0.974 013 318 541 726 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 726 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 726 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 726 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 726 3 × 2 = 1 + 0.948 026 637 083 452 6;
  • 2) 0.948 026 637 083 452 6 × 2 = 1 + 0.896 053 274 166 905 2;
  • 3) 0.896 053 274 166 905 2 × 2 = 1 + 0.792 106 548 333 810 4;
  • 4) 0.792 106 548 333 810 4 × 2 = 1 + 0.584 213 096 667 620 8;
  • 5) 0.584 213 096 667 620 8 × 2 = 1 + 0.168 426 193 335 241 6;
  • 6) 0.168 426 193 335 241 6 × 2 = 0 + 0.336 852 386 670 483 2;
  • 7) 0.336 852 386 670 483 2 × 2 = 0 + 0.673 704 773 340 966 4;
  • 8) 0.673 704 773 340 966 4 × 2 = 1 + 0.347 409 546 681 932 8;
  • 9) 0.347 409 546 681 932 8 × 2 = 0 + 0.694 819 093 363 865 6;
  • 10) 0.694 819 093 363 865 6 × 2 = 1 + 0.389 638 186 727 731 2;
  • 11) 0.389 638 186 727 731 2 × 2 = 0 + 0.779 276 373 455 462 4;
  • 12) 0.779 276 373 455 462 4 × 2 = 1 + 0.558 552 746 910 924 8;
  • 13) 0.558 552 746 910 924 8 × 2 = 1 + 0.117 105 493 821 849 6;
  • 14) 0.117 105 493 821 849 6 × 2 = 0 + 0.234 210 987 643 699 2;
  • 15) 0.234 210 987 643 699 2 × 2 = 0 + 0.468 421 975 287 398 4;
  • 16) 0.468 421 975 287 398 4 × 2 = 0 + 0.936 843 950 574 796 8;
  • 17) 0.936 843 950 574 796 8 × 2 = 1 + 0.873 687 901 149 593 6;
  • 18) 0.873 687 901 149 593 6 × 2 = 1 + 0.747 375 802 299 187 2;
  • 19) 0.747 375 802 299 187 2 × 2 = 1 + 0.494 751 604 598 374 4;
  • 20) 0.494 751 604 598 374 4 × 2 = 0 + 0.989 503 209 196 748 8;
  • 21) 0.989 503 209 196 748 8 × 2 = 1 + 0.979 006 418 393 497 6;
  • 22) 0.979 006 418 393 497 6 × 2 = 1 + 0.958 012 836 786 995 2;
  • 23) 0.958 012 836 786 995 2 × 2 = 1 + 0.916 025 673 573 990 4;
  • 24) 0.916 025 673 573 990 4 × 2 = 1 + 0.832 051 347 147 980 8;
  • 25) 0.832 051 347 147 980 8 × 2 = 1 + 0.664 102 694 295 961 6;
  • 26) 0.664 102 694 295 961 6 × 2 = 1 + 0.328 205 388 591 923 2;
  • 27) 0.328 205 388 591 923 2 × 2 = 0 + 0.656 410 777 183 846 4;
  • 28) 0.656 410 777 183 846 4 × 2 = 1 + 0.312 821 554 367 692 8;
  • 29) 0.312 821 554 367 692 8 × 2 = 0 + 0.625 643 108 735 385 6;
  • 30) 0.625 643 108 735 385 6 × 2 = 1 + 0.251 286 217 470 771 2;
  • 31) 0.251 286 217 470 771 2 × 2 = 0 + 0.502 572 434 941 542 4;
  • 32) 0.502 572 434 941 542 4 × 2 = 1 + 0.005 144 869 883 084 8;
  • 33) 0.005 144 869 883 084 8 × 2 = 0 + 0.010 289 739 766 169 6;
  • 34) 0.010 289 739 766 169 6 × 2 = 0 + 0.020 579 479 532 339 2;
  • 35) 0.020 579 479 532 339 2 × 2 = 0 + 0.041 158 959 064 678 4;
  • 36) 0.041 158 959 064 678 4 × 2 = 0 + 0.082 317 918 129 356 8;
  • 37) 0.082 317 918 129 356 8 × 2 = 0 + 0.164 635 836 258 713 6;
  • 38) 0.164 635 836 258 713 6 × 2 = 0 + 0.329 271 672 517 427 2;
  • 39) 0.329 271 672 517 427 2 × 2 = 0 + 0.658 543 345 034 854 4;
  • 40) 0.658 543 345 034 854 4 × 2 = 1 + 0.317 086 690 069 708 8;
  • 41) 0.317 086 690 069 708 8 × 2 = 0 + 0.634 173 380 139 417 6;
  • 42) 0.634 173 380 139 417 6 × 2 = 1 + 0.268 346 760 278 835 2;
  • 43) 0.268 346 760 278 835 2 × 2 = 0 + 0.536 693 520 557 670 4;
  • 44) 0.536 693 520 557 670 4 × 2 = 1 + 0.073 387 041 115 340 8;
  • 45) 0.073 387 041 115 340 8 × 2 = 0 + 0.146 774 082 230 681 6;
  • 46) 0.146 774 082 230 681 6 × 2 = 0 + 0.293 548 164 461 363 2;
  • 47) 0.293 548 164 461 363 2 × 2 = 0 + 0.587 096 328 922 726 4;
  • 48) 0.587 096 328 922 726 4 × 2 = 1 + 0.174 192 657 845 452 8;
  • 49) 0.174 192 657 845 452 8 × 2 = 0 + 0.348 385 315 690 905 6;
  • 50) 0.348 385 315 690 905 6 × 2 = 0 + 0.696 770 631 381 811 2;
  • 51) 0.696 770 631 381 811 2 × 2 = 1 + 0.393 541 262 763 622 4;
  • 52) 0.393 541 262 763 622 4 × 2 = 0 + 0.787 082 525 527 244 8;
  • 53) 0.787 082 525 527 244 8 × 2 = 1 + 0.574 165 051 054 489 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 726 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 0010 1(2)

5. Positive number before normalization:

0.974 013 318 541 726 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 0010 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 726 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 0010 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0001 0010 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0010 0101(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0010 0101


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0010 0101 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0010 0101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0010 0101


Decimal number 0.974 013 318 541 726 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0010 0101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100