0.026 917 14 Converted to 64 Bit Double Precision IEEE 754 Binary Floating Point Representation Standard

Convert decimal 0.026 917 14(10) to 64 bit double precision IEEE 754 binary floating point representation standard (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

What are the steps to convert decimal number
0.026 917 14(10) to 64 bit double precision IEEE 754 binary floating point representation (1 bit for sign, 11 bits for exponent, 52 bits for mantissa)

1. First, convert to binary (in base 2) the integer part: 0.
Divide the number repeatedly by 2.

Keep track of each remainder.

We stop when we get a quotient that is equal to zero.


  • division = quotient + remainder;
  • 0 ÷ 2 = 0 + 0;

2. Construct the base 2 representation of the integer part of the number.

Take all the remainders starting from the bottom of the list constructed above.

0(10) =


0(2)


3. Convert to binary (base 2) the fractional part: 0.026 917 14.

Multiply it repeatedly by 2.


Keep track of each integer part of the results.


Stop when we get a fractional part that is equal to zero.


  • #) multiplying = integer + fractional part;
  • 1) 0.026 917 14 × 2 = 0 + 0.053 834 28;
  • 2) 0.053 834 28 × 2 = 0 + 0.107 668 56;
  • 3) 0.107 668 56 × 2 = 0 + 0.215 337 12;
  • 4) 0.215 337 12 × 2 = 0 + 0.430 674 24;
  • 5) 0.430 674 24 × 2 = 0 + 0.861 348 48;
  • 6) 0.861 348 48 × 2 = 1 + 0.722 696 96;
  • 7) 0.722 696 96 × 2 = 1 + 0.445 393 92;
  • 8) 0.445 393 92 × 2 = 0 + 0.890 787 84;
  • 9) 0.890 787 84 × 2 = 1 + 0.781 575 68;
  • 10) 0.781 575 68 × 2 = 1 + 0.563 151 36;
  • 11) 0.563 151 36 × 2 = 1 + 0.126 302 72;
  • 12) 0.126 302 72 × 2 = 0 + 0.252 605 44;
  • 13) 0.252 605 44 × 2 = 0 + 0.505 210 88;
  • 14) 0.505 210 88 × 2 = 1 + 0.010 421 76;
  • 15) 0.010 421 76 × 2 = 0 + 0.020 843 52;
  • 16) 0.020 843 52 × 2 = 0 + 0.041 687 04;
  • 17) 0.041 687 04 × 2 = 0 + 0.083 374 08;
  • 18) 0.083 374 08 × 2 = 0 + 0.166 748 16;
  • 19) 0.166 748 16 × 2 = 0 + 0.333 496 32;
  • 20) 0.333 496 32 × 2 = 0 + 0.666 992 64;
  • 21) 0.666 992 64 × 2 = 1 + 0.333 985 28;
  • 22) 0.333 985 28 × 2 = 0 + 0.667 970 56;
  • 23) 0.667 970 56 × 2 = 1 + 0.335 941 12;
  • 24) 0.335 941 12 × 2 = 0 + 0.671 882 24;
  • 25) 0.671 882 24 × 2 = 1 + 0.343 764 48;
  • 26) 0.343 764 48 × 2 = 0 + 0.687 528 96;
  • 27) 0.687 528 96 × 2 = 1 + 0.375 057 92;
  • 28) 0.375 057 92 × 2 = 0 + 0.750 115 84;
  • 29) 0.750 115 84 × 2 = 1 + 0.500 231 68;
  • 30) 0.500 231 68 × 2 = 1 + 0.000 463 36;
  • 31) 0.000 463 36 × 2 = 0 + 0.000 926 72;
  • 32) 0.000 926 72 × 2 = 0 + 0.001 853 44;
  • 33) 0.001 853 44 × 2 = 0 + 0.003 706 88;
  • 34) 0.003 706 88 × 2 = 0 + 0.007 413 76;
  • 35) 0.007 413 76 × 2 = 0 + 0.014 827 52;
  • 36) 0.014 827 52 × 2 = 0 + 0.029 655 04;
  • 37) 0.029 655 04 × 2 = 0 + 0.059 310 08;
  • 38) 0.059 310 08 × 2 = 0 + 0.118 620 16;
  • 39) 0.118 620 16 × 2 = 0 + 0.237 240 32;
  • 40) 0.237 240 32 × 2 = 0 + 0.474 480 64;
  • 41) 0.474 480 64 × 2 = 0 + 0.948 961 28;
  • 42) 0.948 961 28 × 2 = 1 + 0.897 922 56;
  • 43) 0.897 922 56 × 2 = 1 + 0.795 845 12;
  • 44) 0.795 845 12 × 2 = 1 + 0.591 690 24;
  • 45) 0.591 690 24 × 2 = 1 + 0.183 380 48;
  • 46) 0.183 380 48 × 2 = 0 + 0.366 760 96;
  • 47) 0.366 760 96 × 2 = 0 + 0.733 521 92;
  • 48) 0.733 521 92 × 2 = 1 + 0.467 043 84;
  • 49) 0.467 043 84 × 2 = 0 + 0.934 087 68;
  • 50) 0.934 087 68 × 2 = 1 + 0.868 175 36;
  • 51) 0.868 175 36 × 2 = 1 + 0.736 350 72;
  • 52) 0.736 350 72 × 2 = 1 + 0.472 701 44;
  • 53) 0.472 701 44 × 2 = 0 + 0.945 402 88;
  • 54) 0.945 402 88 × 2 = 1 + 0.890 805 76;
  • 55) 0.890 805 76 × 2 = 1 + 0.781 611 52;
  • 56) 0.781 611 52 × 2 = 1 + 0.563 223 04;
  • 57) 0.563 223 04 × 2 = 1 + 0.126 446 08;
  • 58) 0.126 446 08 × 2 = 0 + 0.252 892 16;

