 594 035 2;
  • 32) 0.904 205 799 141 875 594 035 2 × 2 = 1 + 0.808 411 598 283 751 188 070 4;
  • 33) 0.808 411 598 283 751 188 070 4 × 2 = 1 + 0.616 823 196 567 502 376 140 8;
  • 34) 0.616 823 196 567 502 376 140 8 × 2 = 1 + 0.233 646 393 135 004 752 281 6;
  • 35) 0.233 646 393 135 004 752 281 6 × 2 = 0 + 0.467 292 786 270 009 504 563 2;
  • 36) 0.467 292 786 270 009 504 563 2 × 2 = 0 + 0.934 585 572 540 019 009 126 4;
  • 37) 0.934 585 572 540 019 009 126 4 × 2 = 1 + 0.869 171 145 080 038 018 252 8;
  • 38) 0.869 171 145 080 038 018 252 8 × 2 = 1 + 0.738 342 290 160 076 036 505 6;
  • 39) 0.738 342 290 160 076 036 505 6 × 2 = 1 + 0.476 684 580 320 152 073 011 2;
  • 40) 0.476 684 580 320 152 073 011 2 × 2 = 0 + 0.953 369 160 640 304 146 022 4;
  • 41) 0.953 369 160 640 304 146 022 4 × 2 = 1 + 0.906 738 321 280 608 292 044 8;
  • 42) 0.906 738 321 280 608 292 044 8 × 2 = 1 + 0.813 476 642 561 216 584 089 6;
  • 43) 0.813 476 642 561 216 584 089 6 × 2 = 1 + 0.626 953 285 122 433 168 179 2;
  • 44) 0.626 953 285 122 433 168 179 2 × 2 = 1 + 0.253 906 570 244 866 336 358 4;
  • 45) 0.253 906 570 244 866 336 358 4 × 2 = 0 + 0.507 813 140 489 732 672 716 8;
  • 46) 0.507 813 140 489 732 672 716 8 × 2 = 1 + 0.015 626 280 979 465 345 433 6;
  • 47) 0.015 626 280 979 465 345 433 6 × 2 = 0 + 0.031 252 561 958 930 690 867 2;
  • 48) 0.031 252 561 958 930 690 867 2 × 2 = 0 + 0.062 505 123 917 861 381 734 4;
  • 49) 0.062 505 123 917 861 381 734 4 × 2 = 0 + 0.125 010 247 835 722 763 468 8;
  • 50) 0.125 010 247 835 722 763 468 8 × 2 = 0 + 0.250 020 495 671 445 526 937 6;
  • 51) 0.250 020 495 671 445 526 937 6 × 2 = 0 + 0.500 040 991 342 891 053 875 2;
  • 52) 0.500 040 991 342 891 053 875 2 × 2 = 1 + 0.000 081 982 685 782 107 750 4;
  • 53) 0.000 081 982 685 782 107 750 4 × 2 = 0 + 0.000 163 965 371 564 215 500 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 299 9(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 299 9(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 299 9(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


Decimal number 1.745 459 324 169 999 826 299 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100