0.974 013 318 541 728 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 728 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 728 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 728 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 728 4 × 2 = 1 + 0.948 026 637 083 456 8;
  • 2) 0.948 026 637 083 456 8 × 2 = 1 + 0.896 053 274 166 913 6;
  • 3) 0.896 053 274 166 913 6 × 2 = 1 + 0.792 106 548 333 827 2;
  • 4) 0.792 106 548 333 827 2 × 2 = 1 + 0.584 213 096 667 654 4;
  • 5) 0.584 213 096 667 654 4 × 2 = 1 + 0.168 426 193 335 308 8;
  • 6) 0.168 426 193 335 308 8 × 2 = 0 + 0.336 852 386 670 617 6;
  • 7) 0.336 852 386 670 617 6 × 2 = 0 + 0.673 704 773 341 235 2;
  • 8) 0.673 704 773 341 235 2 × 2 = 1 + 0.347 409 546 682 470 4;
  • 9) 0.347 409 546 682 470 4 × 2 = 0 + 0.694 819 093 364 940 8;
  • 10) 0.694 819 093 364 940 8 × 2 = 1 + 0.389 638 186 729 881 6;
  • 11) 0.389 638 186 729 881 6 × 2 = 0 + 0.779 276 373 459 763 2;
  • 12) 0.779 276 373 459 763 2 × 2 = 1 + 0.558 552 746 919 526 4;
  • 13) 0.558 552 746 919 526 4 × 2 = 1 + 0.117 105 493 839 052 8;
  • 14) 0.117 105 493 839 052 8 × 2 = 0 + 0.234 210 987 678 105 6;
  • 15) 0.234 210 987 678 105 6 × 2 = 0 + 0.468 421 975 356 211 2;
  • 16) 0.468 421 975 356 211 2 × 2 = 0 + 0.936 843 950 712 422 4;
  • 17) 0.936 843 950 712 422 4 × 2 = 1 + 0.873 687 901 424 844 8;
  • 18) 0.873 687 901 424 844 8 × 2 = 1 + 0.747 375 802 849 689 6;
  • 19) 0.747 375 802 849 689 6 × 2 = 1 + 0.494 751 605 699 379 2;
  • 20) 0.494 751 605 699 379 2 × 2 = 0 + 0.989 503 211 398 758 4;
  • 21) 0.989 503 211 398 758 4 × 2 = 1 + 0.979 006 422 797 516 8;
  • 22) 0.979 006 422 797 516 8 × 2 = 1 + 0.958 012 845 595 033 6;
  • 23) 0.958 012 845 595 033 6 × 2 = 1 + 0.916 025 691 190 067 2;
  • 24) 0.916 025 691 190 067 2 × 2 = 1 + 0.832 051 382 380 134 4;
  • 25) 0.832 051 382 380 134 4 × 2 = 1 + 0.664 102 764 760 268 8;
  • 26) 0.664 102 764 760 268 8 × 2 = 1 + 0.328 205 529 520 537 6;
  • 27) 0.328 205 529 520 537 6 × 2 = 0 + 0.656 411 059 041 075 2;
  • 28) 0.656 411 059 041 075 2 × 2 = 1 + 0.312 822 118 082 150 4;
  • 29) 0.312 822 118 082 150 4 × 2 = 0 + 0.625 644 236 164 300 8;
  • 30) 0.625 644 236 164 300 8 × 2 = 1 + 0.251 288 472 328 601 6;
  • 31) 0.251 288 472 328 601 6 × 2 = 0 + 0.502 576 944 657 203 2;
  • 32) 0.502 576 944 657 203 2 × 2 = 1 + 0.005 153 889 314 406 4;
  • 33) 0.005 153 889 314 406 4 × 2 = 0 + 0.010 307 778 628 812 8;
  • 34) 0.010 307 778 628 812 8 × 2 = 0 + 0.020 615 557 257 625 6;
  • 35) 0.020 615 557 257 625 6 × 2 = 0 + 0.041 231 114 515 251 2;
  • 36) 0.041 231 114 515 251 2 × 2 = 0 + 0.082 462 229 030 502 4;
  • 37) 0.082 462 229 030 502 4 × 2 = 0 + 0.164 924 458 061 004 8;
  • 38) 0.164 924 458 061 004 8 × 2 = 0 + 0.329 848 916 122 009 6;
  • 39) 0.329 848 916 122 009 6 × 2 = 0 + 0.659 697 832 244 019 2;
  • 40) 0.659 697 832 244 019 2 × 2 = 1 + 0.319 395 664 488 038 4;
  • 41) 0.319 395 664 488 038 4 × 2 = 0 + 0.638 791 328 976 076 8;
  • 42) 0.638 791 328 976 076 8 × 2 = 1 + 0.277 582 657 952 153 6;
  • 43) 0.277 582 657 952 153 6 × 2 = 0 + 0.555 165 315 904 307 2;
  • 44) 0.555 165 315 904 307 2 × 2 = 1 + 0.110 330 631 808 614 4;
  • 45) 0.110 330 631 808 614 4 × 2 = 0 + 0.220 661 263 617 228 8;
  • 46) 0.220 661 263 617 228 8 × 2 = 0 + 0.441 322 527 234 457 6;
  • 47) 0.441 322 527 234 457 6 × 2 = 0 + 0.882 645 054 468 915 2;
  • 48) 0.882 645 054 468 915 2 × 2 = 1 + 0.765 290 108 937 830 4;
  • 49) 0.765 290 108 937 830 4 × 2 = 1 + 0.530 580 217 875 660 8;
  • 50) 0.530 580 217 875 660 8 × 2 = 1 + 0.061 160 435 751 321 6;
  • 51) 0.061 160 435 751 321 6 × 2 = 0 + 0.122 320 871 502 643 2;
  • 52) 0.122 320 871 502 643 2 × 2 = 0 + 0.244 641 743 005 286 4;
  • 53) 0.244 641 743 005 286 4 × 2 = 0 + 0.489 283 486 010 572 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 728 4(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 1100 0(2)

5. Positive number before normalization:

0.974 013 318 541 728 4(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 1100 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 728 4(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 1100 0(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 1100 0(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 1000(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 1000


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 1000 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 1000


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 1000


Decimal number 0.974 013 318 541 728 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0011 1000


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100