0.974 013 318 541 713 8 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 713 8(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 713 8(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 713 8.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 713 8 × 2 = 1 + 0.948 026 637 083 427 6;
  • 2) 0.948 026 637 083 427 6 × 2 = 1 + 0.896 053 274 166 855 2;
  • 3) 0.896 053 274 166 855 2 × 2 = 1 + 0.792 106 548 333 710 4;
  • 4) 0.792 106 548 333 710 4 × 2 = 1 + 0.584 213 096 667 420 8;
  • 5) 0.584 213 096 667 420 8 × 2 = 1 + 0.168 426 193 334 841 6;
  • 6) 0.168 426 193 334 841 6 × 2 = 0 + 0.336 852 386 669 683 2;
  • 7) 0.336 852 386 669 683 2 × 2 = 0 + 0.673 704 773 339 366 4;
  • 8) 0.673 704 773 339 366 4 × 2 = 1 + 0.347 409 546 678 732 8;
  • 9) 0.347 409 546 678 732 8 × 2 = 0 + 0.694 819 093 357 465 6;
  • 10) 0.694 819 093 357 465 6 × 2 = 1 + 0.389 638 186 714 931 2;
  • 11) 0.389 638 186 714 931 2 × 2 = 0 + 0.779 276 373 429 862 4;
  • 12) 0.779 276 373 429 862 4 × 2 = 1 + 0.558 552 746 859 724 8;
  • 13) 0.558 552 746 859 724 8 × 2 = 1 + 0.117 105 493 719 449 6;
  • 14) 0.117 105 493 719 449 6 × 2 = 0 + 0.234 210 987 438 899 2;
  • 15) 0.234 210 987 438 899 2 × 2 = 0 + 0.468 421 974 877 798 4;
  • 16) 0.468 421 974 877 798 4 × 2 = 0 + 0.936 843 949 755 596 8;
  • 17) 0.936 843 949 755 596 8 × 2 = 1 + 0.873 687 899 511 193 6;
  • 18) 0.873 687 899 511 193 6 × 2 = 1 + 0.747 375 799 022 387 2;
  • 19) 0.747 375 799 022 387 2 × 2 = 1 + 0.494 751 598 044 774 4;
  • 20) 0.494 751 598 044 774 4 × 2 = 0 + 0.989 503 196 089 548 8;
  • 21) 0.989 503 196 089 548 8 × 2 = 1 + 0.979 006 392 179 097 6;
  • 22) 0.979 006 392 179 097 6 × 2 = 1 + 0.958 012 784 358 195 2;
  • 23) 0.958 012 784 358 195 2 × 2 = 1 + 0.916 025 568 716 390 4;
  • 24) 0.916 025 568 716 390 4 × 2 = 1 + 0.832 051 137 432 780 8;
  • 25) 0.832 051 137 432 780 8 × 2 = 1 + 0.664 102 274 865 561 6;
  • 26) 0.664 102 274 865 561 6 × 2 = 1 + 0.328 204 549 731 123 2;
  • 27) 0.328 204 549 731 123 2 × 2 = 0 + 0.656 409 099 462 246 4;
  • 28) 0.656 409 099 462 246 4 × 2 = 1 + 0.312 818 198 924 492 8;
  • 29) 0.312 818 198 924 492 8 × 2 = 0 + 0.625 636 397 848 985 6;
  • 30) 0.625 636 397 848 985 6 × 2 = 1 + 0.251 272 795 697 971 2;
  • 31) 0.251 272 795 697 971 2 × 2 = 0 + 0.502 545 591 395 942 4;
  • 32) 0.502 545 591 395 942 4 × 2 = 1 + 0.005 091 182 791 884 8;
  • 33) 0.005 091 182 791 884 8 × 2 = 0 + 0.010 182 365 583 769 6;
  • 34) 0.010 182 365 583 769 6 × 2 = 0 + 0.020 364 731 167 539 2;
  • 35) 0.020 364 731 167 539 2 × 2 = 0 + 0.040 729 462 335 078 4;
  • 36) 0.040 729 462 335 078 4 × 2 = 0 + 0.081 458 924 670 156 8;
  • 37) 0.081 458 924 670 156 8 × 2 = 0 + 0.162 917 849 340 313 6;
  • 38) 0.162 917 849 340 313 6 × 2 = 0 + 0.325 835 698 680 627 2;
  • 39) 0.325 835 698 680 627 2 × 2 = 0 + 0.651 671 397 361 254 4;
  • 40) 0.651 671 397 361 254 4 × 2 = 1 + 0.303 342 794 722 508 8;
  • 41) 0.303 342 794 722 508 8 × 2 = 0 + 0.606 685 589 445 017 6;
  • 42) 0.606 685 589 445 017 6 × 2 = 1 + 0.213 371 178 890 035 2;
  • 43) 0.213 371 178 890 035 2 × 2 = 0 + 0.426 742 357 780 070 4;
  • 44) 0.426 742 357 780 070 4 × 2 = 0 + 0.853 484 715 560 140 8;
  • 45) 0.853 484 715 560 140 8 × 2 = 1 + 0.706 969 431 120 281 6;
  • 46) 0.706 969 431 120 281 6 × 2 = 1 + 0.413 938 862 240 563 2;
  • 47) 0.413 938 862 240 563 2 × 2 = 0 + 0.827 877 724 481 126 4;
  • 48) 0.827 877 724 481 126 4 × 2 = 1 + 0.655 755 448 962 252 8;
  • 49) 0.655 755 448 962 252 8 × 2 = 1 + 0.311 510 897 924 505 6;
  • 50) 0.311 510 897 924 505 6 × 2 = 0 + 0.623 021 795 849 011 2;
  • 51) 0.623 021 795 849 011 2 × 2 = 1 + 0.246 043 591 698 022 4;
  • 52) 0.246 043 591 698 022 4 × 2 = 0 + 0.492 087 183 396 044 8;
  • 53) 0.492 087 183 396 044 8 × 2 = 0 + 0.984 174 366 792 089 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 713 8(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1101 1010 0(2)

5. Positive number before normalization:

0.974 013 318 541 713 8(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1101 1010 0(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 713 8(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1101 1010 0(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1101 1010 0(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1011 0100(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1011 0100


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1011 0100 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1011 0100


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1011 0100


Decimal number 0.974 013 318 541 713 8 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1011 0100


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100