0.974 013 324 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 324 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 324 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 324 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 324 7 × 2 = 1 + 0.948 026 649 4;
  • 2) 0.948 026 649 4 × 2 = 1 + 0.896 053 298 8;
  • 3) 0.896 053 298 8 × 2 = 1 + 0.792 106 597 6;
  • 4) 0.792 106 597 6 × 2 = 1 + 0.584 213 195 2;
  • 5) 0.584 213 195 2 × 2 = 1 + 0.168 426 390 4;
  • 6) 0.168 426 390 4 × 2 = 0 + 0.336 852 780 8;
  • 7) 0.336 852 780 8 × 2 = 0 + 0.673 705 561 6;
  • 8) 0.673 705 561 6 × 2 = 1 + 0.347 411 123 2;
  • 9) 0.347 411 123 2 × 2 = 0 + 0.694 822 246 4;
  • 10) 0.694 822 246 4 × 2 = 1 + 0.389 644 492 8;
  • 11) 0.389 644 492 8 × 2 = 0 + 0.779 288 985 6;
  • 12) 0.779 288 985 6 × 2 = 1 + 0.558 577 971 2;
  • 13) 0.558 577 971 2 × 2 = 1 + 0.117 155 942 4;
  • 14) 0.117 155 942 4 × 2 = 0 + 0.234 311 884 8;
  • 15) 0.234 311 884 8 × 2 = 0 + 0.468 623 769 6;
  • 16) 0.468 623 769 6 × 2 = 0 + 0.937 247 539 2;
  • 17) 0.937 247 539 2 × 2 = 1 + 0.874 495 078 4;
  • 18) 0.874 495 078 4 × 2 = 1 + 0.748 990 156 8;
  • 19) 0.748 990 156 8 × 2 = 1 + 0.497 980 313 6;
  • 20) 0.497 980 313 6 × 2 = 0 + 0.995 960 627 2;
  • 21) 0.995 960 627 2 × 2 = 1 + 0.991 921 254 4;
  • 22) 0.991 921 254 4 × 2 = 1 + 0.983 842 508 8;
  • 23) 0.983 842 508 8 × 2 = 1 + 0.967 685 017 6;
  • 24) 0.967 685 017 6 × 2 = 1 + 0.935 370 035 2;
  • 25) 0.935 370 035 2 × 2 = 1 + 0.870 740 070 4;
  • 26) 0.870 740 070 4 × 2 = 1 + 0.741 480 140 8;
  • 27) 0.741 480 140 8 × 2 = 1 + 0.482 960 281 6;
  • 28) 0.482 960 281 6 × 2 = 0 + 0.965 920 563 2;
  • 29) 0.965 920 563 2 × 2 = 1 + 0.931 841 126 4;
  • 30) 0.931 841 126 4 × 2 = 1 + 0.863 682 252 8;
  • 31) 0.863 682 252 8 × 2 = 1 + 0.727 364 505 6;
  • 32) 0.727 364 505 6 × 2 = 1 + 0.454 729 011 2;
  • 33) 0.454 729 011 2 × 2 = 0 + 0.909 458 022 4;
  • 34) 0.909 458 022 4 × 2 = 1 + 0.818 916 044 8;
  • 35) 0.818 916 044 8 × 2 = 1 + 0.637 832 089 6;
  • 36) 0.637 832 089 6 × 2 = 1 + 0.275 664 179 2;
  • 37) 0.275 664 179 2 × 2 = 0 + 0.551 328 358 4;
  • 38) 0.551 328 358 4 × 2 = 1 + 0.102 656 716 8;
  • 39) 0.102 656 716 8 × 2 = 0 + 0.205 313 433 6;
  • 40) 0.205 313 433 6 × 2 = 0 + 0.410 626 867 2;
  • 41) 0.410 626 867 2 × 2 = 0 + 0.821 253 734 4;
  • 42) 0.821 253 734 4 × 2 = 1 + 0.642 507 468 8;
  • 43) 0.642 507 468 8 × 2 = 1 + 0.285 014 937 6;
  • 44) 0.285 014 937 6 × 2 = 0 + 0.570 029 875 2;
  • 45) 0.570 029 875 2 × 2 = 1 + 0.140 059 750 4;
  • 46) 0.140 059 750 4 × 2 = 0 + 0.280 119 500 8;
  • 47) 0.280 119 500 8 × 2 = 0 + 0.560 239 001 6;
  • 48) 0.560 239 001 6 × 2 = 1 + 0.120 478 003 2;
  • 49) 0.120 478 003 2 × 2 = 0 + 0.240 956 006 4;
  • 50) 0.240 956 006 4 × 2 = 0 + 0.481 912 012 8;
  • 51) 0.481 912 012 8 × 2 = 0 + 0.963 824 025 6;
  • 52) 0.963 824 025 6 × 2 = 1 + 0.927 648 051 2;
  • 53) 0.927 648 051 2 × 2 = 1 + 0.855 296 102 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 324 7(10) =


0.1111 1001 0101 1000 1110 1111 1110 1111 0111 0100 0110 1001 0001 1(2)

5. Positive number before normalization:

0.974 013 324 7(10) =


0.1111 1001 0101 1000 1110 1111 1110 1111 0111 0100 0110 1001 0001 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 324 7(10) =


0.1111 1001 0101 1000 1110 1111 1110 1111 0111 0100 0110 1001 0001 1(2) =


0.1111 1001 0101 1000 1110 1111 1110 1111 0111 0100 0110 1001 0001 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1101 1110 1110 1000 1101 0010 0011(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1101 1110 1110 1000 1101 0010 0011


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1101 1110 1110 1000 1101 0010 0011 =


1111 0010 1011 0001 1101 1111 1101 1110 1110 1000 1101 0010 0011


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1101 1110 1110 1000 1101 0010 0011


Decimal number 0.974 013 324 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1101 1110 1110 1000 1101 0010 0011


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100