0.974 013 331 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 331 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 331 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 331 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 331 8 × 2 = 1 + 0.948 026 663 6;
  • 2) 0.948 026 663 6 × 2 = 1 + 0.896 053 327 2;
  • 3) 0.896 053 327 2 × 2 = 1 + 0.792 106 654 4;
  • 4) 0.792 106 654 4 × 2 = 1 + 0.584 213 308 8;
  • 5) 0.584 213 308 8 × 2 = 1 + 0.168 426 617 6;
  • 6) 0.168 426 617 6 × 2 = 0 + 0.336 853 235 2;
  • 7) 0.336 853 235 2 × 2 = 0 + 0.673 706 470 4;
  • 8) 0.673 706 470 4 × 2 = 1 + 0.347 412 940 8;
  • 9) 0.347 412 940 8 × 2 = 0 + 0.694 825 881 6;
  • 10) 0.694 825 881 6 × 2 = 1 + 0.389 651 763 2;
  • 11) 0.389 651 763 2 × 2 = 0 + 0.779 303 526 4;
  • 12) 0.779 303 526 4 × 2 = 1 + 0.558 607 052 8;
  • 13) 0.558 607 052 8 × 2 = 1 + 0.117 214 105 6;
  • 14) 0.117 214 105 6 × 2 = 0 + 0.234 428 211 2;
  • 15) 0.234 428 211 2 × 2 = 0 + 0.468 856 422 4;
  • 16) 0.468 856 422 4 × 2 = 0 + 0.937 712 844 8;
  • 17) 0.937 712 844 8 × 2 = 1 + 0.875 425 689 6;
  • 18) 0.875 425 689 6 × 2 = 1 + 0.750 851 379 2;
  • 19) 0.750 851 379 2 × 2 = 1 + 0.501 702 758 4;
  • 20) 0.501 702 758 4 × 2 = 1 + 0.003 405 516 8;
  • 21) 0.003 405 516 8 × 2 = 0 + 0.006 811 033 6;
  • 22) 0.006 811 033 6 × 2 = 0 + 0.013 622 067 2;
  • 23) 0.013 622 067 2 × 2 = 0 + 0.027 244 134 4;
  • 24) 0.027 244 134 4 × 2 = 0 + 0.054 488 268 8;
  • 25) 0.054 488 268 8 × 2 = 0 + 0.108 976 537 6;
  • 26) 0.108 976 537 6 × 2 = 0 + 0.217 953 075 2;
  • 27) 0.217 953 075 2 × 2 = 0 + 0.435 906 150 4;
  • 28) 0.435 906 150 4 × 2 = 0 + 0.871 812 300 8;
  • 29) 0.871 812 300 8 × 2 = 1 + 0.743 624 601 6;
  • 30) 0.743 624 601 6 × 2 = 1 + 0.487 249 203 2;
  • 31) 0.487 249 203 2 × 2 = 0 + 0.974 498 406 4;
  • 32) 0.974 498 406 4 × 2 = 1 + 0.948 996 812 8;
  • 33) 0.948 996 812 8 × 2 = 1 + 0.897 993 625 6;
  • 34) 0.897 993 625 6 × 2 = 1 + 0.795 987 251 2;
  • 35) 0.795 987 251 2 × 2 = 1 + 0.591 974 502 4;
  • 36) 0.591 974 502 4 × 2 = 1 + 0.183 949 004 8;
  • 37) 0.183 949 004 8 × 2 = 0 + 0.367 898 009 6;
  • 38) 0.367 898 009 6 × 2 = 0 + 0.735 796 019 2;
  • 39) 0.735 796 019 2 × 2 = 1 + 0.471 592 038 4;
  • 40) 0.471 592 038 4 × 2 = 0 + 0.943 184 076 8;
  • 41) 0.943 184 076 8 × 2 = 1 + 0.886 368 153 6;
  • 42) 0.886 368 153 6 × 2 = 1 + 0.772 736 307 2;
  • 43) 0.772 736 307 2 × 2 = 1 + 0.545 472 614 4;
  • 44) 0.545 472 614 4 × 2 = 1 + 0.090 945 228 8;
  • 45) 0.090 945 228 8 × 2 = 0 + 0.181 890 457 6;
  • 46) 0.181 890 457 6 × 2 = 0 + 0.363 780 915 2;
  • 47) 0.363 780 915 2 × 2 = 0 + 0.727 561 830 4;
  • 48) 0.727 561 830 4 × 2 = 1 + 0.455 123 660 8;
  • 49) 0.455 123 660 8 × 2 = 0 + 0.910 247 321 6;
  • 50) 0.910 247 321 6 × 2 = 1 + 0.820 494 643 2;
  • 51) 0.820 494 643 2 × 2 = 1 + 0.640 989 286 4;
  • 52) 0.640 989 286 4 × 2 = 1 + 0.281 978 572 8;
  • 53) 0.281 978 572 8 × 2 = 0 + 0.563 957 145 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 331 8(10) =


0.1111 1001 0101 1000 1111 0000 0000 1101 1111 0010 1111 0001 0111 0(2)

5. Positive number before normalization:

0.974 013 331 8(10) =


0.1111 1001 0101 1000 1111 0000 0000 1101 1111 0010 1111 0001 0111 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 331 8(10) =


0.1111 1001 0101 1000 1111 0000 0000 1101 1111 0010 1111 0001 0111 0(2) =


0.1111 1001 0101 1000 1111 0000 0000 1101 1111 0010 1111 0001 0111 0(2) × 20 =


1.1111 0010 1011 0001 1110 0000 0001 1011 1110 0101 1110 0010 1110(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1110 0000 0001 1011 1110 0101 1110 0010 1110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1110 0000 0001 1011 1110 0101 1110 0010 1110 =


1111 0010 1011 0001 1110 0000 0001 1011 1110 0101 1110 0010 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1110 0000 0001 1011 1110 0101 1110 0010 1110


Decimal number 0.974 013 331 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1110 0000 0001 1011 1110 0101 1110 0010 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100