0.999 957 081 325 312 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.999 957 081 325 312 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.999 957 081 325 312 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.999 957 081 325 312 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.999 957 081 325 312 4 × 2 = 1 + 0.999 914 162 650 624 8;
  • 2) 0.999 914 162 650 624 8 × 2 = 1 + 0.999 828 325 301 249 6;
  • 3) 0.999 828 325 301 249 6 × 2 = 1 + 0.999 656 650 602 499 2;
  • 4) 0.999 656 650 602 499 2 × 2 = 1 + 0.999 313 301 204 998 4;
  • 5) 0.999 313 301 204 998 4 × 2 = 1 + 0.998 626 602 409 996 8;
  • 6) 0.998 626 602 409 996 8 × 2 = 1 + 0.997 253 204 819 993 6;
  • 7) 0.997 253 204 819 993 6 × 2 = 1 + 0.994 506 409 639 987 2;
  • 8) 0.994 506 409 639 987 2 × 2 = 1 + 0.989 012 819 279 974 4;
  • 9) 0.989 012 819 279 974 4 × 2 = 1 + 0.978 025 638 559 948 8;
  • 10) 0.978 025 638 559 948 8 × 2 = 1 + 0.956 051 277 119 897 6;
  • 11) 0.956 051 277 119 897 6 × 2 = 1 + 0.912 102 554 239 795 2;
  • 12) 0.912 102 554 239 795 2 × 2 = 1 + 0.824 205 108 479 590 4;
  • 13) 0.824 205 108 479 590 4 × 2 = 1 + 0.648 410 216 959 180 8;
  • 14) 0.648 410 216 959 180 8 × 2 = 1 + 0.296 820 433 918 361 6;
  • 15) 0.296 820 433 918 361 6 × 2 = 0 + 0.593 640 867 836 723 2;
  • 16) 0.593 640 867 836 723 2 × 2 = 1 + 0.187 281 735 673 446 4;
  • 17) 0.187 281 735 673 446 4 × 2 = 0 + 0.374 563 471 346 892 8;
  • 18) 0.374 563 471 346 892 8 × 2 = 0 + 0.749 126 942 693 785 6;
  • 19) 0.749 126 942 693 785 6 × 2 = 1 + 0.498 253 885 387 571 2;
  • 20) 0.498 253 885 387 571 2 × 2 = 0 + 0.996 507 770 775 142 4;
  • 21) 0.996 507 770 775 142 4 × 2 = 1 + 0.993 015 541 550 284 8;
  • 22) 0.993 015 541 550 284 8 × 2 = 1 + 0.986 031 083 100 569 6;
  • 23) 0.986 031 083 100 569 6 × 2 = 1 + 0.972 062 166 201 139 2;
  • 24) 0.972 062 166 201 139 2 × 2 = 1 + 0.944 124 332 402 278 4;
  • 25) 0.944 124 332 402 278 4 × 2 = 1 + 0.888 248 664 804 556 8;
  • 26) 0.888 248 664 804 556 8 × 2 = 1 + 0.776 497 329 609 113 6;
  • 27) 0.776 497 329 609 113 6 × 2 = 1 + 0.552 994 659 218 227 2;
  • 28) 0.552 994 659 218 227 2 × 2 = 1 + 0.105 989 318 436 454 4;
  • 29) 0.105 989 318 436 454 4 × 2 = 0 + 0.211 978 636 872 908 8;
  • 30) 0.211 978 636 872 908 8 × 2 = 0 + 0.423 957 273 745 817 6;
  • 31) 0.423 957 273 745 817 6 × 2 = 0 + 0.847 914 547 491 635 2;
  • 32) 0.847 914 547 491 635 2 × 2 = 1 + 0.695 829 094 983 270 4;
  • 33) 0.695 829 094 983 270 4 × 2 = 1 + 0.391 658 189 966 540 8;
  • 34) 0.391 658 189 966 540 8 × 2 = 0 + 0.783 316 379 933 081 6;
  • 35) 0.783 316 379 933 081 6 × 2 = 1 + 0.566 632 759 866 163 2;
  • 36) 0.566 632 759 866 163 2 × 2 = 1 + 0.133 265 519 732 326 4;
  • 37) 0.133 265 519 732 326 4 × 2 = 0 + 0.266 531 039 464 652 8;
  • 38) 0.266 531 039 464 652 8 × 2 = 0 + 0.533 062 078 929 305 6;
  • 39) 0.533 062 078 929 305 6 × 2 = 1 + 0.066 124 157 858 611 2;
  • 40) 0.066 124 157 858 611 2 × 2 = 0 + 0.132 248 315 717 222 4;
  • 41) 0.132 248 315 717 222 4 × 2 = 0 + 0.264 496 631 434 444 8;
  • 42) 0.264 496 631 434 444 8 × 2 = 0 + 0.528 993 262 868 889 6;
  • 43) 0.528 993 262 868 889 6 × 2 = 1 + 0.057 986 525 737 779 2;
  • 44) 0.057 986 525 737 779 2 × 2 = 0 + 0.115 973 051 475 558 4;
  • 45) 0.115 973 051 475 558 4 × 2 = 0 + 0.231 946 102 951 116 8;
  • 46) 0.231 946 102 951 116 8 × 2 = 0 + 0.463 892 205 902 233 6;
  • 47) 0.463 892 205 902 233 6 × 2 = 0 + 0.927 784 411 804 467 2;
  • 48) 0.927 784 411 804 467 2 × 2 = 1 + 0.855 568 823 608 934 4;
  • 49) 0.855 568 823 608 934 4 × 2 = 1 + 0.711 137 647 217 868 8;
  • 50) 0.711 137 647 217 868 8 × 2 = 1 + 0.422 275 294 435 737 6;
  • 51) 0.422 275 294 435 737 6 × 2 = 0 + 0.844 550 588 871 475 2;
  • 52) 0.844 550 588 871 475 2 × 2 = 1 + 0.689 101 177 742 950 4;
  • 53) 0.689 101 177 742 950 4 × 2 = 1 + 0.378 202 355 485 900 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.999 957 081 325 312 4(10) =


0.1111 1111 1111 1101 0010 1111 1111 0001 1011 0010 0010 0001 1101 1(2)

5. Positive number before normalization:

0.999 957 081 325 312 4(10) =


0.1111 1111 1111 1101 0010 1111 1111 0001 1011 0010 0010 0001 1101 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.999 957 081 325 312 4(10) =


0.1111 1111 1111 1101 0010 1111 1111 0001 1011 0010 0010 0001 1101 1(2) =


0.1111 1111 1111 1101 0010 1111 1111 0001 1011 0010 0010 0001 1101 1(2) × 20 =


1.1111 1111 1111 1010 0101 1111 1110 0011 0110 0100 0100 0011 1011(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 1111 1111 1010 0101 1111 1110 0011 0110 0100 0100 0011 1011


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 1111 1111 1010 0101 1111 1110 0011 0110 0100 0100 0011 1011 =


1111 1111 1111 1010 0101 1111 1110 0011 0110 0100 0100 0011 1011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 1111 1111 1010 0101 1111 1110 0011 0110 0100 0100 0011 1011


Decimal number 0.999 957 081 325 312 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 1111 1111 1010 0101 1111 1110 0011 0110 0100 0100 0011 1011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100