1.718 282 46 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.718 282 46(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.718 282 46(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.718 282 46.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.718 282 46 × 2 = 1 + 0.436 564 92;
  • 2) 0.436 564 92 × 2 = 0 + 0.873 129 84;
  • 3) 0.873 129 84 × 2 = 1 + 0.746 259 68;
  • 4) 0.746 259 68 × 2 = 1 + 0.492 519 36;
  • 5) 0.492 519 36 × 2 = 0 + 0.985 038 72;
  • 6) 0.985 038 72 × 2 = 1 + 0.970 077 44;
  • 7) 0.970 077 44 × 2 = 1 + 0.940 154 88;
  • 8) 0.940 154 88 × 2 = 1 + 0.880 309 76;
  • 9) 0.880 309 76 × 2 = 1 + 0.760 619 52;
  • 10) 0.760 619 52 × 2 = 1 + 0.521 239 04;
  • 11) 0.521 239 04 × 2 = 1 + 0.042 478 08;
  • 12) 0.042 478 08 × 2 = 0 + 0.084 956 16;
  • 13) 0.084 956 16 × 2 = 0 + 0.169 912 32;
  • 14) 0.169 912 32 × 2 = 0 + 0.339 824 64;
  • 15) 0.339 824 64 × 2 = 0 + 0.679 649 28;
  • 16) 0.679 649 28 × 2 = 1 + 0.359 298 56;
  • 17) 0.359 298 56 × 2 = 0 + 0.718 597 12;
  • 18) 0.718 597 12 × 2 = 1 + 0.437 194 24;
  • 19) 0.437 194 24 × 2 = 0 + 0.874 388 48;
  • 20) 0.874 388 48 × 2 = 1 + 0.748 776 96;
  • 21) 0.748 776 96 × 2 = 1 + 0.497 553 92;
  • 22) 0.497 553 92 × 2 = 0 + 0.995 107 84;
  • 23) 0.995 107 84 × 2 = 1 + 0.990 215 68;
  • 24) 0.990 215 68 × 2 = 1 + 0.980 431 36;
  • 25) 0.980 431 36 × 2 = 1 + 0.960 862 72;
  • 26) 0.960 862 72 × 2 = 1 + 0.921 725 44;
  • 27) 0.921 725 44 × 2 = 1 + 0.843 450 88;
  • 28) 0.843 450 88 × 2 = 1 + 0.686 901 76;
  • 29) 0.686 901 76 × 2 = 1 + 0.373 803 52;
  • 30) 0.373 803 52 × 2 = 0 + 0.747 607 04;
  • 31) 0.747 607 04 × 2 = 1 + 0.495 214 08;
  • 32) 0.495 214 08 × 2 = 0 + 0.990 428 16;
  • 33) 0.990 428 16 × 2 = 1 + 0.980 856 32;
  • 34) 0.980 856 32 × 2 = 1 + 0.961 712 64;
  • 35) 0.961 712 64 × 2 = 1 + 0.923 425 28;
  • 36) 0.923 425 28 × 2 = 1 + 0.846 850 56;
  • 37) 0.846 850 56 × 2 = 1 + 0.693 701 12;
  • 38) 0.693 701 12 × 2 = 1 + 0.387 402 24;
  • 39) 0.387 402 24 × 2 = 0 + 0.774 804 48;
  • 40) 0.774 804 48 × 2 = 1 + 0.549 608 96;
  • 41) 0.549 608 96 × 2 = 1 + 0.099 217 92;
  • 42) 0.099 217 92 × 2 = 0 + 0.198 435 84;
  • 43) 0.198 435 84 × 2 = 0 + 0.396 871 68;
  • 44) 0.396 871 68 × 2 = 0 + 0.793 743 36;
  • 45) 0.793 743 36 × 2 = 1 + 0.587 486 72;
  • 46) 0.587 486 72 × 2 = 1 + 0.174 973 44;
  • 47) 0.174 973 44 × 2 = 0 + 0.349 946 88;
  • 48) 0.349 946 88 × 2 = 0 + 0.699 893 76;
  • 49) 0.699 893 76 × 2 = 1 + 0.399 787 52;
  • 50) 0.399 787 52 × 2 = 0 + 0.799 575 04;
  • 51) 0.799 575 04 × 2 = 1 + 0.599 150 08;
  • 52) 0.599 150 08 × 2 = 1 + 0.198 300 16;
  • 53) 0.198 300 16 × 2 = 0 + 0.396 600 32;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.718 282 46(10) =


0.1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011 0(2)

5. Positive number before normalization:

1.718 282 46(10) =


1.1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.718 282 46(10) =


1.1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011 0(2) =


1.1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011 0 =


1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011


Decimal number 1.718 282 46 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 1011 0111 1110 0001 0101 1011 1111 1010 1111 1101 1000 1100 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100