0.119 999 999 991 1 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.119 999 999 991 1(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.119 999 999 991 1(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.119 999 999 991 1.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.119 999 999 991 1 × 2 = 0 + 0.239 999 999 982 2;
  • 2) 0.239 999 999 982 2 × 2 = 0 + 0.479 999 999 964 4;
  • 3) 0.479 999 999 964 4 × 2 = 0 + 0.959 999 999 928 8;
  • 4) 0.959 999 999 928 8 × 2 = 1 + 0.919 999 999 857 6;
  • 5) 0.919 999 999 857 6 × 2 = 1 + 0.839 999 999 715 2;
  • 6) 0.839 999 999 715 2 × 2 = 1 + 0.679 999 999 430 4;
  • 7) 0.679 999 999 430 4 × 2 = 1 + 0.359 999 998 860 8;
  • 8) 0.359 999 998 860 8 × 2 = 0 + 0.719 999 997 721 6;
  • 9) 0.719 999 997 721 6 × 2 = 1 + 0.439 999 995 443 2;
  • 10) 0.439 999 995 443 2 × 2 = 0 + 0.879 999 990 886 4;
  • 11) 0.879 999 990 886 4 × 2 = 1 + 0.759 999 981 772 8;
  • 12) 0.759 999 981 772 8 × 2 = 1 + 0.519 999 963 545 6;
  • 13) 0.519 999 963 545 6 × 2 = 1 + 0.039 999 927 091 2;
  • 14) 0.039 999 927 091 2 × 2 = 0 + 0.079 999 854 182 4;
  • 15) 0.079 999 854 182 4 × 2 = 0 + 0.159 999 708 364 8;
  • 16) 0.159 999 708 364 8 × 2 = 0 + 0.319 999 416 729 6;
  • 17) 0.319 999 416 729 6 × 2 = 0 + 0.639 998 833 459 2;
  • 18) 0.639 998 833 459 2 × 2 = 1 + 0.279 997 666 918 4;
  • 19) 0.279 997 666 918 4 × 2 = 0 + 0.559 995 333 836 8;
  • 20) 0.559 995 333 836 8 × 2 = 1 + 0.119 990 667 673 6;
  • 21) 0.119 990 667 673 6 × 2 = 0 + 0.239 981 335 347 2;
  • 22) 0.239 981 335 347 2 × 2 = 0 + 0.479 962 670 694 4;
  • 23) 0.479 962 670 694 4 × 2 = 0 + 0.959 925 341 388 8;
  • 24) 0.959 925 341 388 8 × 2 = 1 + 0.919 850 682 777 6;
  • 25) 0.919 850 682 777 6 × 2 = 1 + 0.839 701 365 555 2;
  • 26) 0.839 701 365 555 2 × 2 = 1 + 0.679 402 731 110 4;
  • 27) 0.679 402 731 110 4 × 2 = 1 + 0.358 805 462 220 8;
  • 28) 0.358 805 462 220 8 × 2 = 0 + 0.717 610 924 441 6;
  • 29) 0.717 610 924 441 6 × 2 = 1 + 0.435 221 848 883 2;
  • 30) 0.435 221 848 883 2 × 2 = 0 + 0.870 443 697 766 4;
  • 31) 0.870 443 697 766 4 × 2 = 1 + 0.740 887 395 532 8;
  • 32) 0.740 887 395 532 8 × 2 = 1 + 0.481 774 791 065 6;
  • 33) 0.481 774 791 065 6 × 2 = 0 + 0.963 549 582 131 2;
  • 34) 0.963 549 582 131 2 × 2 = 1 + 0.927 099 164 262 4;
  • 35) 0.927 099 164 262 4 × 2 = 1 + 0.854 198 328 524 8;
  • 36) 0.854 198 328 524 8 × 2 = 1 + 0.708 396 657 049 6;
  • 37) 0.708 396 657 049 6 × 2 = 1 + 0.416 793 314 099 2;
  • 38) 0.416 793 314 099 2 × 2 = 0 + 0.833 586 628 198 4;
  • 39) 0.833 586 628 198 4 × 2 = 1 + 0.667 173 256 396 8;
  • 40) 0.667 173 256 396 8 × 2 = 1 + 0.334 346 512 793 6;
  • 41) 0.334 346 512 793 6 × 2 = 0 + 0.668 693 025 587 2;
  • 42) 0.668 693 025 587 2 × 2 = 1 + 0.337 386 051 174 4;
  • 43) 0.337 386 051 174 4 × 2 = 0 + 0.674 772 102 348 8;
  • 44) 0.674 772 102 348 8 × 2 = 1 + 0.349 544 204 697 6;
  • 45) 0.349 544 204 697 6 × 2 = 0 + 0.699 088 409 395 2;
  • 46) 0.699 088 409 395 2 × 2 = 1 + 0.398 176 818 790 4;
  • 47) 0.398 176 818 790 4 × 2 = 0 + 0.796 353 637 580 8;
  • 48) 0.796 353 637 580 8 × 2 = 1 + 0.592 707 275 161 6;
  • 49) 0.592 707 275 161 6 × 2 = 1 + 0.185 414 550 323 2;
  • 50) 0.185 414 550 323 2 × 2 = 0 + 0.370 829 100 646 4;
  • 51) 0.370 829 100 646 4 × 2 = 0 + 0.741 658 201 292 8;
  • 52) 0.741 658 201 292 8 × 2 = 1 + 0.483 316 402 585 6;
  • 53) 0.483 316 402 585 6 × 2 = 0 + 0.966 632 805 171 2;
  • 54) 0.966 632 805 171 2 × 2 = 1 + 0.933 265 610 342 4;
  • 55) 0.933 265 610 342 4 × 2 = 1 + 0.866 531 220 684 8;
  • 56) 0.866 531 220 684 8 × 2 = 1 + 0.733 062 441 369 6;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.119 999 999 991 1(10) =


0.0001 1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111(2)

5. Positive number before normalization:

0.119 999 999 991 1(10) =


0.0001 1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 4 positions to the right, so that only one non zero digit remains to the left of it:


0.119 999 999 991 1(10) =


0.0001 1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111(2) =


0.0001 1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111(2) × 20 =


1.1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111(2) × 2-4


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -4


Mantissa (not normalized):
1.1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-4 + 2(11-1) - 1 =


(-4 + 1 023)(10) =


1 019(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 019 ÷ 2 = 509 + 1;
  • 509 ÷ 2 = 254 + 1;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1019(10) =


011 1111 1011(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111 =


1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1011


Mantissa (52 bits) =
1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111


Decimal number 0.119 999 999 991 1 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1011 - 1110 1011 1000 0101 0001 1110 1011 0111 1011 0101 0101 1001 0111


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100