1.745 459 324 169 999 826 278 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 278 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 278 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 278 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 278 7 × 2 = 1 + 0.490 918 648 339 999 652 557 4;
  • 2) 0.490 918 648 339 999 652 557 4 × 2 = 0 + 0.981 837 296 679 999 305 114 8;
  • 3) 0.981 837 296 679 999 305 114 8 × 2 = 1 + 0.963 674 593 359 998 610 229 6;
  • 4) 0.963 674 593 359 998 610 229 6 × 2 = 1 + 0.927 349 186 719 997 220 459 2;
  • 5) 0.927 349 186 719 997 220 459 2 × 2 = 1 + 0.854 698 373 439 994 440 918 4;
  • 6) 0.854 698 373 439 994 440 918 4 × 2 = 1 + 0.709 396 746 879 988 881 836 8;
  • 7) 0.709 396 746 879 988 881 836 8 × 2 = 1 + 0.418 793 493 759 977 763 673 6;
  • 8) 0.418 793 493 759 977 763 673 6 × 2 = 0 + 0.837 586 987 519 955 527 347 2;
  • 9) 0.837 586 987 519 955 527 347 2 × 2 = 1 + 0.675 173 975 039 911 054 694 4;
  • 10) 0.675 173 975 039 911 054 694 4 × 2 = 1 + 0.350 347 950 079 822 109 388 8;
  • 11) 0.350 347 950 079 822 109 388 8 × 2 = 0 + 0.700 695 900 159 644 218 777 6;
  • 12) 0.700 695 900 159 644 218 777 6 × 2 = 1 + 0.401 391 800 319 288 437 555 2;
  • 13) 0.401 391 800 319 288 437 555 2 × 2 = 0 + 0.802 783 600 638 576 875 110 4;
  • 14) 0.802 783 600 638 576 875 110 4 × 2 = 1 + 0.605 567 201 277 153 750 220 8;
  • 15) 0.605 567 201 277 153 750 220 8 × 2 = 1 + 0.211 134 402 554 307 500 441 6;
  • 16) 0.211 134 402 554 307 500 441 6 × 2 = 0 + 0.422 268 805 108 615 000 883 2;
  • 17) 0.422 268 805 108 615 000 883 2 × 2 = 0 + 0.844 537 610 217 230 001 766 4;
  • 18) 0.844 537 610 217 230 001 766 4 × 2 = 1 + 0.689 075 220 434 460 003 532 8;
  • 19) 0.689 075 220 434 460 003 532 8 × 2 = 1 + 0.378 150 440 868 920 007 065 6;
  • 20) 0.378 150 440 868 920 007 065 6 × 2 = 0 + 0.756 300 881 737 840 014 131 2;
  • 21) 0.756 300 881 737 840 014 131 2 × 2 = 1 + 0.512 601 763 475 680 028 262 4;
  • 22) 0.512 601 763 475 680 028 262 4 × 2 = 1 + 0.025 203 526 951 360 056 524 8;
  • 23) 0.025 203 526 951 360 056 524 8 × 2 = 0 + 0.050 407 053 902 720 113 049 6;
  • 24) 0.050 407 053 902 720 113 049 6 × 2 = 0 + 0.100 814 107 805 440 226 099 2;
  • 25) 0.100 814 107 805 440 226 099 2 × 2 = 0 + 0.201 628 215 610 880 452 198 4;
  • 26) 0.201 628 215 610 880 452 198 4 × 2 = 0 + 0.403 256 431 221 760 904 396 8;
  • 27) 0.403 256 431 221 760 904 396 8 × 2 = 0 + 0.806 512 862 443 521 808 793 6;
  • 28) 0.806 512 862 443 521 808 793 6 × 2 = 1 + 0.613 025 724 887 043 617 587 2;
  • 29) 0.613 025 724 887 043 617 587 2 × 2 = 1 + 0.226 051 449 774 087 235 174 4;
  • 30) 0.226 051 449 774 087 235 174 4 × 2 = 0 + 0.452 102 899 548 174 470 348 8;
  • 31) 0.452 102 899 548 174 470 348 8 × 2 = 0 + 0.904 205 799 096 348 940 697 6;
  • 32) 0.904 205 799 096 348 940 697 6 × 2 = 1 + 0.808 411 598 192 697 881 395 2;
  • 33) 0.808 411 598 192 697 881 395 2 × 2 = 1 + 0.616 823 196 385 395 762 790 4;
  • 34) 0.616 823 196 385 395 762 790 4 × 2 = 1 + 0.233 646 392 770 791 525 580 8;
  • 35) 0.233 646 392 770 791 525 580 8 × 2 = 0 + 0.467 292 785 541 583 051 161 6;
  • 36) 0.467 292 785 541 583 051 161 6 × 2 = 0 + 0.934 585 571 083 166 102 323 2;
  • 37) 0.934 585 571 083 166 102 323 2 × 2 = 1 + 0.869 171 142 166 332 204 646 4;
  • 38) 0.869 171 142 166 332 204 646 4 × 2 = 1 + 0.738 342 284 332 664 409 292 8;
  • 39) 0.738 342 284 332 664 409 292 8 × 2 = 1 + 0.476 684 568 665 328 818 585 6;
  • 40) 0.476 684 568 665 328 818 585 6 × 2 = 0 + 0.953 369 137 330 657 637 171 2;
  • 41) 0.953 369 137 330 657 637 171 2 × 2 = 1 + 0.906 738 274 661 315 274 342 4;
  • 42) 0.906 738 274 661 315 274 342 4 × 2 = 1 + 0.813 476 549 322 630 548 684 8;
  • 43) 0.813 476 549 322 630 548 684 8 × 2 = 1 + 0.626 953 098 645 261 097 369 6;
  • 44) 0.626 953 098 645 261 097 369 6 × 2 = 1 + 0.253 906 197 290 522 194 739 2;
  • 45) 0.253 906 197 290 522 194 739 2 × 2 = 0 + 0.507 812 394 581 044 389 478 4;
  • 46) 0.507 812 394 581 044 389 478 4 × 2 = 1 + 0.015 624 789 162 088 778 956 8;
  • 47) 0.015 624 789 162 088 778 956 8 × 2 = 0 + 0.031 249 578 324 177 557 913 6;
  • 48) 0.031 249 578 324 177 557 913 6 × 2 = 0 + 0.062 499 156 648 355 115 827 2;
  • 49) 0.062 499 156 648 355 115 827 2 × 2 = 0 + 0.124 998 313 296 710 231 654 4;
  • 50) 0.124 998 313 296 710 231 654 4 × 2 = 0 + 0.249 996 626 593 420 463 308 8;
  • 51) 0.249 996 626 593 420 463 308 8 × 2 = 0 + 0.499 993 253 186 840 926 617 6;
  • 52) 0.499 993 253 186 840 926 617 6 × 2 = 0 + 0.999 986 506 373 681 853 235 2;
  • 53) 0.999 986 506 373 681 853 235 2 × 2 = 1 + 0.999 973 012 747 363 706 470 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 278 7(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 278 7(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 278 7(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 826 278 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100