0.974 013 318 541 754 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 754 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 754 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 754 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 754 3 × 2 = 1 + 0.948 026 637 083 508 6;
  • 2) 0.948 026 637 083 508 6 × 2 = 1 + 0.896 053 274 167 017 2;
  • 3) 0.896 053 274 167 017 2 × 2 = 1 + 0.792 106 548 334 034 4;
  • 4) 0.792 106 548 334 034 4 × 2 = 1 + 0.584 213 096 668 068 8;
  • 5) 0.584 213 096 668 068 8 × 2 = 1 + 0.168 426 193 336 137 6;
  • 6) 0.168 426 193 336 137 6 × 2 = 0 + 0.336 852 386 672 275 2;
  • 7) 0.336 852 386 672 275 2 × 2 = 0 + 0.673 704 773 344 550 4;
  • 8) 0.673 704 773 344 550 4 × 2 = 1 + 0.347 409 546 689 100 8;
  • 9) 0.347 409 546 689 100 8 × 2 = 0 + 0.694 819 093 378 201 6;
  • 10) 0.694 819 093 378 201 6 × 2 = 1 + 0.389 638 186 756 403 2;
  • 11) 0.389 638 186 756 403 2 × 2 = 0 + 0.779 276 373 512 806 4;
  • 12) 0.779 276 373 512 806 4 × 2 = 1 + 0.558 552 747 025 612 8;
  • 13) 0.558 552 747 025 612 8 × 2 = 1 + 0.117 105 494 051 225 6;
  • 14) 0.117 105 494 051 225 6 × 2 = 0 + 0.234 210 988 102 451 2;
  • 15) 0.234 210 988 102 451 2 × 2 = 0 + 0.468 421 976 204 902 4;
  • 16) 0.468 421 976 204 902 4 × 2 = 0 + 0.936 843 952 409 804 8;
  • 17) 0.936 843 952 409 804 8 × 2 = 1 + 0.873 687 904 819 609 6;
  • 18) 0.873 687 904 819 609 6 × 2 = 1 + 0.747 375 809 639 219 2;
  • 19) 0.747 375 809 639 219 2 × 2 = 1 + 0.494 751 619 278 438 4;
  • 20) 0.494 751 619 278 438 4 × 2 = 0 + 0.989 503 238 556 876 8;
  • 21) 0.989 503 238 556 876 8 × 2 = 1 + 0.979 006 477 113 753 6;
  • 22) 0.979 006 477 113 753 6 × 2 = 1 + 0.958 012 954 227 507 2;
  • 23) 0.958 012 954 227 507 2 × 2 = 1 + 0.916 025 908 455 014 4;
  • 24) 0.916 025 908 455 014 4 × 2 = 1 + 0.832 051 816 910 028 8;
  • 25) 0.832 051 816 910 028 8 × 2 = 1 + 0.664 103 633 820 057 6;
  • 26) 0.664 103 633 820 057 6 × 2 = 1 + 0.328 207 267 640 115 2;
  • 27) 0.328 207 267 640 115 2 × 2 = 0 + 0.656 414 535 280 230 4;
  • 28) 0.656 414 535 280 230 4 × 2 = 1 + 0.312 829 070 560 460 8;
  • 29) 0.312 829 070 560 460 8 × 2 = 0 + 0.625 658 141 120 921 6;
  • 30) 0.625 658 141 120 921 6 × 2 = 1 + 0.251 316 282 241 843 2;
  • 31) 0.251 316 282 241 843 2 × 2 = 0 + 0.502 632 564 483 686 4;
  • 32) 0.502 632 564 483 686 4 × 2 = 1 + 0.005 265 128 967 372 8;
  • 33) 0.005 265 128 967 372 8 × 2 = 0 + 0.010 530 257 934 745 6;
  • 34) 0.010 530 257 934 745 6 × 2 = 0 + 0.021 060 515 869 491 2;
  • 35) 0.021 060 515 869 491 2 × 2 = 0 + 0.042 121 031 738 982 4;
  • 36) 0.042 121 031 738 982 4 × 2 = 0 + 0.084 242 063 477 964 8;
  • 37) 0.084 242 063 477 964 8 × 2 = 0 + 0.168 484 126 955 929 6;
  • 38) 0.168 484 126 955 929 6 × 2 = 0 + 0.336 968 253 911 859 2;
  • 39) 0.336 968 253 911 859 2 × 2 = 0 + 0.673 936 507 823 718 4;
  • 40) 0.673 936 507 823 718 4 × 2 = 1 + 0.347 873 015 647 436 8;
  • 41) 0.347 873 015 647 436 8 × 2 = 0 + 0.695 746 031 294 873 6;
  • 42) 0.695 746 031 294 873 6 × 2 = 1 + 0.391 492 062 589 747 2;
  • 43) 0.391 492 062 589 747 2 × 2 = 0 + 0.782 984 125 179 494 4;
  • 44) 0.782 984 125 179 494 4 × 2 = 1 + 0.565 968 250 358 988 8;
  • 45) 0.565 968 250 358 988 8 × 2 = 1 + 0.131 936 500 717 977 6;
  • 46) 0.131 936 500 717 977 6 × 2 = 0 + 0.263 873 001 435 955 2;
  • 47) 0.263 873 001 435 955 2 × 2 = 0 + 0.527 746 002 871 910 4;
  • 48) 0.527 746 002 871 910 4 × 2 = 1 + 0.055 492 005 743 820 8;
  • 49) 0.055 492 005 743 820 8 × 2 = 0 + 0.110 984 011 487 641 6;
  • 50) 0.110 984 011 487 641 6 × 2 = 0 + 0.221 968 022 975 283 2;
  • 51) 0.221 968 022 975 283 2 × 2 = 0 + 0.443 936 045 950 566 4;
  • 52) 0.443 936 045 950 566 4 × 2 = 0 + 0.887 872 091 901 132 8;
  • 53) 0.887 872 091 901 132 8 × 2 = 1 + 0.775 744 183 802 265 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 754 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 1001 0000 1(2)

5. Positive number before normalization:

0.974 013 318 541 754 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 1001 0000 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 754 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 1001 0000 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 1001 0000 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1011 0010 0001(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1011 0010 0001


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1011 0010 0001 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1011 0010 0001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1011 0010 0001


Decimal number 0.974 013 318 541 754 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1011 0010 0001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100