1.745 459 324 169 999 826 287 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 287 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 287 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 287 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 287 1 × 2 = 1 + 0.490 918 648 339 999 652 574 2;
  • 2) 0.490 918 648 339 999 652 574 2 × 2 = 0 + 0.981 837 296 679 999 305 148 4;
  • 3) 0.981 837 296 679 999 305 148 4 × 2 = 1 + 0.963 674 593 359 998 610 296 8;
  • 4) 0.963 674 593 359 998 610 296 8 × 2 = 1 + 0.927 349 186 719 997 220 593 6;
  • 5) 0.927 349 186 719 997 220 593 6 × 2 = 1 + 0.854 698 373 439 994 441 187 2;
  • 6) 0.854 698 373 439 994 441 187 2 × 2 = 1 + 0.709 396 746 879 988 882 374 4;
  • 7) 0.709 396 746 879 988 882 374 4 × 2 = 1 + 0.418 793 493 759 977 764 748 8;
  • 8) 0.418 793 493 759 977 764 748 8 × 2 = 0 + 0.837 586 987 519 955 529 497 6;
  • 9) 0.837 586 987 519 955 529 497 6 × 2 = 1 + 0.675 173 975 039 911 058 995 2;
  • 10) 0.675 173 975 039 911 058 995 2 × 2 = 1 + 0.350 347 950 079 822 117 990 4;
  • 11) 0.350 347 950 079 822 117 990 4 × 2 = 0 + 0.700 695 900 159 644 235 980 8;
  • 12) 0.700 695 900 159 644 235 980 8 × 2 = 1 + 0.401 391 800 319 288 471 961 6;
  • 13) 0.401 391 800 319 288 471 961 6 × 2 = 0 + 0.802 783 600 638 576 943 923 2;
  • 14) 0.802 783 600 638 576 943 923 2 × 2 = 1 + 0.605 567 201 277 153 887 846 4;
  • 15) 0.605 567 201 277 153 887 846 4 × 2 = 1 + 0.211 134 402 554 307 775 692 8;
  • 16) 0.211 134 402 554 307 775 692 8 × 2 = 0 + 0.422 268 805 108 615 551 385 6;
  • 17) 0.422 268 805 108 615 551 385 6 × 2 = 0 + 0.844 537 610 217 231 102 771 2;
  • 18) 0.844 537 610 217 231 102 771 2 × 2 = 1 + 0.689 075 220 434 462 205 542 4;
  • 19) 0.689 075 220 434 462 205 542 4 × 2 = 1 + 0.378 150 440 868 924 411 084 8;
  • 20) 0.378 150 440 868 924 411 084 8 × 2 = 0 + 0.756 300 881 737 848 822 169 6;
  • 21) 0.756 300 881 737 848 822 169 6 × 2 = 1 + 0.512 601 763 475 697 644 339 2;
  • 22) 0.512 601 763 475 697 644 339 2 × 2 = 1 + 0.025 203 526 951 395 288 678 4;
  • 23) 0.025 203 526 951 395 288 678 4 × 2 = 0 + 0.050 407 053 902 790 577 356 8;
  • 24) 0.050 407 053 902 790 577 356 8 × 2 = 0 + 0.100 814 107 805 581 154 713 6;
  • 25) 0.100 814 107 805 581 154 713 6 × 2 = 0 + 0.201 628 215 611 162 309 427 2;
  • 26) 0.201 628 215 611 162 309 427 2 × 2 = 0 + 0.403 256 431 222 324 618 854 4;
  • 27) 0.403 256 431 222 324 618 854 4 × 2 = 0 + 0.806 512 862 444 649 237 708 8;
  • 28) 0.806 512 862 444 649 237 708 8 × 2 = 1 + 0.613 025 724 889 298 475 417 6;
  • 29) 0.613 025 724 889 298 475 417 6 × 2 = 1 + 0.226 051 449 778 596 950 835 2;
  • 30) 0.226 051 449 778 596 950 835 2 × 2 = 0 + 0.452 102 899 557 193 901 670 4;
  • 31) 0.452 102 899 557 193 901 670 4 × 2 = 0 + 0.904 205 799 114 387 803 340 8;
  • 32) 0.904 205 799 114 387 803 340 8 × 2 = 1 + 0.808 411 598 228 775 606 681 6;
  • 33) 0.808 411 598 228 775 606 681 6 × 2 = 1 + 0.616 823 196 457 551 213 363 2;
  • 34) 0.616 823 196 457 551 213 363 2 × 2 = 1 + 0.233 646 392 915 102 426 726 4;
  • 35) 0.233 646 392 915 102 426 726 4 × 2 = 0 + 0.467 292 785 830 204 853 452 8;
  • 36) 0.467 292 785 830 204 853 452 8 × 2 = 0 + 0.934 585 571 660 409 706 905 6;
  • 37) 0.934 585 571 660 409 706 905 6 × 2 = 1 + 0.869 171 143 320 819 413 811 2;
  • 38) 0.869 171 143 320 819 413 811 2 × 2 = 1 + 0.738 342 286 641 638 827 622 4;
  • 39) 0.738 342 286 641 638 827 622 4 × 2 = 1 + 0.476 684 573 283 277 655 244 8;
  • 40) 0.476 684 573 283 277 655 244 8 × 2 = 0 + 0.953 369 146 566 555 310 489 6;
  • 41) 0.953 369 146 566 555 310 489 6 × 2 = 1 + 0.906 738 293 133 110 620 979 2;
  • 42) 0.906 738 293 133 110 620 979 2 × 2 = 1 + 0.813 476 586 266 221 241 958 4;
  • 43) 0.813 476 586 266 221 241 958 4 × 2 = 1 + 0.626 953 172 532 442 483 916 8;
  • 44) 0.626 953 172 532 442 483 916 8 × 2 = 1 + 0.253 906 345 064 884 967 833 6;
  • 45) 0.253 906 345 064 884 967 833 6 × 2 = 0 + 0.507 812 690 129 769 935 667 2;
  • 46) 0.507 812 690 129 769 935 667 2 × 2 = 1 + 0.015 625 380 259 539 871 334 4;
  • 47) 0.015 625 380 259 539 871 334 4 × 2 = 0 + 0.031 250 760 519 079 742 668 8;
  • 48) 0.031 250 760 519 079 742 668 8 × 2 = 0 + 0.062 501 521 038 159 485 337 6;
  • 49) 0.062 501 521 038 159 485 337 6 × 2 = 0 + 0.125 003 042 076 318 970 675 2;
  • 50) 0.125 003 042 076 318 970 675 2 × 2 = 0 + 0.250 006 084 152 637 941 350 4;
  • 51) 0.250 006 084 152 637 941 350 4 × 2 = 0 + 0.500 012 168 305 275 882 700 8;
  • 52) 0.500 012 168 305 275 882 700 8 × 2 = 1 + 0.000 024 336 610 551 765 401 6;
  • 53) 0.000 024 336 610 551 765 401 6 × 2 = 0 + 0.000 048 673 221 103 530 803 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 287 1(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 287 1(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 287 1(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


Decimal number 1.745 459 324 169 999 826 287 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100