We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit) and at least one integer that was different from zero => FULL STOP (Losing precision - the converted number we get in the end will be just a very good approximation of the initial one).


4. Construct the base 2 representation of the fractional part of the number.

Take all the integer parts of the multiplying operations, starting from the top of the constructed list above:


0.026 917 14(10) =


0.0000 0110 1110 0100 0000 1010 1010 1100 0000 0000 0111 1001 0111 0111 10(2)

5. Positive number before normalization:

0.026 917 14(10) =


0.0000 0110 1110 0100 0000 1010 1010 1100 0000 0000 0111 1001 0111 0111 10(2)

6. Normalize the binary representation of the number.

Shift the decimal mark 6 positions to the right, so that only one non zero digit remains to the left of it:


0.026 917 14(10) =


0.0000 0110 1110 0100 0000 1010 1010 1100 0000 0000 0111 1001 0111 0111 10(2) =


0.0000 0110 1110 0100 0000 1010 1010 1100 0000 0000 0111 1001 0111 0111 10(2) × 20 =


1.1011 1001 0000 0010 1010 1011 0000 0000 0001 1110 0101 1101 1110(2) × 2-6


7. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

Sign 0 (a positive number)


Exponent (unadjusted): -6


Mantissa (not normalized):
1.1011 1001 0000 0010 1010 1011 0000 0000 0001 1110 0101 1101 1110


8. Adjust the exponent.

Use the 11 bit excess/bias notation:


Exponent (adjusted) =


Exponent (unadjusted) + 2(11-1) - 1 =


-6 + 2(11-1) - 1 =


(-6 + 1 023)(10) =


1 017(10)


9. Convert the adjusted exponent from the decimal (base 10) to 11 bit binary.

Use the same technique of repeatedly dividing by 2:


  • division = quotient + remainder;
  • 1 017 ÷ 2 = 508 + 1;
  • 508 ÷ 2 = 254 + 0;
  • 254 ÷ 2 = 127 + 0;
  • 127 ÷ 2 = 63 + 1;
  • 63 ÷ 2 = 31 + 1;
  • 31 ÷ 2 = 15 + 1;
  • 15 ÷ 2 = 7 + 1;
  • 7 ÷ 2 = 3 + 1;
  • 3 ÷ 2 = 1 + 1;
  • 1 ÷ 2 = 0 + 1;

10. Construct the base 2 representation of the adjusted exponent.

Take all the remainders starting from the bottom of the list constructed above.


Exponent (adjusted) =


1017(10) =


011 1111 1001(2)


11. Normalize the mantissa.

a) Remove the leading (the leftmost) bit, since it's allways 1, and the decimal point, if the case.


b) Adjust its length to 52 bits, only if necessary (not the case here).


