1.301 029 995 663 981 263 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.301 029 995 663 981 263(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.301 029 995 663 981 263(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.301 029 995 663 981 263.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.301 029 995 663 981 263 × 2 = 0 + 0.602 059 991 327 962 526;
  • 2) 0.602 059 991 327 962 526 × 2 = 1 + 0.204 119 982 655 925 052;
  • 3) 0.204 119 982 655 925 052 × 2 = 0 + 0.408 239 965 311 850 104;
  • 4) 0.408 239 965 311 850 104 × 2 = 0 + 0.816 479 930 623 700 208;
  • 5) 0.816 479 930 623 700 208 × 2 = 1 + 0.632 959 861 247 400 416;
  • 6) 0.632 959 861 247 400 416 × 2 = 1 + 0.265 919 722 494 800 832;
  • 7) 0.265 919 722 494 800 832 × 2 = 0 + 0.531 839 444 989 601 664;
  • 8) 0.531 839 444 989 601 664 × 2 = 1 + 0.063 678 889 979 203 328;
  • 9) 0.063 678 889 979 203 328 × 2 = 0 + 0.127 357 779 958 406 656;
  • 10) 0.127 357 779 958 406 656 × 2 = 0 + 0.254 715 559 916 813 312;
  • 11) 0.254 715 559 916 813 312 × 2 = 0 + 0.509 431 119 833 626 624;
  • 12) 0.509 431 119 833 626 624 × 2 = 1 + 0.018 862 239 667 253 248;
  • 13) 0.018 862 239 667 253 248 × 2 = 0 + 0.037 724 479 334 506 496;
  • 14) 0.037 724 479 334 506 496 × 2 = 0 + 0.075 448 958 669 012 992;
  • 15) 0.075 448 958 669 012 992 × 2 = 0 + 0.150 897 917 338 025 984;
  • 16) 0.150 897 917 338 025 984 × 2 = 0 + 0.301 795 834 676 051 968;
  • 17) 0.301 795 834 676 051 968 × 2 = 0 + 0.603 591 669 352 103 936;
  • 18) 0.603 591 669 352 103 936 × 2 = 1 + 0.207 183 338 704 207 872;
  • 19) 0.207 183 338 704 207 872 × 2 = 0 + 0.414 366 677 408 415 744;
  • 20) 0.414 366 677 408 415 744 × 2 = 0 + 0.828 733 354 816 831 488;
  • 21) 0.828 733 354 816 831 488 × 2 = 1 + 0.657 466 709 633 662 976;
  • 22) 0.657 466 709 633 662 976 × 2 = 1 + 0.314 933 419 267 325 952;
  • 23) 0.314 933 419 267 325 952 × 2 = 0 + 0.629 866 838 534 651 904;
  • 24) 0.629 866 838 534 651 904 × 2 = 1 + 0.259 733 677 069 303 808;
  • 25) 0.259 733 677 069 303 808 × 2 = 0 + 0.519 467 354 138 607 616;
  • 26) 0.519 467 354 138 607 616 × 2 = 1 + 0.038 934 708 277 215 232;
  • 27) 0.038 934 708 277 215 232 × 2 = 0 + 0.077 869 416 554 430 464;
  • 28) 0.077 869 416 554 430 464 × 2 = 0 + 0.155 738 833 108 860 928;
  • 29) 0.155 738 833 108 860 928 × 2 = 0 + 0.311 477 666 217 721 856;
  • 30) 0.311 477 666 217 721 856 × 2 = 0 + 0.622 955 332 435 443 712;
  • 31) 0.622 955 332 435 443 712 × 2 = 1 + 0.245 910 664 870 887 424;
  • 32) 0.245 910 664 870 887 424 × 2 = 0 + 0.491 821 329 741 774 848;
  • 33) 0.491 821 329 741 774 848 × 2 = 0 + 0.983 642 659 483 549 696;
  • 34) 0.983 642 659 483 549 696 × 2 = 1 + 0.967 285 318 967 099 392;
  • 35) 0.967 285 318 967 099 392 × 2 = 1 + 0.934 570 637 934 198 784;
  • 36) 0.934 570 637 934 198 784 × 2 = 1 + 0.869 141 275 868 397 568;
  • 37) 0.869 141 275 868 397 568 × 2 = 1 + 0.738 282 551 736 795 136;
  • 38) 0.738 282 551 736 795 136 × 2 = 1 + 0.476 565 103 473 590 272;
  • 39) 0.476 565 103 473 590 272 × 2 = 0 + 0.953 130 206 947 180 544;
  • 40) 0.953 130 206 947 180 544 × 2 = 1 + 0.906 260 413 894 361 088;
  • 41) 0.906 260 413 894 361 088 × 2 = 1 + 0.812 520 827 788 722 176;
  • 42) 0.812 520 827 788 722 176 × 2 = 1 + 0.625 041 655 577 444 352;
  • 43) 0.625 041 655 577 444 352 × 2 = 1 + 0.250 083 311 154 888 704;
  • 44) 0.250 083 311 154 888 704 × 2 = 0 + 0.500 166 622 309 777 408;
  • 45) 0.500 166 622 309 777 408 × 2 = 1 + 0.000 333 244 619 554 816;
  • 46) 0.000 333 244 619 554 816 × 2 = 0 + 0.000 666 489 239 109 632;
  • 47) 0.000 666 489 239 109 632 × 2 = 0 + 0.001 332 978 478 219 264;
  • 48) 0.001 332 978 478 219 264 × 2 = 0 + 0.002 665 956 956 438 528;
  • 49) 0.002 665 956 956 438 528 × 2 = 0 + 0.005 331 913 912 877 056;
  • 50) 0.005 331 913 912 877 056 × 2 = 0 + 0.010 663 827 825 754 112;
  • 51) 0.010 663 827 825 754 112 × 2 = 0 + 0.021 327 655 651 508 224;
  • 52) 0.021 327 655 651 508 224 × 2 = 0 + 0.042 655 311 303 016 448;
  • 53) 0.042 655 311 303 016 448 × 2 = 0 + 0.085 310 622 606 032 896;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.301 029 995 663 981 263(10) =


0.0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000 0(2)

5. Positive number before normalization:

1.301 029 995 663 981 263(10) =


1.0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.301 029 995 663 981 263(10) =


1.0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000 0(2) =


1.0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000 0 =


0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000


Decimal number 1.301 029 995 663 981 263 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 0100 1101 0001 0000 0100 1101 0100 0010 0111 1101 1110 1000 0000

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100