0.974 013 318 541 698 3 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.974 013 318 541 698 3(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.974 013 318 541 698 3(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.974 013 318 541 698 3.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.974 013 318 541 698 3 × 2 = 1 + 0.948 026 637 083 396 6;
  • 2) 0.948 026 637 083 396 6 × 2 = 1 + 0.896 053 274 166 793 2;
  • 3) 0.896 053 274 166 793 2 × 2 = 1 + 0.792 106 548 333 586 4;
  • 4) 0.792 106 548 333 586 4 × 2 = 1 + 0.584 213 096 667 172 8;
  • 5) 0.584 213 096 667 172 8 × 2 = 1 + 0.168 426 193 334 345 6;
  • 6) 0.168 426 193 334 345 6 × 2 = 0 + 0.336 852 386 668 691 2;
  • 7) 0.336 852 386 668 691 2 × 2 = 0 + 0.673 704 773 337 382 4;
  • 8) 0.673 704 773 337 382 4 × 2 = 1 + 0.347 409 546 674 764 8;
  • 9) 0.347 409 546 674 764 8 × 2 = 0 + 0.694 819 093 349 529 6;
  • 10) 0.694 819 093 349 529 6 × 2 = 1 + 0.389 638 186 699 059 2;
  • 11) 0.389 638 186 699 059 2 × 2 = 0 + 0.779 276 373 398 118 4;
  • 12) 0.779 276 373 398 118 4 × 2 = 1 + 0.558 552 746 796 236 8;
  • 13) 0.558 552 746 796 236 8 × 2 = 1 + 0.117 105 493 592 473 6;
  • 14) 0.117 105 493 592 473 6 × 2 = 0 + 0.234 210 987 184 947 2;
  • 15) 0.234 210 987 184 947 2 × 2 = 0 + 0.468 421 974 369 894 4;
  • 16) 0.468 421 974 369 894 4 × 2 = 0 + 0.936 843 948 739 788 8;
  • 17) 0.936 843 948 739 788 8 × 2 = 1 + 0.873 687 897 479 577 6;
  • 18) 0.873 687 897 479 577 6 × 2 = 1 + 0.747 375 794 959 155 2;
  • 19) 0.747 375 794 959 155 2 × 2 = 1 + 0.494 751 589 918 310 4;
  • 20) 0.494 751 589 918 310 4 × 2 = 0 + 0.989 503 179 836 620 8;
  • 21) 0.989 503 179 836 620 8 × 2 = 1 + 0.979 006 359 673 241 6;
  • 22) 0.979 006 359 673 241 6 × 2 = 1 + 0.958 012 719 346 483 2;
  • 23) 0.958 012 719 346 483 2 × 2 = 1 + 0.916 025 438 692 966 4;
  • 24) 0.916 025 438 692 966 4 × 2 = 1 + 0.832 050 877 385 932 8;
  • 25) 0.832 050 877 385 932 8 × 2 = 1 + 0.664 101 754 771 865 6;
  • 26) 0.664 101 754 771 865 6 × 2 = 1 + 0.328 203 509 543 731 2;
  • 27) 0.328 203 509 543 731 2 × 2 = 0 + 0.656 407 019 087 462 4;
  • 28) 0.656 407 019 087 462 4 × 2 = 1 + 0.312 814 038 174 924 8;
  • 29) 0.312 814 038 174 924 8 × 2 = 0 + 0.625 628 076 349 849 6;
  • 30) 0.625 628 076 349 849 6 × 2 = 1 + 0.251 256 152 699 699 2;
  • 31) 0.251 256 152 699 699 2 × 2 = 0 + 0.502 512 305 399 398 4;
  • 32) 0.502 512 305 399 398 4 × 2 = 1 + 0.005 024 610 798 796 8;
  • 33) 0.005 024 610 798 796 8 × 2 = 0 + 0.010 049 221 597 593 6;
  • 34) 0.010 049 221 597 593 6 × 2 = 0 + 0.020 098 443 195 187 2;
  • 35) 0.020 098 443 195 187 2 × 2 = 0 + 0.040 196 886 390 374 4;
  • 36) 0.040 196 886 390 374 4 × 2 = 0 + 0.080 393 772 780 748 8;
  • 37) 0.080 393 772 780 748 8 × 2 = 0 + 0.160 787 545 561 497 6;
  • 38) 0.160 787 545 561 497 6 × 2 = 0 + 0.321 575 091 122 995 2;
  • 39) 0.321 575 091 122 995 2 × 2 = 0 + 0.643 150 182 245 990 4;
  • 40) 0.643 150 182 245 990 4 × 2 = 1 + 0.286 300 364 491 980 8;
  • 41) 0.286 300 364 491 980 8 × 2 = 0 + 0.572 600 728 983 961 6;
  • 42) 0.572 600 728 983 961 6 × 2 = 1 + 0.145 201 457 967 923 2;
  • 43) 0.145 201 457 967 923 2 × 2 = 0 + 0.290 402 915 935 846 4;
  • 44) 0.290 402 915 935 846 4 × 2 = 0 + 0.580 805 831 871 692 8;
  • 45) 0.580 805 831 871 692 8 × 2 = 1 + 0.161 611 663 743 385 6;
  • 46) 0.161 611 663 743 385 6 × 2 = 0 + 0.323 223 327 486 771 2;
  • 47) 0.323 223 327 486 771 2 × 2 = 0 + 0.646 446 654 973 542 4;
  • 48) 0.646 446 654 973 542 4 × 2 = 1 + 0.292 893 309 947 084 8;
  • 49) 0.292 893 309 947 084 8 × 2 = 0 + 0.585 786 619 894 169 6;
  • 50) 0.585 786 619 894 169 6 × 2 = 1 + 0.171 573 239 788 339 2;
  • 51) 0.171 573 239 788 339 2 × 2 = 0 + 0.343 146 479 576 678 4;
  • 52) 0.343 146 479 576 678 4 × 2 = 0 + 0.686 292 959 153 356 8;
  • 53) 0.686 292 959 153 356 8 × 2 = 1 + 0.372 585 918 306 713 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.974 013 318 541 698 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1001 0100 1(2)

5. Positive number before normalization:

0.974 013 318 541 698 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1001 0100 1(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 1 positions to the right, so that only one non zero digit remains to the left of it:


0.974 013 318 541 698 3(10) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1001 0100 1(2) =


0.1111 1001 0101 1000 1110 1111 1101 0101 0000 0001 0100 1001 0100 1(2) × 20 =


1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 0010 1001(2) × 2-1


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -1


Mantissa (not normalized):
1.1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 0010 1001


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-1 + 2(11-1) - 1 =


(-1 + 1 023)(10) =


1 022(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 022 ÷ 2 = 511 + 0;
  • 511 ÷ 2 = 255 + 1;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1022(10) =


011 1111 1110(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 0010 1001 =


1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 0010 1001


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1110


Mantissa (52 bits) =
1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 0010 1001


Decimal number 0.974 013 318 541 698 3 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1110 - 1111 0010 1011 0001 1101 1111 1010 1010 0000 0010 1001 0010 1001


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100