0.999 847 694 59 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.999 847 694 59(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.999 847 694 59(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.999 847 694 59.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.999 847 694 59 × 2 = 1 + 0.999 695 389 18;
  • 2) 0.999 695 389 18 × 2 = 1 + 0.999 390 778 36;
  • 3) 0.999 390 778 36 × 2 = 1 + 0.998 781 556 72;
  • 4) 0.998 781 556 72 × 2 = 1 + 0.997 563 113 44;
  • 5) 0.997 563 113 44 × 2 = 1 + 0.995 126 226 88;
  • 6) 0.995 126 226 88 × 2 = 1 + 0.990 252 453 76;
  • 7) 0.990 252 453 76 × 2 = 1 + 0.980 504 907 52;
  • 8) 0.980 504 907 52 × 2 = 1 + 0.961 009 815 04;
  • 9) 0.961 009 815 04 × 2 = 1 + 0.922 019 630 08;
  • 10) 0.922 019 630 08 × 2 = 1 + 0.844 039 260 16;
  • 11) 0.844 039 260 16 × 2 = 1 + 0.688 078 520 32;
  • 12) 0.688 078 520 32 × 2 = 1 + 0.376 157 040 64;
  • 13) 0.376 157 040 64 × 2 = 0 + 0.752 314 081 28;
  • 14) 0.752 314 081 28 × 2 = 1 + 0.504 628 162 56;
  • 15) 0.504 628 162 56 × 2 = 1 + 0.009 256 325 12;
  • 16) 0.009 256 325 12 × 2 = 0 + 0.018 512 650 24;
  • 17) 0.018 512 650 24 × 2 = 0 + 0.037 025 300 48;
  • 18) 0.037 025 300 48 × 2 = 0 + 0.074 050 600 96;
  • 19) 0.074 050 600 96 × 2 = 0 + 0.148 101 201 92;
  • 20) 0.148 101 201 92 × 2 = 0 + 0.296 202 403 84;
  • 21) 0.296 202 403 84 × 2 = 0 + 0.592 404 807 68;
  • 22) 0.592 404 807 68 × 2 = 1 + 0.184 809 615 36;
  • 23) 0.184 809 615 36 × 2 = 0 + 0.369 619 230 72;
  • 24) 0.369 619 230 72 × 2 = 0 + 0.739 238 461 44;
  • 25) 0.739 238 461 44 × 2 = 1 + 0.478 476 922 88;
  • 26) 0.478 476 922 88 × 2 = 0 + 0.956 953 845 76;
  • 27) 0.956 953 845 76 × 2 = 1 + 0.913 907 691 52;
  • 28) 0.913 907 691 52 × 2 = 1 + 0.827 815 383 04;
  • 29) 0.827 815 383 04 × 2 = 1 + 0.655 630 766 08;
  • 30) 0.655 630 766 08 × 2 = 1 + 0.311 261 532 16;
  • 31) 0.311 261 532 16 × 2 = 0 + 0.622 523 064 32;
  • 32) 0.622 523 064 32 × 2 = 1 + 0.245 046 128 64;
  • 33) 0.245 046 128 64 × 2 = 0 + 0.490 092 257 28;
  • 34) 0.490 092 257 28 × 2 = 0 + 0.980 184 514 56;
  • 35) 0.980 184 514 56 × 2 = 1 + 0.960 369 029 12;
  • 36) 0.960 369 029 12 × 2 = 1 + 0.920 738 058 24;
  • 37) 0.920 738 058 24 × 2 = 1 + 0.841 476 116 48;
  • 38) 0.841 476 116 48 × 2 = 1 + 0.682 952 232 96;
  • 39) 0.682 952 232 96 × 2 = 1 + 0.365 904 465 92;
  • 40) 0.365 904 465 92 × 2 = 0 + 0.731 808 931 84;
  • 41) 0.731 808 931 84 × 2 = 1 + 0.463 617 863 68;
  • 42) 0.463 617 863 68 × 2 = 0 + 0.927 235 727 36;
  • 43) 0.927 235 727 36 × 2 = 1 + 0.854 471 454 72;
  • 44) 0.854 471 454 72 × 2 = 1 + 0.708 942 909 44;
  • 45) 0.708 942 909 44 × 2 = 1 + 0.417 885 818 88;
  • 46) 0.417 885 818 88 × 2 = 0 + 0.835 771 637 76;
  • 47) 0.835 771 637 76 × 2 = 1 + 0.671 543 275 52;
  • 48) 0.671 543 275 52 × 2 = 1 + 0.343 086 551 04;
  • 49) 0.343 086 551 04 × 2 = 0 + 0.686 173 102 08;
  • 50) 0.686 173 102 08 × 2 = 1 + 0.372 346 204 16;
  • 51) 0.372 346 204 16 × 2 = 0 + 0.744 692 408 32;
  • 52) 0.744 692 408 32 × 2 = 1 + 0.489 384 816 64;
  • 53) 0.489 384 816 64 × 2 = 0 + 0.978 769 633 28;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.999 847 694 59(10) =


0.1111 1111 1111 0110 0000 0100 1011 1101 0011 1110 1011 1011 0101 0(2)

5. Positive number before normalization:

0.999 847 694 59(10) =


0.1111 1111 1111 0110 0000 0100 1011 1101 0011 1110 1011 1011 0101 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.999 847 694 59(10) =


0.1111 1111 1111 0110 0000 0100 1011 1101 0011 1110 1011 1011 0101 0(2) =


0.1111 1111 1111 0110 0000 0100 1011 1101 0011 1110 1011 1011 0101 0(2) × 20 =


1.1111 1111 1110 1100 0000 1001 0111 1010 0111 1101 0111 0110 1010(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 1111 1110 1100 0000 1001 0111 1010 0111 1101 0111 0110 1010


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 1111 1110 1100 0000 1001 0111 1010 0111 1101 0111 0110 1010 =


1111 1111 1110 1100 0000 1001 0111 1010 0111 1101 0111 0110 1010


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 1111 1110 1100 0000 1001 0111 1010 0111 1101 0111 0110 1010


Decimal number 0.999 847 694 59 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 1111 1110 1100 0000 1001 0111 1010 0111 1101 0111 0110 1010

How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100