0.974 013 318 608 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 608(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 608(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 608.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 608 × 2 = 1 + 0.948 026 637 216;
  • 2) 0.948 026 637 216 × 2 = 1 + 0.896 053 274 432;
  • 3) 0.896 053 274 432 × 2 = 1 + 0.792 106 548 864;
  • 4) 0.792 106 548 864 × 2 = 1 + 0.584 213 097 728;
  • 5) 0.584 213 097 728 × 2 = 1 + 0.168 426 195 456;
  • 6) 0.168 426 195 456 × 2 = 0 + 0.336 852 390 912;
  • 7) 0.336 852 390 912 × 2 = 0 + 0.673 704 781 824;
  • 8) 0.673 704 781 824 × 2 = 1 + 0.347 409 563 648;
  • 9) 0.347 409 563 648 × 2 = 0 + 0.694 819 127 296;
  • 10) 0.694 819 127 296 × 2 = 1 + 0.389 638 254 592;
  • 11) 0.389 638 254 592 × 2 = 0 + 0.779 276 509 184;
  • 12) 0.779 276 509 184 × 2 = 1 + 0.558 553 018 368;
  • 13) 0.558 553 018 368 × 2 = 1 + 0.117 106 036 736;
  • 14) 0.117 106 036 736 × 2 = 0 + 0.234 212 073 472;
  • 15) 0.234 212 073 472 × 2 = 0 + 0.468 424 146 944;
  • 16) 0.468 424 146 944 × 2 = 0 + 0.936 848 293 888;
  • 17) 0.936 848 293 888 × 2 = 1 + 0.873 696 587 776;
  • 18) 0.873 696 587 776 × 2 = 1 + 0.747 393 175 552;
  • 19) 0.747 393 175 552 × 2 = 1 + 0.494 786 351 104;
  • 20) 0.494 786 351 104 × 2 = 0 + 0.989 572 702 208;
  • 21) 0.989 572 702 208 × 2 = 1 + 0.979 145 404 416;
  • 22) 0.979 145 404 416 × 2 = 1 + 0.958 290 808 832;
  • 23) 0.958 290 808 832 × 2 = 1 + 0.916 581 617 664;
  • 24) 0.916 581 617 664 × 2 = 1 + 0.833 163 235 328;
  • 25) 0.833 163 235 328 × 2 = 1 + 0.666 326 470 656;
  • 26) 0.666 326 470 656 × 2 = 1 + 0.332 652 941 312;
  • 27) 0.332 652 941 312 × 2 = 0 + 0.665 305 882 624;
  • 28) 0.665 305 882 624 × 2 = 1 + 0.330 611 765 248;
  • 29) 0.330 611 765 248 × 2 = 0 + 0.661 223 530 496;
  • 30) 0.661 223 530 496 × 2 = 1 + 0.322 447 060 992;
  • 31) 0.322 447 060 992 × 2 = 0 + 0.644 894 121 984;
  • 32) 0.644 894 121 984 × 2 = 1 + 0.289 788 243 968;
  • 33) 0.289 788 243 968 × 2 = 0 + 0.579 576 487 936;
  • 34) 0.579 576 487 936 × 2 = 1 + 0.159 152 975 872;
  • 35) 0.159 152 975 872 × 2 = 0 + 0.318 305 951 744;
  • 36) 0.318 305 951 744 × 2 = 0 + 0.636 611 903 488;
  • 37) 0.636 611 903 488 × 2 = 1 + 0.273 223 806 976;
  • 38) 0.273 223 806 976 × 2 = 0 + 0.546 447 613 952;
  • 39) 0.546 447 613 952 × 2 = 1 + 0.092 895 227 904;
  • 40) 0.092 895 227 904 × 2 = 0 + 0.185 790 455 808;
  • 41) 0.185 790 455 808 × 2 = 0 + 0.371 580 911 616;
  • 42) 0.371 580 911 616 × 2 = 0 + 0.743 161 823 232;
  • 43) 0.743 161 823 232 × 2 = 1 + 0.486 323 646 464;
  • 44) 0.486 323 646 464 × 2 = 0 + 0.972 647 292 928;
  • 45) 0.972 647 292 928 × 2 = 1 + 0.945 294 585 856;
  • 46) 0.945 294 585 856 × 2 = 1 + 0.890 589 171 712;
  • 47) 0.890 589 171 712 × 2 = 1 + 0.781 178 343 424;
  • 48) 0.781 178 343 424 × 2 = 1 + 0.562 356 686 848;
  • 49) 0.562 356 686 848 × 2 = 1 + 0.124 713 373 696;
  • 50) 0.124 713 373 696 × 2 = 0 + 0.249 426 747 392;
  • 51) 0.249 426 747 392 × 2 = 0 + 0.498 853 494 784;
  • 52) 0.498 853 494 784 × 2 = 0 + 0.997 706 989 568;
  • 53) 0.997 706 989 568 × 2 = 1 + 0.995 413 979 136;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 608(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0100 1010 0010 1111 1000 1(2)

5. Positive number before normalization:

0.974 013 318 608(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0100 1010 0010 1111 1000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 608(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0100 1010 0010 1111 1000 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0100 1010 0010 1111 1000 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 1001 0100 0101 1111 0001(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 1001 0100 0101 1111 0001


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 1001 0100 0101 1111 0001 =


1111 0010 1011 0001 1101 1111 1010 1010 1001 0100 0101 1111 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 1001 0100 0101 1111 0001


Decimal number 0.974 013 318 608 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 1001 0100 0101 1111 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100