1.745 459 324 169 999 826 263 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 263 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 263 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 263 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 263 3 × 2 = 1 + 0.490 918 648 339 999 652 526 6;
  • 2) 0.490 918 648 339 999 652 526 6 × 2 = 0 + 0.981 837 296 679 999 305 053 2;
  • 3) 0.981 837 296 679 999 305 053 2 × 2 = 1 + 0.963 674 593 359 998 610 106 4;
  • 4) 0.963 674 593 359 998 610 106 4 × 2 = 1 + 0.927 349 186 719 997 220 212 8;
  • 5) 0.927 349 186 719 997 220 212 8 × 2 = 1 + 0.854 698 373 439 994 440 425 6;
  • 6) 0.854 698 373 439 994 440 425 6 × 2 = 1 + 0.709 396 746 879 988 880 851 2;
  • 7) 0.709 396 746 879 988 880 851 2 × 2 = 1 + 0.418 793 493 759 977 761 702 4;
  • 8) 0.418 793 493 759 977 761 702 4 × 2 = 0 + 0.837 586 987 519 955 523 404 8;
  • 9) 0.837 586 987 519 955 523 404 8 × 2 = 1 + 0.675 173 975 039 911 046 809 6;
  • 10) 0.675 173 975 039 911 046 809 6 × 2 = 1 + 0.350 347 950 079 822 093 619 2;
  • 11) 0.350 347 950 079 822 093 619 2 × 2 = 0 + 0.700 695 900 159 644 187 238 4;
  • 12) 0.700 695 900 159 644 187 238 4 × 2 = 1 + 0.401 391 800 319 288 374 476 8;
  • 13) 0.401 391 800 319 288 374 476 8 × 2 = 0 + 0.802 783 600 638 576 748 953 6;
  • 14) 0.802 783 600 638 576 748 953 6 × 2 = 1 + 0.605 567 201 277 153 497 907 2;
  • 15) 0.605 567 201 277 153 497 907 2 × 2 = 1 + 0.211 134 402 554 306 995 814 4;
  • 16) 0.211 134 402 554 306 995 814 4 × 2 = 0 + 0.422 268 805 108 613 991 628 8;
  • 17) 0.422 268 805 108 613 991 628 8 × 2 = 0 + 0.844 537 610 217 227 983 257 6;
  • 18) 0.844 537 610 217 227 983 257 6 × 2 = 1 + 0.689 075 220 434 455 966 515 2;
  • 19) 0.689 075 220 434 455 966 515 2 × 2 = 1 + 0.378 150 440 868 911 933 030 4;
  • 20) 0.378 150 440 868 911 933 030 4 × 2 = 0 + 0.756 300 881 737 823 866 060 8;
  • 21) 0.756 300 881 737 823 866 060 8 × 2 = 1 + 0.512 601 763 475 647 732 121 6;
  • 22) 0.512 601 763 475 647 732 121 6 × 2 = 1 + 0.025 203 526 951 295 464 243 2;
  • 23) 0.025 203 526 951 295 464 243 2 × 2 = 0 + 0.050 407 053 902 590 928 486 4;
  • 24) 0.050 407 053 902 590 928 486 4 × 2 = 0 + 0.100 814 107 805 181 856 972 8;
  • 25) 0.100 814 107 805 181 856 972 8 × 2 = 0 + 0.201 628 215 610 363 713 945 6;
  • 26) 0.201 628 215 610 363 713 945 6 × 2 = 0 + 0.403 256 431 220 727 427 891 2;
  • 27) 0.403 256 431 220 727 427 891 2 × 2 = 0 + 0.806 512 862 441 454 855 782 4;
  • 28) 0.806 512 862 441 454 855 782 4 × 2 = 1 + 0.613 025 724 882 909 711 564 8;
  • 29) 0.613 025 724 882 909 711 564 8 × 2 = 1 + 0.226 051 449 765 819 423 129 6;
  • 30) 0.226 051 449 765 819 423 129 6 × 2 = 0 + 0.452 102 899 531 638 846 259 2;
  • 31) 0.452 102 899 531 638 846 259 2 × 2 = 0 + 0.904 205 799 063 277 692 518 4;
  • 32) 0.904 205 799 063 277 692 518 4 × 2 = 1 + 0.808 411 598 126 555 385 036 8;
  • 33) 0.808 411 598 126 555 385 036 8 × 2 = 1 + 0.616 823 196 253 110 770 073 6;
  • 34) 0.616 823 196 253 110 770 073 6 × 2 = 1 + 0.233 646 392 506 221 540 147 2;
  • 35) 0.233 646 392 506 221 540 147 2 × 2 = 0 + 0.467 292 785 012 443 080 294 4;
  • 36) 0.467 292 785 012 443 080 294 4 × 2 = 0 + 0.934 585 570 024 886 160 588 8;
  • 37) 0.934 585 570 024 886 160 588 8 × 2 = 1 + 0.869 171 140 049 772 321 177 6;
  • 38) 0.869 171 140 049 772 321 177 6 × 2 = 1 + 0.738 342 280 099 544 642 355 2;
  • 39) 0.738 342 280 099 544 642 355 2 × 2 = 1 + 0.476 684 560 199 089 284 710 4;
  • 40) 0.476 684 560 199 089 284 710 4 × 2 = 0 + 0.953 369 120 398 178 569 420 8;
  • 41) 0.953 369 120 398 178 569 420 8 × 2 = 1 + 0.906 738 240 796 357 138 841 6;
  • 42) 0.906 738 240 796 357 138 841 6 × 2 = 1 + 0.813 476 481 592 714 277 683 2;
  • 43) 0.813 476 481 592 714 277 683 2 × 2 = 1 + 0.626 952 963 185 428 555 366 4;
  • 44) 0.626 952 963 185 428 555 366 4 × 2 = 1 + 0.253 905 926 370 857 110 732 8;
  • 45) 0.253 905 926 370 857 110 732 8 × 2 = 0 + 0.507 811 852 741 714 221 465 6;
  • 46) 0.507 811 852 741 714 221 465 6 × 2 = 1 + 0.015 623 705 483 428 442 931 2;
  • 47) 0.015 623 705 483 428 442 931 2 × 2 = 0 + 0.031 247 410 966 856 885 862 4;
  • 48) 0.031 247 410 966 856 885 862 4 × 2 = 0 + 0.062 494 821 933 713 771 724 8;
  • 49) 0.062 494 821 933 713 771 724 8 × 2 = 0 + 0.124 989 643 867 427 543 449 6;
  • 50) 0.124 989 643 867 427 543 449 6 × 2 = 0 + 0.249 979 287 734 855 086 899 2;
  • 51) 0.249 979 287 734 855 086 899 2 × 2 = 0 + 0.499 958 575 469 710 173 798 4;
  • 52) 0.499 958 575 469 710 173 798 4 × 2 = 0 + 0.999 917 150 939 420 347 596 8;
  • 53) 0.999 917 150 939 420 347 596 8 × 2 = 1 + 0.999 834 301 878 840 695 193 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 263 3(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 263 3(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 263 3(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 826 263 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100