0.234 234 234 252 6 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.234 234 234 252 6(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.234 234 234 252 6(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.234 234 234 252 6.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.234 234 234 252 6 × 2 = 0 + 0.468 468 468 505 2;
  • 2) 0.468 468 468 505 2 × 2 = 0 + 0.936 936 937 010 4;
  • 3) 0.936 936 937 010 4 × 2 = 1 + 0.873 873 874 020 8;
  • 4) 0.873 873 874 020 8 × 2 = 1 + 0.747 747 748 041 6;
  • 5) 0.747 747 748 041 6 × 2 = 1 + 0.495 495 496 083 2;
  • 6) 0.495 495 496 083 2 × 2 = 0 + 0.990 990 992 166 4;
  • 7) 0.990 990 992 166 4 × 2 = 1 + 0.981 981 984 332 8;
  • 8) 0.981 981 984 332 8 × 2 = 1 + 0.963 963 968 665 6;
  • 9) 0.963 963 968 665 6 × 2 = 1 + 0.927 927 937 331 2;
  • 10) 0.927 927 937 331 2 × 2 = 1 + 0.855 855 874 662 4;
  • 11) 0.855 855 874 662 4 × 2 = 1 + 0.711 711 749 324 8;
  • 12) 0.711 711 749 324 8 × 2 = 1 + 0.423 423 498 649 6;
  • 13) 0.423 423 498 649 6 × 2 = 0 + 0.846 846 997 299 2;
  • 14) 0.846 846 997 299 2 × 2 = 1 + 0.693 693 994 598 4;
  • 15) 0.693 693 994 598 4 × 2 = 1 + 0.387 387 989 196 8;
  • 16) 0.387 387 989 196 8 × 2 = 0 + 0.774 775 978 393 6;
  • 17) 0.774 775 978 393 6 × 2 = 1 + 0.549 551 956 787 2;
  • 18) 0.549 551 956 787 2 × 2 = 1 + 0.099 103 913 574 4;
  • 19) 0.099 103 913 574 4 × 2 = 0 + 0.198 207 827 148 8;
  • 20) 0.198 207 827 148 8 × 2 = 0 + 0.396 415 654 297 6;
  • 21) 0.396 415 654 297 6 × 2 = 0 + 0.792 831 308 595 2;
  • 22) 0.792 831 308 595 2 × 2 = 1 + 0.585 662 617 190 4;
  • 23) 0.585 662 617 190 4 × 2 = 1 + 0.171 325 234 380 8;
  • 24) 0.171 325 234 380 8 × 2 = 0 + 0.342 650 468 761 6;
  • 25) 0.342 650 468 761 6 × 2 = 0 + 0.685 300 937 523 2;
  • 26) 0.685 300 937 523 2 × 2 = 1 + 0.370 601 875 046 4;
  • 27) 0.370 601 875 046 4 × 2 = 0 + 0.741 203 750 092 8;
  • 28) 0.741 203 750 092 8 × 2 = 1 + 0.482 407 500 185 6;
  • 29) 0.482 407 500 185 6 × 2 = 0 + 0.964 815 000 371 2;
  • 30) 0.964 815 000 371 2 × 2 = 1 + 0.929 630 000 742 4;
  • 31) 0.929 630 000 742 4 × 2 = 1 + 0.859 260 001 484 8;
  • 32) 0.859 260 001 484 8 × 2 = 1 + 0.718 520 002 969 6;
  • 33) 0.718 520 002 969 6 × 2 = 1 + 0.437 040 005 939 2;
  • 34) 0.437 040 005 939 2 × 2 = 0 + 0.874 080 011 878 4;
  • 35) 0.874 080 011 878 4 × 2 = 1 + 0.748 160 023 756 8;
  • 36) 0.748 160 023 756 8 × 2 = 1 + 0.496 320 047 513 6;
  • 37) 0.496 320 047 513 6 × 2 = 0 + 0.992 640 095 027 2;
  • 38) 0.992 640 095 027 2 × 2 = 1 + 0.985 280 190 054 4;
  • 39) 0.985 280 190 054 4 × 2 = 1 + 0.970 560 380 108 8;
  • 40) 0.970 560 380 108 8 × 2 = 1 + 0.941 120 760 217 6;
  • 41) 0.941 120 760 217 6 × 2 = 1 + 0.882 241 520 435 2;
  • 42) 0.882 241 520 435 2 × 2 = 1 + 0.764 483 040 870 4;
  • 43) 0.764 483 040 870 4 × 2 = 1 + 0.528 966 081 740 8;
  • 44) 0.528 966 081 740 8 × 2 = 1 + 0.057 932 163 481 6;
  • 45) 0.057 932 163 481 6 × 2 = 0 + 0.115 864 326 963 2;
  • 46) 0.115 864 326 963 2 × 2 = 0 + 0.231 728 653 926 4;
  • 47) 0.231 728 653 926 4 × 2 = 0 + 0.463 457 307 852 8;
  • 48) 0.463 457 307 852 8 × 2 = 0 + 0.926 914 615 705 6;
  • 49) 0.926 914 615 705 6 × 2 = 1 + 0.853 829 231 411 2;
  • 50) 0.853 829 231 411 2 × 2 = 1 + 0.707 658 462 822 4;
  • 51) 0.707 658 462 822 4 × 2 = 1 + 0.415 316 925 644 8;
  • 52) 0.415 316 925 644 8 × 2 = 0 + 0.830 633 851 289 6;
  • 53) 0.830 633 851 289 6 × 2 = 1 + 0.661 267 702 579 2;
  • 54) 0.661 267 702 579 2 × 2 = 1 + 0.322 535 405 158 4;
  • 55) 0.322 535 405 158 4 × 2 = 0 + 0.645 070 810 316 8;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.234 234 234 252 6(10) =


0.0011 1011 1111 0110 1100 0110 0101 0111 1011 0111 1111 0000 1110 110(2)

5. Positive number before normalization:

0.234 234 234 252 6(10) =


0.0011 1011 1111 0110 1100 0110 0101 0111 1011 0111 1111 0000 1110 110(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 3 positions to the right, so that only one non zero digit remains to the left of it:


0.234 234 234 252 6(10) =


0.0011 1011 1111 0110 1100 0110 0101 0111 1011 0111 1111 0000 1110 110(2) =


0.0011 1011 1111 0110 1100 0110 0101 0111 1011 0111 1111 0000 1110 110(2) × 20 =


1.1101 1111 1011 0110 0011 0010 1011 1101 1011 1111 1000 0111 0110(2) × 2-3


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -3


Mantissa (not normalized):
1.1101 1111 1011 0110 0011 0010 1011 1101 1011 1111 1000 0111 0110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-3 + 2(11-1) - 1 =


(-3 + 1 023)(10) =


1 020(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 020 ÷ 2 = 510 + 0;
  • 510 ÷ 2 = 255 + 0;
  • 255 ÷ 2 = 127 + 1;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1020(10) =


011 1111 1100(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1101 1111 1011 0110 0011 0010 1011 1101 1011 1111 1000 0111 0110 =


1101 1111 1011 0110 0011 0010 1011 1101 1011 1111 1000 0111 0110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1100


Mantissa (52 bits) =
1101 1111 1011 0110 0011 0010 1011 1101 1011 1111 1000 0111 0110


Decimal number 0.234 234 234 252 6 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1100 - 1101 1111 1011 0110 0011 0010 1011 1101 1011 1111 1000 0111 0110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100