1.014 806 287 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 1.014 806 287 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
1.014 806 287 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 1.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 1 ÷ 2 = 0 + 1;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

1(10) =


1(2)


3. Convert to binary (base 2) the fractional part: 0.014 806 287 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.014 806 287 6 × 2 = 0 + 0.029 612 575 2;
  • 2) 0.029 612 575 2 × 2 = 0 + 0.059 225 150 4;
  • 3) 0.059 225 150 4 × 2 = 0 + 0.118 450 300 8;
  • 4) 0.118 450 300 8 × 2 = 0 + 0.236 900 601 6;
  • 5) 0.236 900 601 6 × 2 = 0 + 0.473 801 203 2;
  • 6) 0.473 801 203 2 × 2 = 0 + 0.947 602 406 4;
  • 7) 0.947 602 406 4 × 2 = 1 + 0.895 204 812 8;
  • 8) 0.895 204 812 8 × 2 = 1 + 0.790 409 625 6;
  • 9) 0.790 409 625 6 × 2 = 1 + 0.580 819 251 2;
  • 10) 0.580 819 251 2 × 2 = 1 + 0.161 638 502 4;
  • 11) 0.161 638 502 4 × 2 = 0 + 0.323 277 004 8;
  • 12) 0.323 277 004 8 × 2 = 0 + 0.646 554 009 6;
  • 13) 0.646 554 009 6 × 2 = 1 + 0.293 108 019 2;
  • 14) 0.293 108 019 2 × 2 = 0 + 0.586 216 038 4;
  • 15) 0.586 216 038 4 × 2 = 1 + 0.172 432 076 8;
  • 16) 0.172 432 076 8 × 2 = 0 + 0.344 864 153 6;
  • 17) 0.344 864 153 6 × 2 = 0 + 0.689 728 307 2;
  • 18) 0.689 728 307 2 × 2 = 1 + 0.379 456 614 4;
  • 19) 0.379 456 614 4 × 2 = 0 + 0.758 913 228 8;
  • 20) 0.758 913 228 8 × 2 = 1 + 0.517 826 457 6;
  • 21) 0.517 826 457 6 × 2 = 1 + 0.035 652 915 2;
  • 22) 0.035 652 915 2 × 2 = 0 + 0.071 305 830 4;
  • 23) 0.071 305 830 4 × 2 = 0 + 0.142 611 660 8;
  • 24) 0.142 611 660 8 × 2 = 0 + 0.285 223 321 6;
  • 25) 0.285 223 321 6 × 2 = 0 + 0.570 446 643 2;
  • 26) 0.570 446 643 2 × 2 = 1 + 0.140 893 286 4;
  • 27) 0.140 893 286 4 × 2 = 0 + 0.281 786 572 8;
  • 28) 0.281 786 572 8 × 2 = 0 + 0.563 573 145 6;
  • 29) 0.563 573 145 6 × 2 = 1 + 0.127 146 291 2;
  • 30) 0.127 146 291 2 × 2 = 0 + 0.254 292 582 4;
  • 31) 0.254 292 582 4 × 2 = 0 + 0.508 585 164 8;
  • 32) 0.508 585 164 8 × 2 = 1 + 0.017 170 329 6;
  • 33) 0.017 170 329 6 × 2 = 0 + 0.034 340 659 2;
  • 34) 0.034 340 659 2 × 2 = 0 + 0.068 681 318 4;
  • 35) 0.068 681 318 4 × 2 = 0 + 0.137 362 636 8;
  • 36) 0.137 362 636 8 × 2 = 0 + 0.274 725 273 6;
  • 37) 0.274 725 273 6 × 2 = 0 + 0.549 450 547 2;
  • 38) 0.549 450 547 2 × 2 = 1 + 0.098 901 094 4;
  • 39) 0.098 901 094 4 × 2 = 0 + 0.197 802 188 8;
  • 40) 0.197 802 188 8 × 2 = 0 + 0.395 604 377 6;
  • 41) 0.395 604 377 6 × 2 = 0 + 0.791 208 755 2;
  • 42) 0.791 208 755 2 × 2 = 1 + 0.582 417 510 4;
  • 43) 0.582 417 510 4 × 2 = 1 + 0.164 835 020 8;
  • 44) 0.164 835 020 8 × 2 = 0 + 0.329 670 041 6;
  • 45) 0.329 670 041 6 × 2 = 0 + 0.659 340 083 2;
  • 46) 0.659 340 083 2 × 2 = 1 + 0.318 680 166 4;
  • 47) 0.318 680 166 4 × 2 = 0 + 0.637 360 332 8;
  • 48) 0.637 360 332 8 × 2 = 1 + 0.274 720 665 6;
  • 49) 0.274 720 665 6 × 2 = 0 + 0.549 441 331 2;
  • 50) 0.549 441 331 2 × 2 = 1 + 0.098 882 662 4;
  • 51) 0.098 882 662 4 × 2 = 0 + 0.197 765 324 8;
  • 52) 0.197 765 324 8 × 2 = 0 + 0.395 530 649 6;
  • 53) 0.395 530 649 6 × 2 = 0 + 0.791 061 299 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.014 806 287 6(10) =


0.0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100 0(2)

5. Positive number before normalization:

1.014 806 287 6(10) =


1.0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 0 positions to the left, so that only one non zero digit remains to the left of it:


1.014 806 287 6(10) =


1.0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100 0(2) =


1.0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100 0(2) × 20


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): 0


Mantissa (not normalized):
1.0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100 0


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


0 + 2(11-1) - 1 =


(0 + 1 023)(10) =


1 023(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 023 ÷ 2 = 511 + 1;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1023(10) =


011 1111 1111(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, by removing the excess bits, from the right (if any of the excess bits is set on 1, we are losing precision...).


Mantissa (normalized) =


1. 0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100 0 =


0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1111


Mantissa (52 bits) =
0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100


Decimal number 1.014 806 287 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1111 - 0000 0011 1100 1010 0101 1000 0100 1001 0000 0100 0110 0101 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100