0.974 013 318 541 710 7 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 710 7(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 710 7(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 710 7.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 710 7 × 2 = 1 + 0.948 026 637 083 421 4;
  • 2) 0.948 026 637 083 421 4 × 2 = 1 + 0.896 053 274 166 842 8;
  • 3) 0.896 053 274 166 842 8 × 2 = 1 + 0.792 106 548 333 685 6;
  • 4) 0.792 106 548 333 685 6 × 2 = 1 + 0.584 213 096 667 371 2;
  • 5) 0.584 213 096 667 371 2 × 2 = 1 + 0.168 426 193 334 742 4;
  • 6) 0.168 426 193 334 742 4 × 2 = 0 + 0.336 852 386 669 484 8;
  • 7) 0.336 852 386 669 484 8 × 2 = 0 + 0.673 704 773 338 969 6;
  • 8) 0.673 704 773 338 969 6 × 2 = 1 + 0.347 409 546 677 939 2;
  • 9) 0.347 409 546 677 939 2 × 2 = 0 + 0.694 819 093 355 878 4;
  • 10) 0.694 819 093 355 878 4 × 2 = 1 + 0.389 638 186 711 756 8;
  • 11) 0.389 638 186 711 756 8 × 2 = 0 + 0.779 276 373 423 513 6;
  • 12) 0.779 276 373 423 513 6 × 2 = 1 + 0.558 552 746 847 027 2;
  • 13) 0.558 552 746 847 027 2 × 2 = 1 + 0.117 105 493 694 054 4;
  • 14) 0.117 105 493 694 054 4 × 2 = 0 + 0.234 210 987 388 108 8;
  • 15) 0.234 210 987 388 108 8 × 2 = 0 + 0.468 421 974 776 217 6;
  • 16) 0.468 421 974 776 217 6 × 2 = 0 + 0.936 843 949 552 435 2;
  • 17) 0.936 843 949 552 435 2 × 2 = 1 + 0.873 687 899 104 870 4;
  • 18) 0.873 687 899 104 870 4 × 2 = 1 + 0.747 375 798 209 740 8;
  • 19) 0.747 375 798 209 740 8 × 2 = 1 + 0.494 751 596 419 481 6;
  • 20) 0.494 751 596 419 481 6 × 2 = 0 + 0.989 503 192 838 963 2;
  • 21) 0.989 503 192 838 963 2 × 2 = 1 + 0.979 006 385 677 926 4;
  • 22) 0.979 006 385 677 926 4 × 2 = 1 + 0.958 012 771 355 852 8;
  • 23) 0.958 012 771 355 852 8 × 2 = 1 + 0.916 025 542 711 705 6;
  • 24) 0.916 025 542 711 705 6 × 2 = 1 + 0.832 051 085 423 411 2;
  • 25) 0.832 051 085 423 411 2 × 2 = 1 + 0.664 102 170 846 822 4;
  • 26) 0.664 102 170 846 822 4 × 2 = 1 + 0.328 204 341 693 644 8;
  • 27) 0.328 204 341 693 644 8 × 2 = 0 + 0.656 408 683 387 289 6;
  • 28) 0.656 408 683 387 289 6 × 2 = 1 + 0.312 817 366 774 579 2;
  • 29) 0.312 817 366 774 579 2 × 2 = 0 + 0.625 634 733 549 158 4;
  • 30) 0.625 634 733 549 158 4 × 2 = 1 + 0.251 269 467 098 316 8;
  • 31) 0.251 269 467 098 316 8 × 2 = 0 + 0.502 538 934 196 633 6;
  • 32) 0.502 538 934 196 633 6 × 2 = 1 + 0.005 077 868 393 267 2;
  • 33) 0.005 077 868 393 267 2 × 2 = 0 + 0.010 155 736 786 534 4;
  • 34) 0.010 155 736 786 534 4 × 2 = 0 + 0.020 311 473 573 068 8;
  • 35) 0.020 311 473 573 068 8 × 2 = 0 + 0.040 622 947 146 137 6;
  • 36) 0.040 622 947 146 137 6 × 2 = 0 + 0.081 245 894 292 275 2;
  • 37) 0.081 245 894 292 275 2 × 2 = 0 + 0.162 491 788 584 550 4;
  • 38) 0.162 491 788 584 550 4 × 2 = 0 + 0.324 983 577 169 100 8;
  • 39) 0.324 983 577 169 100 8 × 2 = 0 + 0.649 967 154 338 201 6;
  • 40) 0.649 967 154 338 201 6 × 2 = 1 + 0.299 934 308 676 403 2;
  • 41) 0.299 934 308 676 403 2 × 2 = 0 + 0.599 868 617 352 806 4;
  • 42) 0.599 868 617 352 806 4 × 2 = 1 + 0.199 737 234 705 612 8;
  • 43) 0.199 737 234 705 612 8 × 2 = 0 + 0.399 474 469 411 225 6;
  • 44) 0.399 474 469 411 225 6 × 2 = 0 + 0.798 948 938 822 451 2;
  • 45) 0.798 948 938 822 451 2 × 2 = 1 + 0.597 897 877 644 902 4;
  • 46) 0.597 897 877 644 902 4 × 2 = 1 + 0.195 795 755 289 804 8;
  • 47) 0.195 795 755 289 804 8 × 2 = 0 + 0.391 591 510 579 609 6;
  • 48) 0.391 591 510 579 609 6 × 2 = 0 + 0.783 183 021 159 219 2;
  • 49) 0.783 183 021 159 219 2 × 2 = 1 + 0.566 366 042 318 438 4;
  • 50) 0.566 366 042 318 438 4 × 2 = 1 + 0.132 732 084 636 876 8;
  • 51) 0.132 732 084 636 876 8 × 2 = 0 + 0.265 464 169 273 753 6;
  • 52) 0.265 464 169 273 753 6 × 2 = 0 + 0.530 928 338 547 507 2;
  • 53) 0.530 928 338 547 507 2 × 2 = 1 + 0.061 856 677 095 014 4;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 710 7(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1100 1100 1(2)

5. Positive number before normalization:

0.974 013 318 541 710 7(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1100 1100 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 710 7(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1100 1100 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1100 1100 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1001 1001(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1001 1001


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1001 1001 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1001 1001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1001 1001


Decimal number 0.974 013 318 541 710 7 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 1001 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100