0.974 013 318 541 725 4 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 725 4(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 725 4(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 725 4.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 725 4 × 2 = 1 + 0.948 026 637 083 450 8;
  • 2) 0.948 026 637 083 450 8 × 2 = 1 + 0.896 053 274 166 901 6;
  • 3) 0.896 053 274 166 901 6 × 2 = 1 + 0.792 106 548 333 803 2;
  • 4) 0.792 106 548 333 803 2 × 2 = 1 + 0.584 213 096 667 606 4;
  • 5) 0.584 213 096 667 606 4 × 2 = 1 + 0.168 426 193 335 212 8;
  • 6) 0.168 426 193 335 212 8 × 2 = 0 + 0.336 852 386 670 425 6;
  • 7) 0.336 852 386 670 425 6 × 2 = 0 + 0.673 704 773 340 851 2;
  • 8) 0.673 704 773 340 851 2 × 2 = 1 + 0.347 409 546 681 702 4;
  • 9) 0.347 409 546 681 702 4 × 2 = 0 + 0.694 819 093 363 404 8;
  • 10) 0.694 819 093 363 404 8 × 2 = 1 + 0.389 638 186 726 809 6;
  • 11) 0.389 638 186 726 809 6 × 2 = 0 + 0.779 276 373 453 619 2;
  • 12) 0.779 276 373 453 619 2 × 2 = 1 + 0.558 552 746 907 238 4;
  • 13) 0.558 552 746 907 238 4 × 2 = 1 + 0.117 105 493 814 476 8;
  • 14) 0.117 105 493 814 476 8 × 2 = 0 + 0.234 210 987 628 953 6;
  • 15) 0.234 210 987 628 953 6 × 2 = 0 + 0.468 421 975 257 907 2;
  • 16) 0.468 421 975 257 907 2 × 2 = 0 + 0.936 843 950 515 814 4;
  • 17) 0.936 843 950 515 814 4 × 2 = 1 + 0.873 687 901 031 628 8;
  • 18) 0.873 687 901 031 628 8 × 2 = 1 + 0.747 375 802 063 257 6;
  • 19) 0.747 375 802 063 257 6 × 2 = 1 + 0.494 751 604 126 515 2;
  • 20) 0.494 751 604 126 515 2 × 2 = 0 + 0.989 503 208 253 030 4;
  • 21) 0.989 503 208 253 030 4 × 2 = 1 + 0.979 006 416 506 060 8;
  • 22) 0.979 006 416 506 060 8 × 2 = 1 + 0.958 012 833 012 121 6;
  • 23) 0.958 012 833 012 121 6 × 2 = 1 + 0.916 025 666 024 243 2;
  • 24) 0.916 025 666 024 243 2 × 2 = 1 + 0.832 051 332 048 486 4;
  • 25) 0.832 051 332 048 486 4 × 2 = 1 + 0.664 102 664 096 972 8;
  • 26) 0.664 102 664 096 972 8 × 2 = 1 + 0.328 205 328 193 945 6;
  • 27) 0.328 205 328 193 945 6 × 2 = 0 + 0.656 410 656 387 891 2;
  • 28) 0.656 410 656 387 891 2 × 2 = 1 + 0.312 821 312 775 782 4;
  • 29) 0.312 821 312 775 782 4 × 2 = 0 + 0.625 642 625 551 564 8;
  • 30) 0.625 642 625 551 564 8 × 2 = 1 + 0.251 285 251 103 129 6;
  • 31) 0.251 285 251 103 129 6 × 2 = 0 + 0.502 570 502 206 259 2;
  • 32) 0.502 570 502 206 259 2 × 2 = 1 + 0.005 141 004 412 518 4;
  • 33) 0.005 141 004 412 518 4 × 2 = 0 + 0.010 282 008 825 036 8;
  • 34) 0.010 282 008 825 036 8 × 2 = 0 + 0.020 564 017 650 073 6;
  • 35) 0.020 564 017 650 073 6 × 2 = 0 + 0.041 128 035 300 147 2;
  • 36) 0.041 128 035 300 147 2 × 2 = 0 + 0.082 256 070 600 294 4;
  • 37) 0.082 256 070 600 294 4 × 2 = 0 + 0.164 512 141 200 588 8;
  • 38) 0.164 512 141 200 588 8 × 2 = 0 + 0.329 024 282 401 177 6;
  • 39) 0.329 024 282 401 177 6 × 2 = 0 + 0.658 048 564 802 355 2;
  • 40) 0.658 048 564 802 355 2 × 2 = 1 + 0.316 097 129 604 710 4;
  • 41) 0.316 097 129 604 710 4 × 2 = 0 + 0.632 194 259 209 420 8;
  • 42) 0.632 194 259 209 420 8 × 2 = 1 + 0.264 388 518 418 841 6;
  • 43) 0.264 388 518 418 841 6 × 2 = 0 + 0.528 777 036 837 683 2;
  • 44) 0.528 777 036 837 683 2 × 2 = 1 + 0.057 554 073 675 366 4;
  • 45) 0.057 554 073 675 366 4 × 2 = 0 + 0.115 108 147 350 732 8;
  • 46) 0.115 108 147 350 732 8 × 2 = 0 + 0.230 216 294 701 465 6;
  • 47) 0.230 216 294 701 465 6 × 2 = 0 + 0.460 432 589 402 931 2;
  • 48) 0.460 432 589 402 931 2 × 2 = 0 + 0.920 865 178 805 862 4;
  • 49) 0.920 865 178 805 862 4 × 2 = 1 + 0.841 730 357 611 724 8;
  • 50) 0.841 730 357 611 724 8 × 2 = 1 + 0.683 460 715 223 449 6;
  • 51) 0.683 460 715 223 449 6 × 2 = 1 + 0.366 921 430 446 899 2;
  • 52) 0.366 921 430 446 899 2 × 2 = 0 + 0.733 842 860 893 798 4;
  • 53) 0.733 842 860 893 798 4 × 2 = 1 + 0.467 685 721 787 596 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 725 4(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0000 1110 1(2)

5. Positive number before normalization:

0.974 013 318 541 725 4(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0000 1110 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 725 4(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0000 1110 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0101 0000 1110 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0001 1101(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0001 1101


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0001 1101 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0001 1101


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0001 1101


Decimal number 0.974 013 318 541 725 4 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1010 0001 1101


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100