1.745 459 324 169 999 826 285 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 285 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 285 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 285 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 285 3 × 2 = 1 + 0.490 918 648 339 999 652 570 6;
  • 2) 0.490 918 648 339 999 652 570 6 × 2 = 0 + 0.981 837 296 679 999 305 141 2;
  • 3) 0.981 837 296 679 999 305 141 2 × 2 = 1 + 0.963 674 593 359 998 610 282 4;
  • 4) 0.963 674 593 359 998 610 282 4 × 2 = 1 + 0.927 349 186 719 997 220 564 8;
  • 5) 0.927 349 186 719 997 220 564 8 × 2 = 1 + 0.854 698 373 439 994 441 129 6;
  • 6) 0.854 698 373 439 994 441 129 6 × 2 = 1 + 0.709 396 746 879 988 882 259 2;
  • 7) 0.709 396 746 879 988 882 259 2 × 2 = 1 + 0.418 793 493 759 977 764 518 4;
  • 8) 0.418 793 493 759 977 764 518 4 × 2 = 0 + 0.837 586 987 519 955 529 036 8;
  • 9) 0.837 586 987 519 955 529 036 8 × 2 = 1 + 0.675 173 975 039 911 058 073 6;
  • 10) 0.675 173 975 039 911 058 073 6 × 2 = 1 + 0.350 347 950 079 822 116 147 2;
  • 11) 0.350 347 950 079 822 116 147 2 × 2 = 0 + 0.700 695 900 159 644 232 294 4;
  • 12) 0.700 695 900 159 644 232 294 4 × 2 = 1 + 0.401 391 800 319 288 464 588 8;
  • 13) 0.401 391 800 319 288 464 588 8 × 2 = 0 + 0.802 783 600 638 576 929 177 6;
  • 14) 0.802 783 600 638 576 929 177 6 × 2 = 1 + 0.605 567 201 277 153 858 355 2;
  • 15) 0.605 567 201 277 153 858 355 2 × 2 = 1 + 0.211 134 402 554 307 716 710 4;
  • 16) 0.211 134 402 554 307 716 710 4 × 2 = 0 + 0.422 268 805 108 615 433 420 8;
  • 17) 0.422 268 805 108 615 433 420 8 × 2 = 0 + 0.844 537 610 217 230 866 841 6;
  • 18) 0.844 537 610 217 230 866 841 6 × 2 = 1 + 0.689 075 220 434 461 733 683 2;
  • 19) 0.689 075 220 434 461 733 683 2 × 2 = 1 + 0.378 150 440 868 923 467 366 4;
  • 20) 0.378 150 440 868 923 467 366 4 × 2 = 0 + 0.756 300 881 737 846 934 732 8;
  • 21) 0.756 300 881 737 846 934 732 8 × 2 = 1 + 0.512 601 763 475 693 869 465 6;
  • 22) 0.512 601 763 475 693 869 465 6 × 2 = 1 + 0.025 203 526 951 387 738 931 2;
  • 23) 0.025 203 526 951 387 738 931 2 × 2 = 0 + 0.050 407 053 902 775 477 862 4;
  • 24) 0.050 407 053 902 775 477 862 4 × 2 = 0 + 0.100 814 107 805 550 955 724 8;
  • 25) 0.100 814 107 805 550 955 724 8 × 2 = 0 + 0.201 628 215 611 101 911 449 6;
  • 26) 0.201 628 215 611 101 911 449 6 × 2 = 0 + 0.403 256 431 222 203 822 899 2;
  • 27) 0.403 256 431 222 203 822 899 2 × 2 = 0 + 0.806 512 862 444 407 645 798 4;
  • 28) 0.806 512 862 444 407 645 798 4 × 2 = 1 + 0.613 025 724 888 815 291 596 8;
  • 29) 0.613 025 724 888 815 291 596 8 × 2 = 1 + 0.226 051 449 777 630 583 193 6;
  • 30) 0.226 051 449 777 630 583 193 6 × 2 = 0 + 0.452 102 899 555 261 166 387 2;
  • 31) 0.452 102 899 555 261 166 387 2 × 2 = 0 + 0.904 205 799 110 522 332 774 4;
  • 32) 0.904 205 799 110 522 332 774 4 × 2 = 1 + 0.808 411 598 221 044 665 548 8;
  • 33) 0.808 411 598 221 044 665 548 8 × 2 = 1 + 0.616 823 196 442 089 331 097 6;
  • 34) 0.616 823 196 442 089 331 097 6 × 2 = 1 + 0.233 646 392 884 178 662 195 2;
  • 35) 0.233 646 392 884 178 662 195 2 × 2 = 0 + 0.467 292 785 768 357 324 390 4;
  • 36) 0.467 292 785 768 357 324 390 4 × 2 = 0 + 0.934 585 571 536 714 648 780 8;
  • 37) 0.934 585 571 536 714 648 780 8 × 2 = 1 + 0.869 171 143 073 429 297 561 6;
  • 38) 0.869 171 143 073 429 297 561 6 × 2 = 1 + 0.738 342 286 146 858 595 123 2;
  • 39) 0.738 342 286 146 858 595 123 2 × 2 = 1 + 0.476 684 572 293 717 190 246 4;
  • 40) 0.476 684 572 293 717 190 246 4 × 2 = 0 + 0.953 369 144 587 434 380 492 8;
  • 41) 0.953 369 144 587 434 380 492 8 × 2 = 1 + 0.906 738 289 174 868 760 985 6;
  • 42) 0.906 738 289 174 868 760 985 6 × 2 = 1 + 0.813 476 578 349 737 521 971 2;
  • 43) 0.813 476 578 349 737 521 971 2 × 2 = 1 + 0.626 953 156 699 475 043 942 4;
  • 44) 0.626 953 156 699 475 043 942 4 × 2 = 1 + 0.253 906 313 398 950 087 884 8;
  • 45) 0.253 906 313 398 950 087 884 8 × 2 = 0 + 0.507 812 626 797 900 175 769 6;
  • 46) 0.507 812 626 797 900 175 769 6 × 2 = 1 + 0.015 625 253 595 800 351 539 2;
  • 47) 0.015 625 253 595 800 351 539 2 × 2 = 0 + 0.031 250 507 191 600 703 078 4;
  • 48) 0.031 250 507 191 600 703 078 4 × 2 = 0 + 0.062 501 014 383 201 406 156 8;
  • 49) 0.062 501 014 383 201 406 156 8 × 2 = 0 + 0.125 002 028 766 402 812 313 6;
  • 50) 0.125 002 028 766 402 812 313 6 × 2 = 0 + 0.250 004 057 532 805 624 627 2;
  • 51) 0.250 004 057 532 805 624 627 2 × 2 = 0 + 0.500 008 115 065 611 249 254 4;
  • 52) 0.500 008 115 065 611 249 254 4 × 2 = 1 + 0.000 016 230 131 222 498 508 8;
  • 53) 0.000 016 230 131 222 498 508 8 × 2 = 0 + 0.000 032 460 262 444 997 017 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 285 3(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 285 3(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 285 3(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001 0 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


Decimal number 1.745 459 324 169 999 826 285 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100