1.745 459 324 169 999 826 281 641 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 281 641(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 281 641(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 281 641.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 281 641 × 2 = 1 + 0.490 918 648 339 999 652 563 282;
  • 2) 0.490 918 648 339 999 652 563 282 × 2 = 0 + 0.981 837 296 679 999 305 126 564;
  • 3) 0.981 837 296 679 999 305 126 564 × 2 = 1 + 0.963 674 593 359 998 610 253 128;
  • 4) 0.963 674 593 359 998 610 253 128 × 2 = 1 + 0.927 349 186 719 997 220 506 256;
  • 5) 0.927 349 186 719 997 220 506 256 × 2 = 1 + 0.854 698 373 439 994 441 012 512;
  • 6) 0.854 698 373 439 994 441 012 512 × 2 = 1 + 0.709 396 746 879 988 882 025 024;
  • 7) 0.709 396 746 879 988 882 025 024 × 2 = 1 + 0.418 793 493 759 977 764 050 048;
  • 8) 0.418 793 493 759 977 764 050 048 × 2 = 0 + 0.837 586 987 519 955 528 100 096;
  • 9) 0.837 586 987 519 955 528 100 096 × 2 = 1 + 0.675 173 975 039 911 056 200 192;
  • 10) 0.675 173 975 039 911 056 200 192 × 2 = 1 + 0.350 347 950 079 822 112 400 384;
  • 11) 0.350 347 950 079 822 112 400 384 × 2 = 0 + 0.700 695 900 159 644 224 800 768;
  • 12) 0.700 695 900 159 644 224 800 768 × 2 = 1 + 0.401 391 800 319 288 449 601 536;
  • 13) 0.401 391 800 319 288 449 601 536 × 2 = 0 + 0.802 783 600 638 576 899 203 072;
  • 14) 0.802 783 600 638 576 899 203 072 × 2 = 1 + 0.605 567 201 277 153 798 406 144;
  • 15) 0.605 567 201 277 153 798 406 144 × 2 = 1 + 0.211 134 402 554 307 596 812 288;
  • 16) 0.211 134 402 554 307 596 812 288 × 2 = 0 + 0.422 268 805 108 615 193 624 576;
  • 17) 0.422 268 805 108 615 193 624 576 × 2 = 0 + 0.844 537 610 217 230 387 249 152;
  • 18) 0.844 537 610 217 230 387 249 152 × 2 = 1 + 0.689 075 220 434 460 774 498 304;
  • 19) 0.689 075 220 434 460 774 498 304 × 2 = 1 + 0.378 150 440 868 921 548 996 608;
  • 20) 0.378 150 440 868 921 548 996 608 × 2 = 0 + 0.756 300 881 737 843 097 993 216;
  • 21) 0.756 300 881 737 843 097 993 216 × 2 = 1 + 0.512 601 763 475 686 195 986 432;
  • 22) 0.512 601 763 475 686 195 986 432 × 2 = 1 + 0.025 203 526 951 372 391 972 864;
  • 23) 0.025 203 526 951 372 391 972 864 × 2 = 0 + 0.050 407 053 902 744 783 945 728;
  • 24) 0.050 407 053 902 744 783 945 728 × 2 = 0 + 0.100 814 107 805 489 567 891 456;
  • 25) 0.100 814 107 805 489 567 891 456 × 2 = 0 + 0.201 628 215 610 979 135 782 912;
  • 26) 0.201 628 215 610 979 135 782 912 × 2 = 0 + 0.403 256 431 221 958 271 565 824;
  • 27) 0.403 256 431 221 958 271 565 824 × 2 = 0 + 0.806 512 862 443 916 543 131 648;
  • 28) 0.806 512 862 443 916 543 131 648 × 2 = 1 + 0.613 025 724 887 833 086 263 296;
  • 29) 0.613 025 724 887 833 086 263 296 × 2 = 1 + 0.226 051 449 775 666 172 526 592;
  • 30) 0.226 051 449 775 666 172 526 592 × 2 = 0 + 0.452 102 899 551 332 345 053 184;
  • 31) 0.452 102 899 551 332 345 053 184 × 2 = 0 + 0.904 205 799 102 664 690 106 368;
  • 32) 0.904 205 799 102 664 690 106 368 × 2 = 1 + 0.808 411 598 205 329 380 212 736;
  • 33) 0.808 411 598 205 329 380 212 736 × 2 = 1 + 0.616 823 196 410 658 760 425 472;
  • 34) 0.616 823 196 410 658 760 425 472 × 2 = 1 + 0.233 646 392 821 317 520 850 944;
  • 35) 0.233 646 392 821 317 520 850 944 × 2 = 0 + 0.467 292 785 642 635 041 701 888;
  • 36) 0.467 292 785 642 635 041 701 888 × 2 = 0 + 0.934 585 571 285 270 083 403 776;
  • 37) 0.934 585 571 285 270 083 403 776 × 2 = 1 + 0.869 171 142 570 540 166 807 552;
  • 38) 0.869 171 142 570 540 166 807 552 × 2 = 1 + 0.738 342 285 141 080 333 615 104;
  • 39) 0.738 342 285 141 080 333 615 104 × 2 = 1 + 0.476 684 570 282 160 667 230 208;
  • 40) 0.476 684 570 282 160 667 230 208 × 2 = 0 + 0.953 369 140 564 321 334 460 416;
  • 41) 0.953 369 140 564 321 334 460 416 × 2 = 1 + 0.906 738 281 128 642 668 920 832;
  • 42) 0.906 738 281 128 642 668 920 832 × 2 = 1 + 0.813 476 562 257 285 337 841 664;
  • 43) 0.813 476 562 257 285 337 841 664 × 2 = 1 + 0.626 953 124 514 570 675 683 328;
  • 44) 0.626 953 124 514 570 675 683 328 × 2 = 1 + 0.253 906 249 029 141 351 366 656;
  • 45) 0.253 906 249 029 141 351 366 656 × 2 = 0 + 0.507 812 498 058 282 702 733 312;
  • 46) 0.507 812 498 058 282 702 733 312 × 2 = 1 + 0.015 624 996 116 565 405 466 624;
  • 47) 0.015 624 996 116 565 405 466 624 × 2 = 0 + 0.031 249 992 233 130 810 933 248;
  • 48) 0.031 249 992 233 130 810 933 248 × 2 = 0 + 0.062 499 984 466 261 621 866 496;
  • 49) 0.062 499 984 466 261 621 866 496 × 2 = 0 + 0.124 999 968 932 523 243 732 992;
  • 50) 0.124 999 968 932 523 243 732 992 × 2 = 0 + 0.249 999 937 865 046 487 465 984;
  • 51) 0.249 999 937 865 046 487 465 984 × 2 = 0 + 0.499 999 875 730 092 974 931 968;
  • 52) 0.499 999 875 730 092 974 931 968 × 2 = 0 + 0.999 999 751 460 185 949 863 936;
  • 53) 0.999 999 751 460 185 949 863 936 × 2 = 1 + 0.999 999 502 920 371 899 727 872;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 281 641(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 281 641(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 281 641(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 826 281 641 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100