1.745 459 324 169 999 826 273 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 273 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 273 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 273 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 273 7 × 2 = 1 + 0.490 918 648 339 999 652 547 4;
  • 2) 0.490 918 648 339 999 652 547 4 × 2 = 0 + 0.981 837 296 679 999 305 094 8;
  • 3) 0.981 837 296 679 999 305 094 8 × 2 = 1 + 0.963 674 593 359 998 610 189 6;
  • 4) 0.963 674 593 359 998 610 189 6 × 2 = 1 + 0.927 349 186 719 997 220 379 2;
  • 5) 0.927 349 186 719 997 220 379 2 × 2 = 1 + 0.854 698 373 439 994 440 758 4;
  • 6) 0.854 698 373 439 994 440 758 4 × 2 = 1 + 0.709 396 746 879 988 881 516 8;
  • 7) 0.709 396 746 879 988 881 516 8 × 2 = 1 + 0.418 793 493 759 977 763 033 6;
  • 8) 0.418 793 493 759 977 763 033 6 × 2 = 0 + 0.837 586 987 519 955 526 067 2;
  • 9) 0.837 586 987 519 955 526 067 2 × 2 = 1 + 0.675 173 975 039 911 052 134 4;
  • 10) 0.675 173 975 039 911 052 134 4 × 2 = 1 + 0.350 347 950 079 822 104 268 8;
  • 11) 0.350 347 950 079 822 104 268 8 × 2 = 0 + 0.700 695 900 159 644 208 537 6;
  • 12) 0.700 695 900 159 644 208 537 6 × 2 = 1 + 0.401 391 800 319 288 417 075 2;
  • 13) 0.401 391 800 319 288 417 075 2 × 2 = 0 + 0.802 783 600 638 576 834 150 4;
  • 14) 0.802 783 600 638 576 834 150 4 × 2 = 1 + 0.605 567 201 277 153 668 300 8;
  • 15) 0.605 567 201 277 153 668 300 8 × 2 = 1 + 0.211 134 402 554 307 336 601 6;
  • 16) 0.211 134 402 554 307 336 601 6 × 2 = 0 + 0.422 268 805 108 614 673 203 2;
  • 17) 0.422 268 805 108 614 673 203 2 × 2 = 0 + 0.844 537 610 217 229 346 406 4;
  • 18) 0.844 537 610 217 229 346 406 4 × 2 = 1 + 0.689 075 220 434 458 692 812 8;
  • 19) 0.689 075 220 434 458 692 812 8 × 2 = 1 + 0.378 150 440 868 917 385 625 6;
  • 20) 0.378 150 440 868 917 385 625 6 × 2 = 0 + 0.756 300 881 737 834 771 251 2;
  • 21) 0.756 300 881 737 834 771 251 2 × 2 = 1 + 0.512 601 763 475 669 542 502 4;
  • 22) 0.512 601 763 475 669 542 502 4 × 2 = 1 + 0.025 203 526 951 339 085 004 8;
  • 23) 0.025 203 526 951 339 085 004 8 × 2 = 0 + 0.050 407 053 902 678 170 009 6;
  • 24) 0.050 407 053 902 678 170 009 6 × 2 = 0 + 0.100 814 107 805 356 340 019 2;
  • 25) 0.100 814 107 805 356 340 019 2 × 2 = 0 + 0.201 628 215 610 712 680 038 4;
  • 26) 0.201 628 215 610 712 680 038 4 × 2 = 0 + 0.403 256 431 221 425 360 076 8;
  • 27) 0.403 256 431 221 425 360 076 8 × 2 = 0 + 0.806 512 862 442 850 720 153 6;
  • 28) 0.806 512 862 442 850 720 153 6 × 2 = 1 + 0.613 025 724 885 701 440 307 2;
  • 29) 0.613 025 724 885 701 440 307 2 × 2 = 1 + 0.226 051 449 771 402 880 614 4;
  • 30) 0.226 051 449 771 402 880 614 4 × 2 = 0 + 0.452 102 899 542 805 761 228 8;
  • 31) 0.452 102 899 542 805 761 228 8 × 2 = 0 + 0.904 205 799 085 611 522 457 6;
  • 32) 0.904 205 799 085 611 522 457 6 × 2 = 1 + 0.808 411 598 171 223 044 915 2;
  • 33) 0.808 411 598 171 223 044 915 2 × 2 = 1 + 0.616 823 196 342 446 089 830 4;
  • 34) 0.616 823 196 342 446 089 830 4 × 2 = 1 + 0.233 646 392 684 892 179 660 8;
  • 35) 0.233 646 392 684 892 179 660 8 × 2 = 0 + 0.467 292 785 369 784 359 321 6;
  • 36) 0.467 292 785 369 784 359 321 6 × 2 = 0 + 0.934 585 570 739 568 718 643 2;
  • 37) 0.934 585 570 739 568 718 643 2 × 2 = 1 + 0.869 171 141 479 137 437 286 4;
  • 38) 0.869 171 141 479 137 437 286 4 × 2 = 1 + 0.738 342 282 958 274 874 572 8;
  • 39) 0.738 342 282 958 274 874 572 8 × 2 = 1 + 0.476 684 565 916 549 749 145 6;
  • 40) 0.476 684 565 916 549 749 145 6 × 2 = 0 + 0.953 369 131 833 099 498 291 2;
  • 41) 0.953 369 131 833 099 498 291 2 × 2 = 1 + 0.906 738 263 666 198 996 582 4;
  • 42) 0.906 738 263 666 198 996 582 4 × 2 = 1 + 0.813 476 527 332 397 993 164 8;
  • 43) 0.813 476 527 332 397 993 164 8 × 2 = 1 + 0.626 953 054 664 795 986 329 6;
  • 44) 0.626 953 054 664 795 986 329 6 × 2 = 1 + 0.253 906 109 329 591 972 659 2;
  • 45) 0.253 906 109 329 591 972 659 2 × 2 = 0 + 0.507 812 218 659 183 945 318 4;
  • 46) 0.507 812 218 659 183 945 318 4 × 2 = 1 + 0.015 624 437 318 367 890 636 8;
  • 47) 0.015 624 437 318 367 890 636 8 × 2 = 0 + 0.031 248 874 636 735 781 273 6;
  • 48) 0.031 248 874 636 735 781 273 6 × 2 = 0 + 0.062 497 749 273 471 562 547 2;
  • 49) 0.062 497 749 273 471 562 547 2 × 2 = 0 + 0.124 995 498 546 943 125 094 4;
  • 50) 0.124 995 498 546 943 125 094 4 × 2 = 0 + 0.249 990 997 093 886 250 188 8;
  • 51) 0.249 990 997 093 886 250 188 8 × 2 = 0 + 0.499 981 994 187 772 500 377 6;
  • 52) 0.499 981 994 187 772 500 377 6 × 2 = 0 + 0.999 963 988 375 545 000 755 2;
  • 53) 0.999 963 988 375 545 000 755 2 × 2 = 1 + 0.999 927 976 751 090 001 510 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 273 7(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 273 7(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 273 7(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 826 273 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100