1.745 459 324 169 999 826 258 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 258 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 258 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 258 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 258 2 × 2 = 1 + 0.490 918 648 339 999 652 516 4;
  • 2) 0.490 918 648 339 999 652 516 4 × 2 = 0 + 0.981 837 296 679 999 305 032 8;
  • 3) 0.981 837 296 679 999 305 032 8 × 2 = 1 + 0.963 674 593 359 998 610 065 6;
  • 4) 0.963 674 593 359 998 610 065 6 × 2 = 1 + 0.927 349 186 719 997 220 131 2;
  • 5) 0.927 349 186 719 997 220 131 2 × 2 = 1 + 0.854 698 373 439 994 440 262 4;
  • 6) 0.854 698 373 439 994 440 262 4 × 2 = 1 + 0.709 396 746 879 988 880 524 8;
  • 7) 0.709 396 746 879 988 880 524 8 × 2 = 1 + 0.418 793 493 759 977 761 049 6;
  • 8) 0.418 793 493 759 977 761 049 6 × 2 = 0 + 0.837 586 987 519 955 522 099 2;
  • 9) 0.837 586 987 519 955 522 099 2 × 2 = 1 + 0.675 173 975 039 911 044 198 4;
  • 10) 0.675 173 975 039 911 044 198 4 × 2 = 1 + 0.350 347 950 079 822 088 396 8;
  • 11) 0.350 347 950 079 822 088 396 8 × 2 = 0 + 0.700 695 900 159 644 176 793 6;
  • 12) 0.700 695 900 159 644 176 793 6 × 2 = 1 + 0.401 391 800 319 288 353 587 2;
  • 13) 0.401 391 800 319 288 353 587 2 × 2 = 0 + 0.802 783 600 638 576 707 174 4;
  • 14) 0.802 783 600 638 576 707 174 4 × 2 = 1 + 0.605 567 201 277 153 414 348 8;
  • 15) 0.605 567 201 277 153 414 348 8 × 2 = 1 + 0.211 134 402 554 306 828 697 6;
  • 16) 0.211 134 402 554 306 828 697 6 × 2 = 0 + 0.422 268 805 108 613 657 395 2;
  • 17) 0.422 268 805 108 613 657 395 2 × 2 = 0 + 0.844 537 610 217 227 314 790 4;
  • 18) 0.844 537 610 217 227 314 790 4 × 2 = 1 + 0.689 075 220 434 454 629 580 8;
  • 19) 0.689 075 220 434 454 629 580 8 × 2 = 1 + 0.378 150 440 868 909 259 161 6;
  • 20) 0.378 150 440 868 909 259 161 6 × 2 = 0 + 0.756 300 881 737 818 518 323 2;
  • 21) 0.756 300 881 737 818 518 323 2 × 2 = 1 + 0.512 601 763 475 637 036 646 4;
  • 22) 0.512 601 763 475 637 036 646 4 × 2 = 1 + 0.025 203 526 951 274 073 292 8;
  • 23) 0.025 203 526 951 274 073 292 8 × 2 = 0 + 0.050 407 053 902 548 146 585 6;
  • 24) 0.050 407 053 902 548 146 585 6 × 2 = 0 + 0.100 814 107 805 096 293 171 2;
  • 25) 0.100 814 107 805 096 293 171 2 × 2 = 0 + 0.201 628 215 610 192 586 342 4;
  • 26) 0.201 628 215 610 192 586 342 4 × 2 = 0 + 0.403 256 431 220 385 172 684 8;
  • 27) 0.403 256 431 220 385 172 684 8 × 2 = 0 + 0.806 512 862 440 770 345 369 6;
  • 28) 0.806 512 862 440 770 345 369 6 × 2 = 1 + 0.613 025 724 881 540 690 739 2;
  • 29) 0.613 025 724 881 540 690 739 2 × 2 = 1 + 0.226 051 449 763 081 381 478 4;
  • 30) 0.226 051 449 763 081 381 478 4 × 2 = 0 + 0.452 102 899 526 162 762 956 8;
  • 31) 0.452 102 899 526 162 762 956 8 × 2 = 0 + 0.904 205 799 052 325 525 913 6;
  • 32) 0.904 205 799 052 325 525 913 6 × 2 = 1 + 0.808 411 598 104 651 051 827 2;
  • 33) 0.808 411 598 104 651 051 827 2 × 2 = 1 + 0.616 823 196 209 302 103 654 4;
  • 34) 0.616 823 196 209 302 103 654 4 × 2 = 1 + 0.233 646 392 418 604 207 308 8;
  • 35) 0.233 646 392 418 604 207 308 8 × 2 = 0 + 0.467 292 784 837 208 414 617 6;
  • 36) 0.467 292 784 837 208 414 617 6 × 2 = 0 + 0.934 585 569 674 416 829 235 2;
  • 37) 0.934 585 569 674 416 829 235 2 × 2 = 1 + 0.869 171 139 348 833 658 470 4;
  • 38) 0.869 171 139 348 833 658 470 4 × 2 = 1 + 0.738 342 278 697 667 316 940 8;
  • 39) 0.738 342 278 697 667 316 940 8 × 2 = 1 + 0.476 684 557 395 334 633 881 6;
  • 40) 0.476 684 557 395 334 633 881 6 × 2 = 0 + 0.953 369 114 790 669 267 763 2;
  • 41) 0.953 369 114 790 669 267 763 2 × 2 = 1 + 0.906 738 229 581 338 535 526 4;
  • 42) 0.906 738 229 581 338 535 526 4 × 2 = 1 + 0.813 476 459 162 677 071 052 8;
  • 43) 0.813 476 459 162 677 071 052 8 × 2 = 1 + 0.626 952 918 325 354 142 105 6;
  • 44) 0.626 952 918 325 354 142 105 6 × 2 = 1 + 0.253 905 836 650 708 284 211 2;
  • 45) 0.253 905 836 650 708 284 211 2 × 2 = 0 + 0.507 811 673 301 416 568 422 4;
  • 46) 0.507 811 673 301 416 568 422 4 × 2 = 1 + 0.015 623 346 602 833 136 844 8;
  • 47) 0.015 623 346 602 833 136 844 8 × 2 = 0 + 0.031 246 693 205 666 273 689 6;
  • 48) 0.031 246 693 205 666 273 689 6 × 2 = 0 + 0.062 493 386 411 332 547 379 2;
  • 49) 0.062 493 386 411 332 547 379 2 × 2 = 0 + 0.124 986 772 822 665 094 758 4;
  • 50) 0.124 986 772 822 665 094 758 4 × 2 = 0 + 0.249 973 545 645 330 189 516 8;
  • 51) 0.249 973 545 645 330 189 516 8 × 2 = 0 + 0.499 947 091 290 660 379 033 6;
  • 52) 0.499 947 091 290 660 379 033 6 × 2 = 0 + 0.999 894 182 581 320 758 067 2;
  • 53) 0.999 894 182 581 320 758 067 2 × 2 = 1 + 0.999 788 365 162 641 516 134 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 258 2(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 258 2(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 258 2(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 826 258 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100