1.745 459 324 169 999 826 281 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 281 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 281 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 281 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 281 2 × 2 = 1 + 0.490 918 648 339 999 652 562 4;
  • 2) 0.490 918 648 339 999 652 562 4 × 2 = 0 + 0.981 837 296 679 999 305 124 8;
  • 3) 0.981 837 296 679 999 305 124 8 × 2 = 1 + 0.963 674 593 359 998 610 249 6;
  • 4) 0.963 674 593 359 998 610 249 6 × 2 = 1 + 0.927 349 186 719 997 220 499 2;
  • 5) 0.927 349 186 719 997 220 499 2 × 2 = 1 + 0.854 698 373 439 994 440 998 4;
  • 6) 0.854 698 373 439 994 440 998 4 × 2 = 1 + 0.709 396 746 879 988 881 996 8;
  • 7) 0.709 396 746 879 988 881 996 8 × 2 = 1 + 0.418 793 493 759 977 763 993 6;
  • 8) 0.418 793 493 759 977 763 993 6 × 2 = 0 + 0.837 586 987 519 955 527 987 2;
  • 9) 0.837 586 987 519 955 527 987 2 × 2 = 1 + 0.675 173 975 039 911 055 974 4;
  • 10) 0.675 173 975 039 911 055 974 4 × 2 = 1 + 0.350 347 950 079 822 111 948 8;
  • 11) 0.350 347 950 079 822 111 948 8 × 2 = 0 + 0.700 695 900 159 644 223 897 6;
  • 12) 0.700 695 900 159 644 223 897 6 × 2 = 1 + 0.401 391 800 319 288 447 795 2;
  • 13) 0.401 391 800 319 288 447 795 2 × 2 = 0 + 0.802 783 600 638 576 895 590 4;
  • 14) 0.802 783 600 638 576 895 590 4 × 2 = 1 + 0.605 567 201 277 153 791 180 8;
  • 15) 0.605 567 201 277 153 791 180 8 × 2 = 1 + 0.211 134 402 554 307 582 361 6;
  • 16) 0.211 134 402 554 307 582 361 6 × 2 = 0 + 0.422 268 805 108 615 164 723 2;
  • 17) 0.422 268 805 108 615 164 723 2 × 2 = 0 + 0.844 537 610 217 230 329 446 4;
  • 18) 0.844 537 610 217 230 329 446 4 × 2 = 1 + 0.689 075 220 434 460 658 892 8;
  • 19) 0.689 075 220 434 460 658 892 8 × 2 = 1 + 0.378 150 440 868 921 317 785 6;
  • 20) 0.378 150 440 868 921 317 785 6 × 2 = 0 + 0.756 300 881 737 842 635 571 2;
  • 21) 0.756 300 881 737 842 635 571 2 × 2 = 1 + 0.512 601 763 475 685 271 142 4;
  • 22) 0.512 601 763 475 685 271 142 4 × 2 = 1 + 0.025 203 526 951 370 542 284 8;
  • 23) 0.025 203 526 951 370 542 284 8 × 2 = 0 + 0.050 407 053 902 741 084 569 6;
  • 24) 0.050 407 053 902 741 084 569 6 × 2 = 0 + 0.100 814 107 805 482 169 139 2;
  • 25) 0.100 814 107 805 482 169 139 2 × 2 = 0 + 0.201 628 215 610 964 338 278 4;
  • 26) 0.201 628 215 610 964 338 278 4 × 2 = 0 + 0.403 256 431 221 928 676 556 8;
  • 27) 0.403 256 431 221 928 676 556 8 × 2 = 0 + 0.806 512 862 443 857 353 113 6;
  • 28) 0.806 512 862 443 857 353 113 6 × 2 = 1 + 0.613 025 724 887 714 706 227 2;
  • 29) 0.613 025 724 887 714 706 227 2 × 2 = 1 + 0.226 051 449 775 429 412 454 4;
  • 30) 0.226 051 449 775 429 412 454 4 × 2 = 0 + 0.452 102 899 550 858 824 908 8;
  • 31) 0.452 102 899 550 858 824 908 8 × 2 = 0 + 0.904 205 799 101 717 649 817 6;
  • 32) 0.904 205 799 101 717 649 817 6 × 2 = 1 + 0.808 411 598 203 435 299 635 2;
  • 33) 0.808 411 598 203 435 299 635 2 × 2 = 1 + 0.616 823 196 406 870 599 270 4;
  • 34) 0.616 823 196 406 870 599 270 4 × 2 = 1 + 0.233 646 392 813 741 198 540 8;
  • 35) 0.233 646 392 813 741 198 540 8 × 2 = 0 + 0.467 292 785 627 482 397 081 6;
  • 36) 0.467 292 785 627 482 397 081 6 × 2 = 0 + 0.934 585 571 254 964 794 163 2;
  • 37) 0.934 585 571 254 964 794 163 2 × 2 = 1 + 0.869 171 142 509 929 588 326 4;
  • 38) 0.869 171 142 509 929 588 326 4 × 2 = 1 + 0.738 342 285 019 859 176 652 8;
  • 39) 0.738 342 285 019 859 176 652 8 × 2 = 1 + 0.476 684 570 039 718 353 305 6;
  • 40) 0.476 684 570 039 718 353 305 6 × 2 = 0 + 0.953 369 140 079 436 706 611 2;
  • 41) 0.953 369 140 079 436 706 611 2 × 2 = 1 + 0.906 738 280 158 873 413 222 4;
  • 42) 0.906 738 280 158 873 413 222 4 × 2 = 1 + 0.813 476 560 317 746 826 444 8;
  • 43) 0.813 476 560 317 746 826 444 8 × 2 = 1 + 0.626 953 120 635 493 652 889 6;
  • 44) 0.626 953 120 635 493 652 889 6 × 2 = 1 + 0.253 906 241 270 987 305 779 2;
  • 45) 0.253 906 241 270 987 305 779 2 × 2 = 0 + 0.507 812 482 541 974 611 558 4;
  • 46) 0.507 812 482 541 974 611 558 4 × 2 = 1 + 0.015 624 965 083 949 223 116 8;
  • 47) 0.015 624 965 083 949 223 116 8 × 2 = 0 + 0.031 249 930 167 898 446 233 6;
  • 48) 0.031 249 930 167 898 446 233 6 × 2 = 0 + 0.062 499 860 335 796 892 467 2;
  • 49) 0.062 499 860 335 796 892 467 2 × 2 = 0 + 0.124 999 720 671 593 784 934 4;
  • 50) 0.124 999 720 671 593 784 934 4 × 2 = 0 + 0.249 999 441 343 187 569 868 8;
  • 51) 0.249 999 441 343 187 569 868 8 × 2 = 0 + 0.499 998 882 686 375 139 737 6;
  • 52) 0.499 998 882 686 375 139 737 6 × 2 = 0 + 0.999 997 765 372 750 279 475 2;
  • 53) 0.999 997 765 372 750 279 475 2 × 2 = 1 + 0.999 995 530 745 500 558 950 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 281 2(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 281 2(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 281 2(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 826 281 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100