0.974 013 318 541 716 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 716 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 716 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 716 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 716 1 × 2 = 1 + 0.948 026 637 083 432 2;
  • 2) 0.948 026 637 083 432 2 × 2 = 1 + 0.896 053 274 166 864 4;
  • 3) 0.896 053 274 166 864 4 × 2 = 1 + 0.792 106 548 333 728 8;
  • 4) 0.792 106 548 333 728 8 × 2 = 1 + 0.584 213 096 667 457 6;
  • 5) 0.584 213 096 667 457 6 × 2 = 1 + 0.168 426 193 334 915 2;
  • 6) 0.168 426 193 334 915 2 × 2 = 0 + 0.336 852 386 669 830 4;
  • 7) 0.336 852 386 669 830 4 × 2 = 0 + 0.673 704 773 339 660 8;
  • 8) 0.673 704 773 339 660 8 × 2 = 1 + 0.347 409 546 679 321 6;
  • 9) 0.347 409 546 679 321 6 × 2 = 0 + 0.694 819 093 358 643 2;
  • 10) 0.694 819 093 358 643 2 × 2 = 1 + 0.389 638 186 717 286 4;
  • 11) 0.389 638 186 717 286 4 × 2 = 0 + 0.779 276 373 434 572 8;
  • 12) 0.779 276 373 434 572 8 × 2 = 1 + 0.558 552 746 869 145 6;
  • 13) 0.558 552 746 869 145 6 × 2 = 1 + 0.117 105 493 738 291 2;
  • 14) 0.117 105 493 738 291 2 × 2 = 0 + 0.234 210 987 476 582 4;
  • 15) 0.234 210 987 476 582 4 × 2 = 0 + 0.468 421 974 953 164 8;
  • 16) 0.468 421 974 953 164 8 × 2 = 0 + 0.936 843 949 906 329 6;
  • 17) 0.936 843 949 906 329 6 × 2 = 1 + 0.873 687 899 812 659 2;
  • 18) 0.873 687 899 812 659 2 × 2 = 1 + 0.747 375 799 625 318 4;
  • 19) 0.747 375 799 625 318 4 × 2 = 1 + 0.494 751 599 250 636 8;
  • 20) 0.494 751 599 250 636 8 × 2 = 0 + 0.989 503 198 501 273 6;
  • 21) 0.989 503 198 501 273 6 × 2 = 1 + 0.979 006 397 002 547 2;
  • 22) 0.979 006 397 002 547 2 × 2 = 1 + 0.958 012 794 005 094 4;
  • 23) 0.958 012 794 005 094 4 × 2 = 1 + 0.916 025 588 010 188 8;
  • 24) 0.916 025 588 010 188 8 × 2 = 1 + 0.832 051 176 020 377 6;
  • 25) 0.832 051 176 020 377 6 × 2 = 1 + 0.664 102 352 040 755 2;
  • 26) 0.664 102 352 040 755 2 × 2 = 1 + 0.328 204 704 081 510 4;
  • 27) 0.328 204 704 081 510 4 × 2 = 0 + 0.656 409 408 163 020 8;
  • 28) 0.656 409 408 163 020 8 × 2 = 1 + 0.312 818 816 326 041 6;
  • 29) 0.312 818 816 326 041 6 × 2 = 0 + 0.625 637 632 652 083 2;
  • 30) 0.625 637 632 652 083 2 × 2 = 1 + 0.251 275 265 304 166 4;
  • 31) 0.251 275 265 304 166 4 × 2 = 0 + 0.502 550 530 608 332 8;
  • 32) 0.502 550 530 608 332 8 × 2 = 1 + 0.005 101 061 216 665 6;
  • 33) 0.005 101 061 216 665 6 × 2 = 0 + 0.010 202 122 433 331 2;
  • 34) 0.010 202 122 433 331 2 × 2 = 0 + 0.020 404 244 866 662 4;
  • 35) 0.020 404 244 866 662 4 × 2 = 0 + 0.040 808 489 733 324 8;
  • 36) 0.040 808 489 733 324 8 × 2 = 0 + 0.081 616 979 466 649 6;
  • 37) 0.081 616 979 466 649 6 × 2 = 0 + 0.163 233 958 933 299 2;
  • 38) 0.163 233 958 933 299 2 × 2 = 0 + 0.326 467 917 866 598 4;
  • 39) 0.326 467 917 866 598 4 × 2 = 0 + 0.652 935 835 733 196 8;
  • 40) 0.652 935 835 733 196 8 × 2 = 1 + 0.305 871 671 466 393 6;
  • 41) 0.305 871 671 466 393 6 × 2 = 0 + 0.611 743 342 932 787 2;
  • 42) 0.611 743 342 932 787 2 × 2 = 1 + 0.223 486 685 865 574 4;
  • 43) 0.223 486 685 865 574 4 × 2 = 0 + 0.446 973 371 731 148 8;
  • 44) 0.446 973 371 731 148 8 × 2 = 0 + 0.893 946 743 462 297 6;
  • 45) 0.893 946 743 462 297 6 × 2 = 1 + 0.787 893 486 924 595 2;
  • 46) 0.787 893 486 924 595 2 × 2 = 1 + 0.575 786 973 849 190 4;
  • 47) 0.575 786 973 849 190 4 × 2 = 1 + 0.151 573 947 698 380 8;
  • 48) 0.151 573 947 698 380 8 × 2 = 0 + 0.303 147 895 396 761 6;
  • 49) 0.303 147 895 396 761 6 × 2 = 0 + 0.606 295 790 793 523 2;
  • 50) 0.606 295 790 793 523 2 × 2 = 1 + 0.212 591 581 587 046 4;
  • 51) 0.212 591 581 587 046 4 × 2 = 0 + 0.425 183 163 174 092 8;
  • 52) 0.425 183 163 174 092 8 × 2 = 0 + 0.850 366 326 348 185 6;
  • 53) 0.850 366 326 348 185 6 × 2 = 1 + 0.700 732 652 696 371 2;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 716 1(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1110 0100 1(2)

5. Positive number before normalization:

0.974 013 318 541 716 1(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1110 0100 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 716 1(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1110 0100 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1110 0100 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1100 1001(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1100 1001


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1100 1001 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1100 1001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1100 1001


Decimal number 0.974 013 318 541 716 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1100 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100