Mantissa (normalized) =


1. 1011 1001 0000 0010 1010 1011 0000 0000 0001 1110 0101 1101 1110 =


1011 1001 0000 0010 1010 1011 0000 0000 0001 1110 0101 1101 1110


12. The three elements that make up the number's 64 bit double precision IEEE 754 binary floating point representation:

Sign (1 bit) =
0 (a positive number)


Exponent (11 bits) =
011 1111 1001


Mantissa (52 bits) =
1011 1001 0000 0010 1010 1011 0000 0000 0001 1110 0101 1101 1110


Decimal number 0.026 917 14 converted to 64 bit double precision IEEE 754 binary floating point representation:

0 - 011 1111 1001 - 1011 1001 0000 0010 1010 1011 0000 0000 0001 1110 0101 1101 1110


How to convert numbers from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point standard

Follow the steps below to convert a base 10 decimal number to 64 bit double precision IEEE 754 binary floating point:

  • 1. If the number to be converted is negative, start with its the positive version.
  • 2. First convert the integer part. Divide repeatedly by 2 the positive representation of the integer number that is to be converted to binary, until we get a quotient that is equal to zero, keeping track of each remainder.
  • 3. Construct the base 2 representation of the positive integer part of the number, by taking all the remainders from the previous operations, starting from the bottom of the list constructed above. Thus, the last remainder of the divisions becomes the first symbol (the leftmost) of the base two number, while the first remainder becomes the last symbol (the rightmost).
  • 4. Then convert the fractional part. Multiply the number repeatedly by 2, until we get a fractional part that is equal to zero, keeping track of each integer part of the results.
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the multiplying operations, starting from the top of the list constructed above (they should appear in the binary representation, from left to right, in the order they have been calculated).
  • 6. Normalize the binary representation of the number, shifting the decimal mark (the decimal point) "n" positions either to the left, or to the right, so that only one non zero digit remains to the left of the decimal mark.
  • 7. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary, by using the same technique of repeatedly dividing by 2, as shown above:
    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1
  • 8. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal mark, if the case) and adjust its length to 52 bits, either by removing the excess bits from the right (losing precision...) or by adding extra bits set on '0' to the right.
  • 9. Sign (it takes 1 bit) is either 1 for a negative or 0 for a positive number.

Example: convert the negative number -31.640 215 from the decimal system (base ten) to 64 bit double precision IEEE 754 binary floating point:

  • 1. Start with the positive version of the number:

    |-31.640 215| = 31.640 215

  • 2. First convert the integer part, 31. Divide it repeatedly by 2, keeping track of each remainder, until we get a quotient that is equal to zero:
    • division = quotient + remainder;
    • 31 ÷ 2 = 15 + 1;
    • 15 ÷ 2 = 7 + 1;
    • 7 ÷ 2 = 3 + 1;
    • 3 ÷ 2 = 1 + 1;
    • 1 ÷ 2 = 0 + 1;
    • We have encountered a quotient that is ZERO => FULL STOP
  • 3. Construct the base 2 representation of the integer part of the number by taking all the remainders of the previous dividing operations, starting from the bottom of the list constructed above:

    31(10) = 1 1111(2)

