1.745 459 324 169 999 826 248 2 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.745 459 324 169 999 826 248 2(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.745 459 324 169 999 826 248 2(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.745 459 324 169 999 826 248 2.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.745 459 324 169 999 826 248 2 × 2 = 1 + 0.490 918 648 339 999 652 496 4;
  • 2) 0.490 918 648 339 999 652 496 4 × 2 = 0 + 0.981 837 296 679 999 304 992 8;
  • 3) 0.981 837 296 679 999 304 992 8 × 2 = 1 + 0.963 674 593 359 998 609 985 6;
  • 4) 0.963 674 593 359 998 609 985 6 × 2 = 1 + 0.927 349 186 719 997 219 971 2;
  • 5) 0.927 349 186 719 997 219 971 2 × 2 = 1 + 0.854 698 373 439 994 439 942 4;
  • 6) 0.854 698 373 439 994 439 942 4 × 2 = 1 + 0.709 396 746 879 988 879 884 8;
  • 7) 0.709 396 746 879 988 879 884 8 × 2 = 1 + 0.418 793 493 759 977 759 769 6;
  • 8) 0.418 793 493 759 977 759 769 6 × 2 = 0 + 0.837 586 987 519 955 519 539 2;
  • 9) 0.837 586 987 519 955 519 539 2 × 2 = 1 + 0.675 173 975 039 911 039 078 4;
  • 10) 0.675 173 975 039 911 039 078 4 × 2 = 1 + 0.350 347 950 079 822 078 156 8;
  • 11) 0.350 347 950 079 822 078 156 8 × 2 = 0 + 0.700 695 900 159 644 156 313 6;
  • 12) 0.700 695 900 159 644 156 313 6 × 2 = 1 + 0.401 391 800 319 288 312 627 2;
  • 13) 0.401 391 800 319 288 312 627 2 × 2 = 0 + 0.802 783 600 638 576 625 254 4;
  • 14) 0.802 783 600 638 576 625 254 4 × 2 = 1 + 0.605 567 201 277 153 250 508 8;
  • 15) 0.605 567 201 277 153 250 508 8 × 2 = 1 + 0.211 134 402 554 306 501 017 6;
  • 16) 0.211 134 402 554 306 501 017 6 × 2 = 0 + 0.422 268 805 108 613 002 035 2;
  • 17) 0.422 268 805 108 613 002 035 2 × 2 = 0 + 0.844 537 610 217 226 004 070 4;
  • 18) 0.844 537 610 217 226 004 070 4 × 2 = 1 + 0.689 075 220 434 452 008 140 8;
  • 19) 0.689 075 220 434 452 008 140 8 × 2 = 1 + 0.378 150 440 868 904 016 281 6;
  • 20) 0.378 150 440 868 904 016 281 6 × 2 = 0 + 0.756 300 881 737 808 032 563 2;
  • 21) 0.756 300 881 737 808 032 563 2 × 2 = 1 + 0.512 601 763 475 616 065 126 4;
  • 22) 0.512 601 763 475 616 065 126 4 × 2 = 1 + 0.025 203 526 951 232 130 252 8;
  • 23) 0.025 203 526 951 232 130 252 8 × 2 = 0 + 0.050 407 053 902 464 260 505 6;
  • 24) 0.050 407 053 902 464 260 505 6 × 2 = 0 + 0.100 814 107 804 928 521 011 2;
  • 25) 0.100 814 107 804 928 521 011 2 × 2 = 0 + 0.201 628 215 609 857 042 022 4;
  • 26) 0.201 628 215 609 857 042 022 4 × 2 = 0 + 0.403 256 431 219 714 084 044 8;
  • 27) 0.403 256 431 219 714 084 044 8 × 2 = 0 + 0.806 512 862 439 428 168 089 6;
  • 28) 0.806 512 862 439 428 168 089 6 × 2 = 1 + 0.613 025 724 878 856 336 179 2;
  • 29) 0.613 025 724 878 856 336 179 2 × 2 = 1 + 0.226 051 449 757 712 672 358 4;
  • 30) 0.226 051 449 757 712 672 358 4 × 2 = 0 + 0.452 102 899 515 425 344 716 8;
  • 31) 0.452 102 899 515 425 344 716 8 × 2 = 0 + 0.904 205 799 030 850 689 433 6;
  • 32) 0.904 205 799 030 850 689 433 6 × 2 = 1 + 0.808 411 598 061 701 378 867 2;
  • 33) 0.808 411 598 061 701 378 867 2 × 2 = 1 + 0.616 823 196 123 402 757 734 4;
  • 34) 0.616 823 196 123 402 757 734 4 × 2 = 1 + 0.233 646 392 246 805 515 468 8;
  • 35) 0.233 646 392 246 805 515 468 8 × 2 = 0 + 0.467 292 784 493 611 030 937 6;
  • 36) 0.467 292 784 493 611 030 937 6 × 2 = 0 + 0.934 585 568 987 222 061 875 2;
  • 37) 0.934 585 568 987 222 061 875 2 × 2 = 1 + 0.869 171 137 974 444 123 750 4;
  • 38) 0.869 171 137 974 444 123 750 4 × 2 = 1 + 0.738 342 275 948 888 247 500 8;
  • 39) 0.738 342 275 948 888 247 500 8 × 2 = 1 + 0.476 684 551 897 776 495 001 6;
  • 40) 0.476 684 551 897 776 495 001 6 × 2 = 0 + 0.953 369 103 795 552 990 003 2;
  • 41) 0.953 369 103 795 552 990 003 2 × 2 = 1 + 0.906 738 207 591 105 980 006 4;
  • 42) 0.906 738 207 591 105 980 006 4 × 2 = 1 + 0.813 476 415 182 211 960 012 8;
  • 43) 0.813 476 415 182 211 960 012 8 × 2 = 1 + 0.626 952 830 364 423 920 025 6;
  • 44) 0.626 952 830 364 423 920 025 6 × 2 = 1 + 0.253 905 660 728 847 840 051 2;
  • 45) 0.253 905 660 728 847 840 051 2 × 2 = 0 + 0.507 811 321 457 695 680 102 4;
  • 46) 0.507 811 321 457 695 680 102 4 × 2 = 1 + 0.015 622 642 915 391 360 204 8;
  • 47) 0.015 622 642 915 391 360 204 8 × 2 = 0 + 0.031 245 285 830 782 720 409 6;
  • 48) 0.031 245 285 830 782 720 409 6 × 2 = 0 + 0.062 490 571 661 565 440 819 2;
  • 49) 0.062 490 571 661 565 440 819 2 × 2 = 0 + 0.124 981 143 323 130 881 638 4;
  • 50) 0.124 981 143 323 130 881 638 4 × 2 = 0 + 0.249 962 286 646 261 763 276 8;
  • 51) 0.249 962 286 646 261 763 276 8 × 2 = 0 + 0.499 924 573 292 523 526 553 6;
  • 52) 0.499 924 573 292 523 526 553 6 × 2 = 0 + 0.999 849 146 585 047 053 107 2;
  • 53) 0.999 849 146 585 047 053 107 2 × 2 = 1 + 0.999 698 293 170 094 106 214 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.745 459 324 169 999 826 248 2(10) =


0.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

5. Positive number before normalization:

1.745 459 324 169 999 826 248 2(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.745 459 324 169 999 826 248 2(10) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) =


1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000 1 =


1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


Decimal number 1.745 459 324 169 999 826 248 2 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 1110 1101 0110 0110 1100 0001 1001 1100 1110 1111 0100 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100