0.974 013 328 9 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 328 9(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 328 9(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 328 9.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 328 9 × 2 = 1 + 0.948 026 657 8;
  • 2) 0.948 026 657 8 × 2 = 1 + 0.896 053 315 6;
  • 3) 0.896 053 315 6 × 2 = 1 + 0.792 106 631 2;
  • 4) 0.792 106 631 2 × 2 = 1 + 0.584 213 262 4;
  • 5) 0.584 213 262 4 × 2 = 1 + 0.168 426 524 8;
  • 6) 0.168 426 524 8 × 2 = 0 + 0.336 853 049 6;
  • 7) 0.336 853 049 6 × 2 = 0 + 0.673 706 099 2;
  • 8) 0.673 706 099 2 × 2 = 1 + 0.347 412 198 4;
  • 9) 0.347 412 198 4 × 2 = 0 + 0.694 824 396 8;
  • 10) 0.694 824 396 8 × 2 = 1 + 0.389 648 793 6;
  • 11) 0.389 648 793 6 × 2 = 0 + 0.779 297 587 2;
  • 12) 0.779 297 587 2 × 2 = 1 + 0.558 595 174 4;
  • 13) 0.558 595 174 4 × 2 = 1 + 0.117 190 348 8;
  • 14) 0.117 190 348 8 × 2 = 0 + 0.234 380 697 6;
  • 15) 0.234 380 697 6 × 2 = 0 + 0.468 761 395 2;
  • 16) 0.468 761 395 2 × 2 = 0 + 0.937 522 790 4;
  • 17) 0.937 522 790 4 × 2 = 1 + 0.875 045 580 8;
  • 18) 0.875 045 580 8 × 2 = 1 + 0.750 091 161 6;
  • 19) 0.750 091 161 6 × 2 = 1 + 0.500 182 323 2;
  • 20) 0.500 182 323 2 × 2 = 1 + 0.000 364 646 4;
  • 21) 0.000 364 646 4 × 2 = 0 + 0.000 729 292 8;
  • 22) 0.000 729 292 8 × 2 = 0 + 0.001 458 585 6;
  • 23) 0.001 458 585 6 × 2 = 0 + 0.002 917 171 2;
  • 24) 0.002 917 171 2 × 2 = 0 + 0.005 834 342 4;
  • 25) 0.005 834 342 4 × 2 = 0 + 0.011 668 684 8;
  • 26) 0.011 668 684 8 × 2 = 0 + 0.023 337 369 6;
  • 27) 0.023 337 369 6 × 2 = 0 + 0.046 674 739 2;
  • 28) 0.046 674 739 2 × 2 = 0 + 0.093 349 478 4;
  • 29) 0.093 349 478 4 × 2 = 0 + 0.186 698 956 8;
  • 30) 0.186 698 956 8 × 2 = 0 + 0.373 397 913 6;
  • 31) 0.373 397 913 6 × 2 = 0 + 0.746 795 827 2;
  • 32) 0.746 795 827 2 × 2 = 1 + 0.493 591 654 4;
  • 33) 0.493 591 654 4 × 2 = 0 + 0.987 183 308 8;
  • 34) 0.987 183 308 8 × 2 = 1 + 0.974 366 617 6;
  • 35) 0.974 366 617 6 × 2 = 1 + 0.948 733 235 2;
  • 36) 0.948 733 235 2 × 2 = 1 + 0.897 466 470 4;
  • 37) 0.897 466 470 4 × 2 = 1 + 0.794 932 940 8;
  • 38) 0.794 932 940 8 × 2 = 1 + 0.589 865 881 6;
  • 39) 0.589 865 881 6 × 2 = 1 + 0.179 731 763 2;
  • 40) 0.179 731 763 2 × 2 = 0 + 0.359 463 526 4;
  • 41) 0.359 463 526 4 × 2 = 0 + 0.718 927 052 8;
  • 42) 0.718 927 052 8 × 2 = 1 + 0.437 854 105 6;
  • 43) 0.437 854 105 6 × 2 = 0 + 0.875 708 211 2;
  • 44) 0.875 708 211 2 × 2 = 1 + 0.751 416 422 4;
  • 45) 0.751 416 422 4 × 2 = 1 + 0.502 832 844 8;
  • 46) 0.502 832 844 8 × 2 = 1 + 0.005 665 689 6;
  • 47) 0.005 665 689 6 × 2 = 0 + 0.011 331 379 2;
  • 48) 0.011 331 379 2 × 2 = 0 + 0.022 662 758 4;
  • 49) 0.022 662 758 4 × 2 = 0 + 0.045 325 516 8;
  • 50) 0.045 325 516 8 × 2 = 0 + 0.090 651 033 6;
  • 51) 0.090 651 033 6 × 2 = 0 + 0.181 302 067 2;
  • 52) 0.181 302 067 2 × 2 = 0 + 0.362 604 134 4;
  • 53) 0.362 604 134 4 × 2 = 0 + 0.725 208 268 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 328 9(10) =


0.1111 1001 0101 1000 1111 0000 0000 0001 0111 1110 0101 1100 0000 0(2)

5. Positive number before normalization:

0.974 013 328 9(10) =


0.1111 1001 0101 1000 1111 0000 0000 0001 0111 1110 0101 1100 0000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 328 9(10) =


0.1111 1001 0101 1000 1111 0000 0000 0001 0111 1110 0101 1100 0000 0(2) =


0.1111 1001 0101 1000 1111 0000 0000 0001 0111 1110 0101 1100 0000 0(2) × 20 =


1.1111 0010 1011 0001 1110 0000 0000 0010 1111 1100 1011 1000 0000(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1110 0000 0000 0010 1111 1100 1011 1000 0000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1110 0000 0000 0010 1111 1100 1011 1000 0000 =


1111 0010 1011 0001 1110 0000 0000 0010 1111 1100 1011 1000 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1110 0000 0000 0010 1111 1100 1011 1000 0000


Decimal number 0.974 013 328 9 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1110 0000 0000 0010 1111 1100 1011 1000 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100