0.974 013 318 541 745 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 745 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 745 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 745 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 745 3 × 2 = 1 + 0.948 026 637 083 490 6;
  • 2) 0.948 026 637 083 490 6 × 2 = 1 + 0.896 053 274 166 981 2;
  • 3) 0.896 053 274 166 981 2 × 2 = 1 + 0.792 106 548 333 962 4;
  • 4) 0.792 106 548 333 962 4 × 2 = 1 + 0.584 213 096 667 924 8;
  • 5) 0.584 213 096 667 924 8 × 2 = 1 + 0.168 426 193 335 849 6;
  • 6) 0.168 426 193 335 849 6 × 2 = 0 + 0.336 852 386 671 699 2;
  • 7) 0.336 852 386 671 699 2 × 2 = 0 + 0.673 704 773 343 398 4;
  • 8) 0.673 704 773 343 398 4 × 2 = 1 + 0.347 409 546 686 796 8;
  • 9) 0.347 409 546 686 796 8 × 2 = 0 + 0.694 819 093 373 593 6;
  • 10) 0.694 819 093 373 593 6 × 2 = 1 + 0.389 638 186 747 187 2;
  • 11) 0.389 638 186 747 187 2 × 2 = 0 + 0.779 276 373 494 374 4;
  • 12) 0.779 276 373 494 374 4 × 2 = 1 + 0.558 552 746 988 748 8;
  • 13) 0.558 552 746 988 748 8 × 2 = 1 + 0.117 105 493 977 497 6;
  • 14) 0.117 105 493 977 497 6 × 2 = 0 + 0.234 210 987 954 995 2;
  • 15) 0.234 210 987 954 995 2 × 2 = 0 + 0.468 421 975 909 990 4;
  • 16) 0.468 421 975 909 990 4 × 2 = 0 + 0.936 843 951 819 980 8;
  • 17) 0.936 843 951 819 980 8 × 2 = 1 + 0.873 687 903 639 961 6;
  • 18) 0.873 687 903 639 961 6 × 2 = 1 + 0.747 375 807 279 923 2;
  • 19) 0.747 375 807 279 923 2 × 2 = 1 + 0.494 751 614 559 846 4;
  • 20) 0.494 751 614 559 846 4 × 2 = 0 + 0.989 503 229 119 692 8;
  • 21) 0.989 503 229 119 692 8 × 2 = 1 + 0.979 006 458 239 385 6;
  • 22) 0.979 006 458 239 385 6 × 2 = 1 + 0.958 012 916 478 771 2;
  • 23) 0.958 012 916 478 771 2 × 2 = 1 + 0.916 025 832 957 542 4;
  • 24) 0.916 025 832 957 542 4 × 2 = 1 + 0.832 051 665 915 084 8;
  • 25) 0.832 051 665 915 084 8 × 2 = 1 + 0.664 103 331 830 169 6;
  • 26) 0.664 103 331 830 169 6 × 2 = 1 + 0.328 206 663 660 339 2;
  • 27) 0.328 206 663 660 339 2 × 2 = 0 + 0.656 413 327 320 678 4;
  • 28) 0.656 413 327 320 678 4 × 2 = 1 + 0.312 826 654 641 356 8;
  • 29) 0.312 826 654 641 356 8 × 2 = 0 + 0.625 653 309 282 713 6;
  • 30) 0.625 653 309 282 713 6 × 2 = 1 + 0.251 306 618 565 427 2;
  • 31) 0.251 306 618 565 427 2 × 2 = 0 + 0.502 613 237 130 854 4;
  • 32) 0.502 613 237 130 854 4 × 2 = 1 + 0.005 226 474 261 708 8;
  • 33) 0.005 226 474 261 708 8 × 2 = 0 + 0.010 452 948 523 417 6;
  • 34) 0.010 452 948 523 417 6 × 2 = 0 + 0.020 905 897 046 835 2;
  • 35) 0.020 905 897 046 835 2 × 2 = 0 + 0.041 811 794 093 670 4;
  • 36) 0.041 811 794 093 670 4 × 2 = 0 + 0.083 623 588 187 340 8;
  • 37) 0.083 623 588 187 340 8 × 2 = 0 + 0.167 247 176 374 681 6;
  • 38) 0.167 247 176 374 681 6 × 2 = 0 + 0.334 494 352 749 363 2;
  • 39) 0.334 494 352 749 363 2 × 2 = 0 + 0.668 988 705 498 726 4;
  • 40) 0.668 988 705 498 726 4 × 2 = 1 + 0.337 977 410 997 452 8;
  • 41) 0.337 977 410 997 452 8 × 2 = 0 + 0.675 954 821 994 905 6;
  • 42) 0.675 954 821 994 905 6 × 2 = 1 + 0.351 909 643 989 811 2;
  • 43) 0.351 909 643 989 811 2 × 2 = 0 + 0.703 819 287 979 622 4;
  • 44) 0.703 819 287 979 622 4 × 2 = 1 + 0.407 638 575 959 244 8;
  • 45) 0.407 638 575 959 244 8 × 2 = 0 + 0.815 277 151 918 489 6;
  • 46) 0.815 277 151 918 489 6 × 2 = 1 + 0.630 554 303 836 979 2;
  • 47) 0.630 554 303 836 979 2 × 2 = 1 + 0.261 108 607 673 958 4;
  • 48) 0.261 108 607 673 958 4 × 2 = 0 + 0.522 217 215 347 916 8;
  • 49) 0.522 217 215 347 916 8 × 2 = 1 + 0.044 434 430 695 833 6;
  • 50) 0.044 434 430 695 833 6 × 2 = 0 + 0.088 868 861 391 667 2;
  • 51) 0.088 868 861 391 667 2 × 2 = 0 + 0.177 737 722 783 334 4;
  • 52) 0.177 737 722 783 334 4 × 2 = 0 + 0.355 475 445 566 668 8;
  • 53) 0.355 475 445 566 668 8 × 2 = 0 + 0.710 950 891 133 337 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 745 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0110 1000 0(2)

5. Positive number before normalization:

0.974 013 318 541 745 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0110 1000 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 745 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0110 1000 0(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0110 1000 0(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1101 0000(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1101 0000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1101 0000 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1101 0000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1101 0000


Decimal number 0.974 013 318 541 745 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1101 0000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100