  • 4. Then, convert the fractional part, 0.640 215. Multiply repeatedly by 2, keeping track of each integer part of the results, until we get a fractional part that is equal to zero:
    • #) multiplying = integer + fractional part;
    • 1) 0.640 215 × 2 = 1 + 0.280 43;
    • 2) 0.280 43 × 2 = 0 + 0.560 86;
    • 3) 0.560 86 × 2 = 1 + 0.121 72;
    • 4) 0.121 72 × 2 = 0 + 0.243 44;
    • 5) 0.243 44 × 2 = 0 + 0.486 88;
    • 6) 0.486 88 × 2 = 0 + 0.973 76;
    • 7) 0.973 76 × 2 = 1 + 0.947 52;
    • 8) 0.947 52 × 2 = 1 + 0.895 04;
    • 9) 0.895 04 × 2 = 1 + 0.790 08;
    • 10) 0.790 08 × 2 = 1 + 0.580 16;
    • 11) 0.580 16 × 2 = 1 + 0.160 32;
    • 12) 0.160 32 × 2 = 0 + 0.320 64;
    • 13) 0.320 64 × 2 = 0 + 0.641 28;
    • 14) 0.641 28 × 2 = 1 + 0.282 56;
    • 15) 0.282 56 × 2 = 0 + 0.565 12;
    • 16) 0.565 12 × 2 = 1 + 0.130 24;
    • 17) 0.130 24 × 2 = 0 + 0.260 48;
    • 18) 0.260 48 × 2 = 0 + 0.520 96;
    • 19) 0.520 96 × 2 = 1 + 0.041 92;
    • 20) 0.041 92 × 2 = 0 + 0.083 84;
    • 21) 0.083 84 × 2 = 0 + 0.167 68;
    • 22) 0.167 68 × 2 = 0 + 0.335 36;
    • 23) 0.335 36 × 2 = 0 + 0.670 72;
    • 24) 0.670 72 × 2 = 1 + 0.341 44;
    • 25) 0.341 44 × 2 = 0 + 0.682 88;
    • 26) 0.682 88 × 2 = 1 + 0.365 76;
    • 27) 0.365 76 × 2 = 0 + 0.731 52;
    • 28) 0.731 52 × 2 = 1 + 0.463 04;
    • 29) 0.463 04 × 2 = 0 + 0.926 08;
    • 30) 0.926 08 × 2 = 1 + 0.852 16;
    • 31) 0.852 16 × 2 = 1 + 0.704 32;
    • 32) 0.704 32 × 2 = 1 + 0.408 64;
    • 33) 0.408 64 × 2 = 0 + 0.817 28;
    • 34) 0.817 28 × 2 = 1 + 0.634 56;
    • 35) 0.634 56 × 2 = 1 + 0.269 12;
    • 36) 0.269 12 × 2 = 0 + 0.538 24;
    • 37) 0.538 24 × 2 = 1 + 0.076 48;
    • 38) 0.076 48 × 2 = 0 + 0.152 96;
    • 39) 0.152 96 × 2 = 0 + 0.305 92;
    • 40) 0.305 92 × 2 = 0 + 0.611 84;
    • 41) 0.611 84 × 2 = 1 + 0.223 68;
    • 42) 0.223 68 × 2 = 0 + 0.447 36;
    • 43) 0.447 36 × 2 = 0 + 0.894 72;
    • 44) 0.894 72 × 2 = 1 + 0.789 44;
    • 45) 0.789 44 × 2 = 1 + 0.578 88;
    • 46) 0.578 88 × 2 = 1 + 0.157 76;
    • 47) 0.157 76 × 2 = 0 + 0.315 52;
    • 48) 0.315 52 × 2 = 0 + 0.631 04;
    • 49) 0.631 04 × 2 = 1 + 0.262 08;
    • 50) 0.262 08 × 2 = 0 + 0.524 16;
    • 51) 0.524 16 × 2 = 1 + 0.048 32;
    • 52) 0.048 32 × 2 = 0 + 0.096 64;
    • 53) 0.096 64 × 2 = 0 + 0.193 28;
    • We didn't get any fractional part that was equal to zero. But we had enough iterations (over Mantissa limit = 52) and at least one integer part that was different from zero => FULL STOP (losing precision...).
  • 5. Construct the base 2 representation of the fractional part of the number, by taking all the integer parts of the previous multiplying operations, starting from the top of the constructed list above:

    0.640 215(10) = 0.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 6. Summarizing - the positive number before normalization:

    31.640 215(10) = 1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2)

  • 7. Normalize the binary representation of the number, shifting the decimal mark 4 positions to the left so that only one non-zero digit stays to the left of the decimal mark:

    31.640 215(10) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) =
    1 1111.1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 20 =
    1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0(2) × 24

  • 8. Up to this moment, there are the following elements that would feed into the 64 bit double precision IEEE 754 binary floating point representation:

    Sign: 1 (a negative number)

    Exponent (unadjusted): 4

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

  • 9. Adjust the exponent in 11 bit excess/bias notation and then convert it from decimal (base 10) to 11 bit binary (base 2), by using the same technique of repeatedly dividing it by 2, as shown above:

    Exponent (adjusted) = Exponent (unadjusted) + 2(11-1) - 1 = (4 + 1023)(10) = 1027(10) =
    100 0000 0011(2)

  • 10. Normalize mantissa, remove the leading (leftmost) bit, since it's allways '1' (and the decimal sign) and adjust its length to 52 bits, by removing the excess bits, from the right (losing precision...):

    Mantissa (not-normalized): 1.1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100 1010 0

    Mantissa (normalized): 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Conclusion:

    Sign (1 bit) = 1 (a negative number)

    Exponent (8 bits) = 100 0000 0011

    Mantissa (52 bits) = 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100

  • Number -31.640 215, converted from decimal system (base 10) to 64 bit double precision IEEE 754 binary floating point =
    1 - 100 0000 0011 - 1111 1010 0011 1110 0101 0010 0001 0101 0111 0110 1000 1001 1100