1.745 459 324 169 999 826 261 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 261 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 261 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 261 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 261 6 × 2 = 1 + 0.490 918 648 339 999 652 523 2;
  • 2) 0.490 918 648 339 999 652 523 2 × 2 = 0 + 0.981 837 296 679 999 305 046 4;
  • 3) 0.981 837 296 679 999 305 046 4 × 2 = 1 + 0.963 674 593 359 998 610 092 8;
  • 4) 0.963 674 593 359 998 610 092 8 × 2 = 1 + 0.927 349 186 719 997 220 185 6;
  • 5) 0.927 349 186 719 997 220 185 6 × 2 = 1 + 0.854 698 373 439 994 440 371 2;
  • 6) 0.854 698 373 439 994 440 371 2 × 2 = 1 + 0.709 396 746 879 988 880 742 4;
  • 7) 0.709 396 746 879 988 880 742 4 × 2 = 1 + 0.418 793 493 759 977 761 484 8;
  • 8) 0.418 793 493 759 977 761 484 8 × 2 = 0 + 0.837 586 987 519 955 522 969 6;
  • 9) 0.837 586 987 519 955 522 969 6 × 2 = 1 + 0.675 173 975 039 911 045 939 2;
  • 10) 0.675 173 975 039 911 045 939 2 × 2 = 1 + 0.350 347 950 079 822 091 878 4;
  • 11) 0.350 347 950 079 822 091 878 4 × 2 = 0 + 0.700 695 900 159 644 183 756 8;
  • 12) 0.700 695 900 159 644 183 756 8 × 2 = 1 + 0.401 391 800 319 288 367 513 6;
  • 13) 0.401 391 800 319 288 367 513 6 × 2 = 0 + 0.802 783 600 638 576 735 027 2;
  • 14) 0.802 783 600 638 576 735 027 2 × 2 = 1 + 0.605 567 201 277 153 470 054 4;
  • 15) 0.605 567 201 277 153 470 054 4 × 2 = 1 + 0.211 134 402 554 306 940 108 8;
  • 16) 0.211 134 402 554 306 940 108 8 × 2 = 0 + 0.422 268 805 108 613 880 217 6;
  • 17) 0.422 268 805 108 613 880 217 6 × 2 = 0 + 0.844 537 610 217 227 760 435 2;
  • 18) 0.844 537 610 217 227 760 435 2 × 2 = 1 + 0.689 075 220 434 455 520 870 4;
  • 19) 0.689 075 220 434 455 520 870 4 × 2 = 1 + 0.378 150 440 868 911 041 740 8;
  • 20) 0.378 150 440 868 911 041 740 8 × 2 = 0 + 0.756 300 881 737 822 083 481 6;
  • 21) 0.756 300 881 737 822 083 481 6 × 2 = 1 + 0.512 601 763 475 644 166 963 2;
  • 22) 0.512 601 763 475 644 166 963 2 × 2 = 1 + 0.025 203 526 951 288 333 926 4;
  • 23) 0.025 203 526 951 288 333 926 4 × 2 = 0 + 0.050 407 053 902 576 667 852 8;
  • 24) 0.050 407 053 902 576 667 852 8 × 2 = 0 + 0.100 814 107 805 153 335 705 6;
  • 25) 0.100 814 107 805 153 335 705 6 × 2 = 0 + 0.201 628 215 610 306 671 411 2;
  • 26) 0.201 628 215 610 306 671 411 2 × 2 = 0 + 0.403 256 431 220 613 342 822 4;
  • 27) 0.403 256 431 220 613 342 822 4 × 2 = 0 + 0.806 512 862 441 226 685 644 8;
  • 28) 0.806 512 862 441 226 685 644 8 × 2 = 1 + 0.613 025 724 882 453 371 289 6;
  • 29) 0.613 025 724 882 453 371 289 6 × 2 = 1 + 0.226 051 449 764 906 742 579 2;
  • 30) 0.226 051 449 764 906 742 579 2 × 2 = 0 + 0.452 102 899 529 813 485 158 4;
  • 31) 0.452 102 899 529 813 485 158 4 × 2 = 0 + 0.904 205 799 059 626 970 316 8;
  • 32) 0.904 205 799 059 626 970 316 8 × 2 = 1 + 0.808 411 598 119 253 940 633 6;
  • 33) 0.808 411 598 119 253 940 633 6 × 2 = 1 + 0.616 823 196 238 507 881 267 2;
  • 34) 0.616 823 196 238 507 881 267 2 × 2 = 1 + 0.233 646 392 477 015 762 534 4;
  • 35) 0.233 646 392 477 015 762 534 4 × 2 = 0 + 0.467 292 784 954 031 525 068 8;
  • 36) 0.467 292 784 954 031 525 068 8 × 2 = 0 + 0.934 585 569 908 063 050 137 6;
  • 37) 0.934 585 569 908 063 050 137 6 × 2 = 1 + 0.869 171 139 816 126 100 275 2;
  • 38) 0.869 171 139 816 126 100 275 2 × 2 = 1 + 0.738 342 279 632 252 200 550 4;
  • 39) 0.738 342 279 632 252 200 550 4 × 2 = 1 + 0.476 684 559 264 504 401 100 8;
  • 40) 0.476 684 559 264 504 401 100 8 × 2 = 0 + 0.953 369 118 529 008 802 201 6;
  • 41) 0.953 369 118 529 008 802 201 6 × 2 = 1 + 0.906 738 237 058 017 604 403 2;
  • 42) 0.906 738 237 058 017 604 403 2 × 2 = 1 + 0.813 476 474 116 035 208 806 4;
  • 43) 0.813 476 474 116 035 208 806 4 × 2 = 1 + 0.626 952 948 232 070 417 612 8;
  • 44) 0.626 952 948 232 070 417 612 8 × 2 = 1 + 0.253 905 896 464 140 835 225 6;
  • 45) 0.253 905 896 464 140 835 225 6 × 2 = 0 + 0.507 811 792 928 281 670 451 2;
  • 46) 0.507 811 792 928 281 670 451 2 × 2 = 1 + 0.015 623 585 856 563 340 902 4;
  • 47) 0.015 623 585 856 563 340 902 4 × 2 = 0 + 0.031 247 171 713 126 681 804 8;
  • 48) 0.031 247 171 713 126 681 804 8 × 2 = 0 + 0.062 494 343 426 253 363 609 6;
  • 49) 0.062 494 343 426 253 363 609 6 × 2 = 0 + 0.124 988 686 852 506 727 219 2;
  • 50) 0.124 988 686 852 506 727 219 2 × 2 = 0 + 0.249 977 373 705 013 454 438 4;
  • 51) 0.249 977 373 705 013 454 438 4 × 2 = 0 + 0.499 954 747 410 026 908 876 8;
  • 52) 0.499 954 747 410 026 908 876 8 × 2 = 0 + 0.999 909 494 820 053 817 753 6;
  • 53) 0.999 909 494 820 053 817 753 6 × 2 = 1 + 0.999 818 989 640 107 635 507 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 261 6(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 261 6(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 261 6(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 826 261 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100