0.974 013 318 541 742 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 742 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 742 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 742 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 742 3 × 2 = 1 + 0.948 026 637 083 484 6;
  • 2) 0.948 026 637 083 484 6 × 2 = 1 + 0.896 053 274 166 969 2;
  • 3) 0.896 053 274 166 969 2 × 2 = 1 + 0.792 106 548 333 938 4;
  • 4) 0.792 106 548 333 938 4 × 2 = 1 + 0.584 213 096 667 876 8;
  • 5) 0.584 213 096 667 876 8 × 2 = 1 + 0.168 426 193 335 753 6;
  • 6) 0.168 426 193 335 753 6 × 2 = 0 + 0.336 852 386 671 507 2;
  • 7) 0.336 852 386 671 507 2 × 2 = 0 + 0.673 704 773 343 014 4;
  • 8) 0.673 704 773 343 014 4 × 2 = 1 + 0.347 409 546 686 028 8;
  • 9) 0.347 409 546 686 028 8 × 2 = 0 + 0.694 819 093 372 057 6;
  • 10) 0.694 819 093 372 057 6 × 2 = 1 + 0.389 638 186 744 115 2;
  • 11) 0.389 638 186 744 115 2 × 2 = 0 + 0.779 276 373 488 230 4;
  • 12) 0.779 276 373 488 230 4 × 2 = 1 + 0.558 552 746 976 460 8;
  • 13) 0.558 552 746 976 460 8 × 2 = 1 + 0.117 105 493 952 921 6;
  • 14) 0.117 105 493 952 921 6 × 2 = 0 + 0.234 210 987 905 843 2;
  • 15) 0.234 210 987 905 843 2 × 2 = 0 + 0.468 421 975 811 686 4;
  • 16) 0.468 421 975 811 686 4 × 2 = 0 + 0.936 843 951 623 372 8;
  • 17) 0.936 843 951 623 372 8 × 2 = 1 + 0.873 687 903 246 745 6;
  • 18) 0.873 687 903 246 745 6 × 2 = 1 + 0.747 375 806 493 491 2;
  • 19) 0.747 375 806 493 491 2 × 2 = 1 + 0.494 751 612 986 982 4;
  • 20) 0.494 751 612 986 982 4 × 2 = 0 + 0.989 503 225 973 964 8;
  • 21) 0.989 503 225 973 964 8 × 2 = 1 + 0.979 006 451 947 929 6;
  • 22) 0.979 006 451 947 929 6 × 2 = 1 + 0.958 012 903 895 859 2;
  • 23) 0.958 012 903 895 859 2 × 2 = 1 + 0.916 025 807 791 718 4;
  • 24) 0.916 025 807 791 718 4 × 2 = 1 + 0.832 051 615 583 436 8;
  • 25) 0.832 051 615 583 436 8 × 2 = 1 + 0.664 103 231 166 873 6;
  • 26) 0.664 103 231 166 873 6 × 2 = 1 + 0.328 206 462 333 747 2;
  • 27) 0.328 206 462 333 747 2 × 2 = 0 + 0.656 412 924 667 494 4;
  • 28) 0.656 412 924 667 494 4 × 2 = 1 + 0.312 825 849 334 988 8;
  • 29) 0.312 825 849 334 988 8 × 2 = 0 + 0.625 651 698 669 977 6;
  • 30) 0.625 651 698 669 977 6 × 2 = 1 + 0.251 303 397 339 955 2;
  • 31) 0.251 303 397 339 955 2 × 2 = 0 + 0.502 606 794 679 910 4;
  • 32) 0.502 606 794 679 910 4 × 2 = 1 + 0.005 213 589 359 820 8;
  • 33) 0.005 213 589 359 820 8 × 2 = 0 + 0.010 427 178 719 641 6;
  • 34) 0.010 427 178 719 641 6 × 2 = 0 + 0.020 854 357 439 283 2;
  • 35) 0.020 854 357 439 283 2 × 2 = 0 + 0.041 708 714 878 566 4;
  • 36) 0.041 708 714 878 566 4 × 2 = 0 + 0.083 417 429 757 132 8;
  • 37) 0.083 417 429 757 132 8 × 2 = 0 + 0.166 834 859 514 265 6;
  • 38) 0.166 834 859 514 265 6 × 2 = 0 + 0.333 669 719 028 531 2;
  • 39) 0.333 669 719 028 531 2 × 2 = 0 + 0.667 339 438 057 062 4;
  • 40) 0.667 339 438 057 062 4 × 2 = 1 + 0.334 678 876 114 124 8;
  • 41) 0.334 678 876 114 124 8 × 2 = 0 + 0.669 357 752 228 249 6;
  • 42) 0.669 357 752 228 249 6 × 2 = 1 + 0.338 715 504 456 499 2;
  • 43) 0.338 715 504 456 499 2 × 2 = 0 + 0.677 431 008 912 998 4;
  • 44) 0.677 431 008 912 998 4 × 2 = 1 + 0.354 862 017 825 996 8;
  • 45) 0.354 862 017 825 996 8 × 2 = 0 + 0.709 724 035 651 993 6;
  • 46) 0.709 724 035 651 993 6 × 2 = 1 + 0.419 448 071 303 987 2;
  • 47) 0.419 448 071 303 987 2 × 2 = 0 + 0.838 896 142 607 974 4;
  • 48) 0.838 896 142 607 974 4 × 2 = 1 + 0.677 792 285 215 948 8;
  • 49) 0.677 792 285 215 948 8 × 2 = 1 + 0.355 584 570 431 897 6;
  • 50) 0.355 584 570 431 897 6 × 2 = 0 + 0.711 169 140 863 795 2;
  • 51) 0.711 169 140 863 795 2 × 2 = 1 + 0.422 338 281 727 590 4;
  • 52) 0.422 338 281 727 590 4 × 2 = 0 + 0.844 676 563 455 180 8;
  • 53) 0.844 676 563 455 180 8 × 2 = 1 + 0.689 353 126 910 361 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 742 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0101 1010 1(2)

5. Positive number before normalization:

0.974 013 318 541 742 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0101 1010 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 742 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0101 1010 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0101 1010 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1011 0101(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1011 0101


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1011 0101 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1011 0101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1011 0101


Decimal number 0.974 013 318 541 742 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 1011 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100